Player Matchup

Skadi
Skadi
BilbooMcSwaggins
Skadi
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Nox
Nox
Kenevich
Nox
Level 84
God Stats
33W - 37L
1,470 SR
Queue Stats
426W - 466L
1,343 Elo+
Solo
Chaac
Chaac
Rob1288
Chaac
Level 52
God Stats
4W - 6L
1,227 SR
Queue Stats
12W - 31L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
ctrl_alt_vegan
Cthulhu
Level 65
God Stats
1W - 4L
982 SR
Queue Stats
28W - 70L
1,161 Elo+
Party 1
Tsukuyomi
Tsukuyomi
highgardenn
Tsukuyomi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,214 Elo+
Solo
Team Averages
Level 80
1,336 SR
1,269 Elo+

VS

Team Averages
Level 95
1,373 SR
1,305 Elo+
Poseidon
Poseidon
Lizzard_Queen12
Poseidon
Level 49
God Stats
35W - 70L
1,327 SR
Queue Stats
103W - 173L
1,203 Elo+
Solo
Tsukuyomi
Tsukuyomi
LuckLast
Tsukuyomi
Level 131
God Stats
13W - 9L
1,507 SR
Queue Stats
22W - 18L
1,407 Elo+
Party 2
Olorun
Olorun
Nonchalant_i_Be
Olorun
Level 101
God Stats
2W - 1L
1,373 SR
Queue Stats
23W - 15L
1,402 Elo+
Party 2
Hera
Hera
Shai-HuludH20
Hera
Level 67
God Stats
6W - 17L
1,218 SR
Queue Stats
467W - 542L
1,258 Elo+
Solo
Hachiman
Hachiman
skullbaggin
Hachiman
Level 128
God Stats
8W - 12L
1,440 SR
Queue Stats
268W - 302L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 2 / 4
14,653
586
27,005
15,942
7,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 2 / 4
12,207
488
7,689
15,966
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Rob1288
Chaac
16
0 / 2 / 6
11,002
440
11,280
18,212
16,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 0 / 17
12,589
504
13,199
20,360
20,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
highgardenn
Tsukuyomi
17
1 / 8 / 7
10,955
438
5,854
25,461
11,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
2 / 7 / 2
10,014
401
7,724
19,341
7,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
LuckLast
Tsukuyomi
18
6 / 3 / 4
11,800
472
19,789
21,130
9,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 3 / 1
11,544
462
6,841
14,332
6,730
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 5 / 5
11,311
452
11,477
25,945
22,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
skullbaggin
Hachiman
13
1 / 9 / 1
9,270
371
6,757
18,390
6,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
26
Kills
14
14
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
20
2
4
11
W
2
2
4
2
L
Poseidon
2
7
2
0.43
L
Tsukuyomi
LuckLast
Tsukuyomi
6
3
4
2.67
L
4
3
1
1.5
W
Chaac
Rob1288
Chaac
0
2
6
1.5
L
1
5
5
0.7
W
3
0
17
11.5
W
Tsukuyomi
highgardenn
Tsukuyomi
1
8
7
0.56
L
Hachiman
skullbaggin
Hachiman
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,027
Damage
52,588
95,941
Taken
99,138
64,039
Mitigated
52,472
37,031
Healing
29,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,005
12,356
0
4,359
15,942
7,755
5,588
4,074
11,828
0
129,769
W
7,689
1,410
165
3,628
15,966
8,646
1,089
1,601
14,365
98,544
0
L
Poseidon
7,724
1,828
0
4,431
19,341
7,557
589
6,566
12,721
61,117
0
L
Tsukuyomi
LuckLast
Tsukuyomi
19,789
3,595
795
8,375
21,130
9,776
0
2,869
17,951
0
87,944
L
6,841
3,315
0
5,010
14,332
6,730
380
5,729
8,554
61,079
0
W
Chaac
Rob1288
Chaac
11,280
1,812
0
8,141
18,212
16,000
673
7,019
11,113
0
56,748
L
11,477
3,579
0
8,256
25,945
22,391
1,162
2,330
22,635
92,875
0
W
13,199
570
468
11,359
20,360
20,304
468
8,839
11,161
59,457
0
W
Tsukuyomi
highgardenn
Tsukuyomi
5,854
935
0
8,911
25,461
11,334
1,541
4,429
21,032
0
80,651
L
Hachiman
skullbaggin
Hachiman
6,757
2,550
0
2,542
18,390
6,018
1,707
3,394
14,996
0
49,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,406
Gold Earned
53,939
596
Minions Killed
521
0
Camps Cleared
0
2,242,753
Distance Traveled
2,085,108
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,653
586
168
7
0
468,017
5
W
Nox
12,207
488
159
6
0
473,279
9
L
Poseidon
10,014
401
108
4
0
414,638
0
L
Tsukuyomi
11,800
472
117
5
0
521,154
1
L
Olorun
11,544
462
89
4
0
425,749
0
W
Chaac
11,002
440
85
3
0
380,693
0
L
Hera
11,311
452
137
5
0
388,688
1
W
Cthulhu
12,589
504
85
3
0
475,093
4
W
Tsukuyomi
10,955
438
99
4
0
445,671
0
L
Hachiman
9,270
371
70
3
0
334,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role