Player Matchup

Cabrakan
Cabrakan
Im_ChaddyDaddy
Cabrakan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,400 Elo+
Solo
Merlin
Merlin
SxFxlcon
Merlin
Level 109
God Stats
44W - 47L
1,524 SR
Queue Stats
446W - 499L
1,356 Elo+
Solo
Ao Kuang
Ao Kuang
Zander99
Ao Kuang
Level 103
God Stats
10W - 2L
1,359 SR
Queue Stats
287W - 241L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
iTry2KMSDaily
Heimdallr
Level 66
God Stats
2W - 1L
1,559 SR
Queue Stats
40W - 48L
1,393 Elo+
Solo
Mulan
Mulan
loblollyboy
Mulan
Level 122
God Stats
22W - 26L
1,470 SR
Queue Stats
235W - 218L
1,490 Elo+
Party 1
Team Averages
Level 92
1,482 SR
1,429 Elo+

VS

Team Averages
Level 86
1,526 SR
1,459 Elo+
Olorun
Olorun
Pablogaju
Olorun
Level 55
God Stats
0W - 3L
1,203 SR
Queue Stats
21W - 37L
1,298 Elo+
Solo
Khepri
Khepri
RunnyDump69
Khepri
Level 78
God Stats
1W - 2L
1,711 SR
Queue Stats
13W - 16L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheBoomBapEra
Cu Chulainn
Level 109
God Stats
3W - 4L
1,670 SR
Queue Stats
456W - 483L
1,561 Elo+
Solo
Danzaburou
Danzaburou
TheManWithNoAC
Danzaburou
Level 106
God Stats
3W - 5L
1,540 SR
Queue Stats
48W - 48L
1,466 Elo+
Solo
Thanatos
Thanatos
jpmelo
Thanatos
Level 84
God Stats
7W - 5L
1,506 SR
Queue Stats
58W - 43L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 6 / 2
7,598
422
4,599
14,765
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
SxFxlcon
Merlin
15
0 / 1 / 4
9,221
512
7,728
5,948
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
Zander99
Ao Kuang
19
16 / 0 / 0
12,076
671
20,053
17,591
9,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
iTry2KMSDaily
Heimdallr
12
1 / 5 / 7
7,951
442
9,093
12,254
6,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
1 / 2 / 7
10,160
564
8,737
12,251
9,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Pablogaju
Olorun
14
1 / 2 / 2
8,540
474
4,824
9,812
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
12
0 / 4 / 11
8,572
476
4,868
12,291
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
TheBoomBapEra
Cu Chulainn
11
1 / 4 / 2
7,920
440
8,557
16,505
10,573
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
TheManWithNoAC
Danzaburou
17
7 / 2 / 1
10,757
598
9,429
11,247
5,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
jpmelo
Thanatos
14
5 / 6 / 1
9,100
506
7,143
21,001
8,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
18
Kills
14
14
Deaths
18
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
6
2
0.17
L
Olorun
Pablogaju
Olorun
1
2
2
1
L
Khepri
0
4
11
1.38
W
Merlin
SxFxlcon
Merlin
0
1
4
2
L
Cu Chulainn
TheBoomBapEra
Cu Chulainn
1
4
2
0.5
L
Danzaburou
TheManWithNoAC
Danzaburou
7
2
1
3.75
W
Ao Kuang
Zander99
Ao Kuang
16
0
0
16
W
Heimdallr
iTry2KMSDaily
Heimdallr
1
5
7
0.9
L
Thanatos
jpmelo
Thanatos
5
6
1
0.92
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,210
Damage
34,821
62,809
Taken
70,856
40,421
Mitigated
38,276
23,725
Healing
27,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
4,599
955
0
1,799
14,765
12,787
0
4,189
10,576
24,768
0
L
Olorun
Pablogaju
Olorun
4,824
1,940
381
2,716
9,812
4,252
695
7,147
2,574
58,107
5,185
L
Khepri
4,868
550
0
1,083
12,291
10,182
0
7,004
4,581
17,723
0
W
Merlin
SxFxlcon
Merlin
7,728
178
0
726
5,948
2,381
610
2,123
3,825
84,927
0
L
Cu Chulainn
TheBoomBapEra
Cu Chulainn
8,557
1,233
281
3,742
16,505
10,573
0
5,565
10,776
0
48,363
L
Danzaburou
TheManWithNoAC
Danzaburou
9,429
4,846
0
3,069
11,247
5,235
1,032
2,362
8,602
0
83,890
W
Ao Kuang
Zander99
Ao Kuang
20,053
6,415
0
13,566
17,591
9,346
510
2,144
15,447
88,450
15,735
W
Heimdallr
iTry2KMSDaily
Heimdallr
9,093
2,802
274
2,914
12,254
6,236
664
1,939
10,315
0
44,371
L
Thanatos
jpmelo
Thanatos
7,143
1,273
0
15,752
21,001
8,034
0
8,565
12,347
0
62,059
W
8,737
1,233
0
4,446
12,251
9,671
428
114
12,137
0
79,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
44,889
502
Minions Killed
449
0
Camps Cleared
0
1,592,219
Distance Traveled
1,690,493
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,598
422
29
2
0
255,975
1
L
Olorun
8,540
474
118
7
0
341,756
8
L
Khepri
8,572
476
13
1
0
378,960
0
W
Merlin
9,221
512
134
7
0
325,207
1
L
Cu Chulainn
7,920
440
82
5
0
223,335
2
L
Danzaburou
10,757
598
141
8
0
376,031
2
W
Ao Kuang
12,076
671
122
7
0
400,718
1
W
Heimdallr
7,951
442
61
3
0
303,182
4
L
Thanatos
9,100
506
95
5
0
370,411
5
W
Mulan
10,160
564
156
9
0
307,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role