Player Matchup

Sylvanus
Sylvanus
BussySlayer911
Sylvanus
Level 69
God Stats
4W - 2L
1,607 SR
Queue Stats
57W - 48L
1,603 Elo+
Party 2
Arachne
Arachne
DoinkedOn
Arachne
Level 147
God Stats
1W - 1L
1,746 SR
Queue Stats
38W - 22L
1,512 Elo+
Party 3
Izanami
Izanami
Pickadeli8
Izanami
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,781 Elo+
Party 2
Scylla
Scylla
WalkItLikeAbird
Scylla
Level 128
God Stats
6W - 3L
1,725 SR
Queue Stats
87W - 84L
1,545 Elo+
Party 3
Zhong Kui
Zhong Kui
YO SOY KOI
Zhong Kui
Level 128
God Stats
8W - 4L
2,019 SR
Queue Stats
99W - 87L
1,506 Elo+
Party 3
Team Averages
Level 96
1,719 SR
1,589 Elo+

VS

Team Averages
Level 98
1,545 SR
1,391 Elo+
Poseidon
Poseidon
Adser2416
Poseidon
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,303 Elo+
Party 1
Chaac
Chaac
Jippu
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,428 Elo+
Party 4
Izanami
Izanami
LubeSquire
Izanami
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,395 Elo+
Party 4
Cabrakan
Cabrakan
iamsullyytwitch
Cabrakan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,327 Elo+
Party 4
Hercules
Hercules
temp-402201
Hercules
Level 47
God Stats
0W - 1L
1,723 SR
Queue Stats
19W - 22L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 0 / 19
12,361
515
9,860
22,101
26,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
DoinkedOn
Arachne
20
15 / 4 / 7
15,448
644
25,230
28,197
17,548
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Pickadeli8
Izanami
20
5 / 1 / 9
14,891
620
21,370
15,772
7,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
7 / 3 / 9
13,060
544
18,005
11,366
5,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
YO SOY KOI
Zhong Kui
20
5 / 1 / 13
15,004
625
25,717
18,526
16,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Adser2416
Poseidon
15
1 / 9 / 2
9,617
401
4,500
16,638
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Jippu
Chaac
19
1 / 6 / 1
12,232
510
11,611
29,085
34,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
LubeSquire
Izanami
18
0 / 7 / 4
11,095
462
11,969
20,587
8,310
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
17
4 / 7 / 2
11,758
490
13,516
27,683
22,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
temp-402201
Hercules
15
3 / 4 / 2
10,794
450
12,491
31,083
32,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
33
Kills
9
9
Deaths
33
57
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Adser2416
Poseidon
1
9
2
0.22
W
Sylvanus
1
0
19
10.5
W
Arachne
DoinkedOn
Arachne
15
4
7
4.63
L
Chaac
Jippu
Chaac
1
6
1
0.25
L
Izanami
LubeSquire
Izanami
0
7
4
0.29
W
Izanami
Pickadeli8
Izanami
5
1
9
9.5
W
7
3
9
3.83
W
Zhong Kui
YO SOY KOI
Zhong Kui
5
1
13
11.5
L
Cabrakan
4
7
2
0.71
L
Hercules
temp-402201
Hercules
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,182
Damage
54,087
95,962
Taken
125,076
74,696
Mitigated
104,912
46,925
Healing
31,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Adser2416
Poseidon
4,500
845
0
325
16,638
6,545
0
10,353
6,283
68,697
0
W
Sylvanus
9,860
2,792
8,989
10,435
22,101
26,674
238
5,476
15,809
19,995
2,139
W
Arachne
DoinkedOn
Arachne
25,230
14,768
0
8,546
28,197
17,548
1,148
4,119
24,078
0
173,282
L
Chaac
Jippu
Chaac
11,611
1,637
0
10,248
29,085
34,914
0
14,951
13,564
0
101,360
L
Izanami
LubeSquire
Izanami
11,969
7,597
0
6,141
20,587
8,310
1,318
4,769
15,765
0
106,295
W
Izanami
Pickadeli8
Izanami
21,370
14,059
0
6,782
15,772
7,994
3,466
2,953
12,819
0
170,430
W
18,005
2,605
0
1,036
11,366
5,716
1,075
4,564
6,802
99,267
0
W
Zhong Kui
YO SOY KOI
Zhong Kui
25,717
2,963
0
11,137
18,526
16,764
2,321
1,412
16,376
120,030
0
L
Cabrakan
13,516
1,236
0
7,260
27,683
22,657
1,043
8,851
18,706
87,305
1,165
L
Hercules
temp-402201
Hercules
12,491
3,531
0
7,914
31,083
32,486
0
13,169
17,610
113
34,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,764
Gold Earned
55,496
811
Minions Killed
683
0
Camps Cleared
0
2,274,252
Distance Traveled
2,035,796
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,617
401
128
5
0
340,956
2
W
Sylvanus
12,361
515
20
1
0
465,021
7
W
Arachne
15,448
644
189
8
0
493,743
2
L
Chaac
12,232
510
199
8
0
395,212
0
L
Izanami
11,095
462
179
7
0
428,010
1
W
Izanami
14,891
620
249
10
0
442,280
1
W
Scylla
13,060
544
137
6
0
442,673
3
W
Zhong Kui
15,004
625
216
9
0
430,535
2
L
Cabrakan
11,758
490
139
6
0
415,983
2
L
Hercules
10,794
450
38
2
0
455,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role