Player Matchup

Hercules
Hercules
Ja7in
Hercules
Level 126
God Stats
0W - 1L
1,778 SR
Queue Stats
3W - 3L
1,572 Elo+
Party 2
Maui
Maui
VisionlessLad3
Maui
Level 123
God Stats
0W - 1L
1,788 SR
Queue Stats
14W - 16L
1,497 Elo+
Party 2
Achilles
Achilles
WierdJello
Achilles
Level 116
God Stats
0W - 1L
1,531 SR
Queue Stats
16W - 11L
1,628 Elo+
Party 2
Team Averages
Level 122
1,699 SR
1,566 Elo+

VS

Team Averages
Level 81
1,607 SR
1,622 Elo+
Hercules
Hercules
Prospectthis
Hercules
Level 89
God Stats
2W - 1L
1,622 SR
Queue Stats
55W - 49L
1,557 Elo+
Party 1
Anubis
Anubis
istocni
Anubis
Level 69
God Stats
3W - 0L
1,773 SR
Queue Stats
3W - 0L
1,777 Elo+
Party 1
Geb
Geb
tablor
Geb
Level 84
God Stats
1W - 1L
1,426 SR
Queue Stats
28W - 27L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ja7in
Hercules
16
2 / 6 / 6
11,960
664
20,378
23,866
18,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 9 / 6
11,406
634
13,312
27,325
16,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
WierdJello
Achilles
16
5 / 8 / 2
11,899
661
17,319
30,777
20,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Prospectthis
Hercules
19
8 / 2 / 13
13,743
764
26,521
23,350
35,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
istocni
Anubis
19
10 / 3 / 13
14,454
803
22,280
15,849
10,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
tablor
Geb
18
5 / 3 / 17
14,626
813
19,032
23,186
37,933
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
8
Kills
23
23
Deaths
8
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ja7in
Hercules
2
6
6
0.83
W
Hercules
Prospectthis
Hercules
8
2
13
7.25
L
1
9
6
0.44
L
Achilles
WierdJello
Achilles
5
8
2
0.75
W
Anubis
istocni
Anubis
10
3
13
5.5
W
Geb
tablor
Geb
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,009
Damage
67,833
81,968
Taken
62,385
54,492
Mitigated
83,688
11,164
Healing
19,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ja7in
Hercules
20,378
7,239
0
5,038
23,866
18,006
0
11,833
11,685
0
51,092
W
Hercules
Prospectthis
Hercules
26,521
8,830
0
7,310
23,350
35,075
752
5,256
17,432
0
58,776
L
13,312
3,140
0
1,983
27,325
16,275
0
14,139
13,186
38,946
0
L
Achilles
WierdJello
Achilles
17,319
4,063
0
4,143
30,777
20,211
0
15,777
14,798
0
41,679
W
Anubis
istocni
Anubis
22,280
1,997
0
8,245
15,849
10,680
1,431
3,776
11,777
64,475
0
W
Geb
tablor
Geb
19,032
2,182
414
3,717
23,186
37,933
357
4,990
17,474
43,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,265
Gold Earned
42,823
160
Minions Killed
196
4
Camps Cleared
11
940,071
Distance Traveled
1,023,724
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,960
664
62
3
1
332,698
2
W
Hercules
13,743
764
82
5
7
354,652
4
L
Maui
11,406
634
48
3
2
299,021
4
L
Achilles
11,899
661
50
3
1
308,352
2
W
Anubis
14,454
803
83
5
3
304,935
0
W
Geb
14,626
813
31
2
1
364,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role