Player Matchup

Khepri
Khepri
Platinum I
DeathMole
Khepri
Platinum I
Level 157
God Stats
28W - 16L
1,712 SR
Queue Stats
213W - 243L
1,916 MMR
Party 2
Sol
Sol
Platinum I
Mr Nick J T
Sol
Platinum I
Level 157
God Stats
1W - 9L
1,293 SR
Queue Stats
213W - 244L
1,963 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
Samuraii_TP
Guan Yu
Platinum I
Level 101
God Stats
32W - 42L
1,605 SR
Queue Stats
307W - 438L
2,044 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,537 SR
1,974 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,596 SR
2,184 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Platinum IV
AkinnFenwa
Scylla
Platinum IV
Level 133
God Stats
8W - 9L
1,479 SR
Queue Stats
106W - 127L
1,858 MMR
Solo
Ullr
Ullr
Masters
ZEUSJUlCE
Ullr
Masters
Level 159
God Stats
41W - 6L
1,811 SR
Queue Stats
311W - 53L
3,195 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeathMole
Khepri
18
1 / 1 / 2
13,351
668
7,557
25,409
40,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 2 / 2
12,423
621
18,998
22,617
12,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Samuraii_TP
Guan Yu
16
2 / 4 / 2
11,959
598
13,718
31,460
43,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SerqetAtlasThorAchillesNe Zha

VS

Bans
GebBaron SamediShivaBaba YagaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
3 / 3 / 3
14,020
701
12,119
26,758
30,425
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
AkinnFenwa
Scylla
19
2 / 1 / 4
13,269
663
19,393
6,848
2,730
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
19
2 / 1 / 5
13,401
670
38,361
17,500
8,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
7
7
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
3
1.5
W
Scylla
AkinnFenwa
Scylla
2
1
4
4
L
Khepri
DeathMole
Khepri
1
1
2
2
L
2
2
2
1.5
L
Guan Yu
Samuraii_TP
Guan Yu
2
4
2
0.75
W
Ullr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,273
Damage
69,873
79,486
Taken
51,106
96,029
Mitigated
41,769
17,618
Healing
13,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,119
5,132
0
10,861
26,758
30,425
0
13,132
13,058
365
31,480
W
Scylla
AkinnFenwa
Scylla
19,393
2,728
0
1,408
6,848
2,730
308
2,805
3,743
83,930
0
L
Khepri
DeathMole
Khepri
7,557
221
0
1,861
25,409
40,115
0
6,754
18,655
27,933
0
L
18,998
8,143
0
7,359
22,617
12,372
1,152
5,504
17,113
69,199
5,588
L
Guan Yu
Samuraii_TP
Guan Yu
13,718
2,107
3,218
5,180
31,460
43,542
165
7,379
24,081
0
38,976
W
Ullr
38,361
20,684
0
1,375
17,500
8,614
2,657
8,439
8,524
0
83,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,733
Gold Earned
40,690
211
Minions Killed
240
6
Camps Cleared
12
1,151,503
Distance Traveled
1,135,083
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,020
701
18
1
4
372,950
4
W
Scylla
13,269
663
132
7
4
388,817
4
L
Khepri
13,351
668
42
2
2
408,873
2
L
Sol
12,423
621
116
6
3
346,887
2
L
Guan Yu
11,959
598
53
3
1
395,743
5
W
Ullr
13,401
670
90
5
4
373,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role