Player Matchup

King Arthur
King Arthur
Connorcc
King Arthur
Level 105
God Stats
2W - 3L
1,495 SR
Queue Stats
36W - 36L
1,512 Elo+
Party 1
Cerberus
Cerberus
DeViLlIkECooKIE
Cerberus
Level 144
God Stats
3W - 2L
1,314 SR
Queue Stats
517W - 624L
1,386 Elo+
Solo
Xbalanque
Xbalanque
ObIivionBoi
Xbalanque
Level 67
God Stats
6W - 8L
1,559 SR
Queue Stats
7W - 11L
1,481 Elo+
Party 1
Anubis
Anubis
Requesting CUAV
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,611 Elo+
Party 1
Ymir
Ymir
xxxjchasxxx
Ymir
Level 122
God Stats
5W - 4L
1,692 SR
Queue Stats
133W - 135L
1,498 Elo+
Party 1
Team Averages
Level 93
1,512 SR
1,498 Elo+

VS

Team Averages
Level 78
1,493 SR
1,524 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Andycandyrandy7
Bastet
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 43L
1,525 Elo+
Party 2
Susano
Susano
GxD_Koby
Susano
Level 16
God Stats
4W - 4L
1,466 SR
Queue Stats
8W - 7L
1,415 Elo+
Party 2
Terra
Terra
Parkness1900
Terra
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
43W - 15L
1,650 Elo+
Party 2
Yu Huang
Yu Huang
eLegX
Yu Huang
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 28L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Connorcc
King Arthur
13
0 / 1 / 0
7,290
561
7,856
14,565
11,294
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
10
1 / 1 / 1
5,796
446
3,169
11,047
5,242
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
ObIivionBoi
Xbalanque
10
0 / 1 / 2
5,935
457
6,998
9,265
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,302
485
2,678
9,057
4,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 2 / 2
5,912
455
3,719
12,456
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 2
7,858
604
9,184
2,018
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 2
6,787
522
5,411
10,833
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
GxD_Koby
Susano
13
1 / 0 / 0
6,699
515
7,599
10,653
4,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 2 / 3
6,573
506
3,399
14,517
7,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
eLegX
Yu Huang
12
2 / 1 / 1
7,167
551
9,006
6,680
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
3
Kills
7
7
Deaths
3
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
2
3
W
2
0
2
3
L
King Arthur
Connorcc
King Arthur
0
1
0
0
L
Cerberus
1
1
1
1.5
W
Susano
GxD_Koby
Susano
1
0
0
1
L
Xbalanque
ObIivionBoi
Xbalanque
0
1
2
1
W
0
2
3
0.75
L
1
2
2
1
W
Yu Huang
eLegX
Yu Huang
2
1
1
2.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,420
Damage
34,599
56,390
Taken
44,701
29,313
Mitigated
18,470
16,198
Healing
19,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,184
3,667
0
484
2,018
876
2,036
1,190
828
64,177
0
W
5,411
1,529
0
6,692
10,833
3,747
11
2,431
8,402
0
46,899
L
King Arthur
Connorcc
King Arthur
7,856
887
290
3,614
14,565
11,294
0
544
13,906
0
63,961
L
Cerberus
3,169
332
228
2,955
11,047
5,242
180
5,543
5,374
24,633
3,898
W
Susano
GxD_Koby
Susano
7,599
2,294
0
3,366
10,653
4,573
0
608
10,045
0
44,952
L
Xbalanque
ObIivionBoi
Xbalanque
6,998
2,861
0
1,901
9,265
3,197
0
5,852
3,295
0
42,755
W
3,399
1,090
2,332
5,214
14,517
7,031
0
3,911
10,606
18,344
0
L
2,678
238
0
4,043
9,057
4,310
0
3,993
4,822
49,919
0
W
Yu Huang
eLegX
Yu Huang
9,006
993
0
1,000
6,680
2,243
1,020
698
5,982
55,895
0
L
3,719
857
0
3,167
12,456
5,270
0
4,847
7,404
32,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
35,084
417
Minions Killed
400
0
Camps Cleared
0
1,230,618
Distance Traveled
1,329,289
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,858
604
125
10
0
259,214
6
W
Bastet
6,787
522
80
6
0
320,742
2
L
King Arthur
7,290
561
108
8
0
263,459
0
L
Cerberus
5,796
446
95
7
0
238,443
6
W
Susano
6,699
515
75
6
0
267,255
2
L
Xbalanque
5,935
457
63
5
0
231,054
0
W
Terra
6,573
506
28
2
0
249,281
5
L
Anubis
6,302
485
97
7
0
226,051
0
W
Yu Huang
7,167
551
92
7
0
232,797
1
L
Ymir
5,912
455
54
4
0
271,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role