Player Matchup

Sol
Sol
ILikeBoots
Sol
Level 27
God Stats
4W - 0L
1,605 SR
Queue Stats
24W - 19L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JNXDD
Kumbhakarna
Level 46
God Stats
8W - 5L
1,606 SR
Queue Stats
40W - 31L
1,510 Elo+
Party 1
Vamana
Vamana
Plugg
Vamana
Level 42
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 14L
1,465 Elo+
Solo
Mercury
Mercury
Póko
Mercury
Level 29
God Stats
2W - 0L
1,814 SR
Queue Stats
37W - 27L
1,513 Elo+
Party 1
Scylla
Scylla
Sajan85
Scylla
Level 45
God Stats
14W - 5L
1,544 SR
Queue Stats
86W - 80L
1,512 Elo+
Solo
Team Averages
Level 38
1,614 SR
1,491 Elo+

VS

Team Averages
Level 58
1,485 SR
1,456 Elo+
Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
MolotovDelChino
Thanatos
Level 73
God Stats
8W - 10L
1,517 SR
Queue Stats
282W - 278L
1,506 Elo+
Party 2
Guan Yu
Guan Yu
SHREK59
Guan Yu
Level 8
God Stats
0W - 2L
1,292 SR
Queue Stats
7W - 16L
1,320 Elo+
Party 2
Atlas
Atlas
SKELLETON644
Atlas
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 12L
1,477 Elo+
Party 3
Merlin
Merlin
ServerAttack
Merlin
Level 49
God Stats
3W - 3L
1,618 SR
Queue Stats
75W - 104L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,125
625
3,718
2,859
722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
JNXDD
Kumbhakarna
5
0 / 0 / 2
3,422
684
1,234
4,251
1,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
Plugg
Vamana
6
2 / 1 / 0
4,019
804
943
2,787
1,154
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
Póko
Mercury
6
3 / 0 / 2
3,870
774
1,530
2,599
758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
Sajan85
Scylla
6
2 / 1 / 0
3,630
726
1,152
1,863
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
4
1 / 1 / 0
3,039
608
2,492
3,243
885
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
3
1 / 1 / 0
2,912
582
714
1,475
501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SHREK59
Guan Yu
2
0 / 2 / 1
2,813
563
856
2,052
1,177
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 1 / 0
3,099
620
1,601
4,450
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
4
0 / 2 / 0
2,907
581
795
2,094
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
2
3
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
0
1
W
0
1
1
0.5
W
Kumbhakarna
JNXDD
Kumbhakarna
0
0
2
1
L
Thanatos
1
1
0
1
W
Vamana
Plugg
Vamana
2
1
0
2
W
Mercury
Póko
Mercury
3
0
2
4
L
Guan Yu
SHREK59
Guan Yu
0
2
1
0.25
L
0
1
0
0
W
Scylla
Sajan85
Scylla
2
1
0
2
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,577
Damage
6,458
14,359
Taken
13,314
4,723
Mitigated
5,138
4,453
Healing
3,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,492
1,342
340
881
3,243
885
0
1,463
1,780
0
15,059
W
3,718
2,078
0
1,327
2,859
722
0
376
2,483
15,331
3,426
W
Kumbhakarna
JNXDD
Kumbhakarna
1,234
591
0
1,623
4,251
1,595
0
982
3,269
5,327
0
L
Thanatos
714
198
0
875
1,475
501
0
117
1,342
0
4,025
W
Vamana
Plugg
Vamana
943
378
0
500
2,787
1,154
144
0
2,787
0
21,487
W
Mercury
Póko
Mercury
1,530
994
0
878
2,599
758
0
319
2,280
0
12,516
L
Guan Yu
SHREK59
Guan Yu
856
132
0
0
2,052
1,177
0
0
2,052
0
5,373
L
1,601
765
0
1,413
4,450
1,923
0
2,782
1,668
5,239
781
W
Scylla
Sajan85
Scylla
1,152
117
0
125
1,863
494
0
476
1,387
13,717
0
L
Merlin
795
36
0
250
2,094
652
0
928
1,075
8,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,066
Gold Earned
14,770
147
Minions Killed
68
0
Camps Cleared
0
481,444
Distance Traveled
355,097
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
3,039
608
23
5
0
75,577
0
W
Sol
3,125
625
35
7
0
82,562
0
W
Kumbhakarna
3,422
684
7
1
0
95,803
0
L
Thanatos
2,912
582
10
2
0
57,436
1
W
Vamana
4,019
804
43
9
0
99,144
2
W
Mercury
3,870
774
33
7
0
115,669
0
L
Guan Yu
2,813
563
7
1
0
53,064
0
L
Atlas
3,099
620
11
2
0
83,540
2
W
Scylla
3,630
726
29
6
0
88,266
1
L
Merlin
2,907
581
17
3
0
85,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role