Player Matchup

Cu Chulainn
Cu Chulainn
BIGONSOFT
Cu Chulainn
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 9L
1,979 Elo+
Party 1
King Arthur
King Arthur
Blended7767
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CarpatheonForest
Ullr
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 4L
1,946 Elo+
Party 1
Hachiman
Hachiman
DESPAIRINGSHADOW
Hachiman
Level 25
God Stats
4W - 0L
1,745 SR
Queue Stats
139W - 41L
1,793 Elo+
Party 1
Cerberus
Cerberus
UNENDINGDARKNESS
Cerberus
Level 29
God Stats
2W - 0L
1,731 SR
Queue Stats
154W - 29L
1,919 Elo+
Party 1
Team Averages
Level 49
1,595 SR
1,827 Elo+

VS

Team Averages
Level 67
1,572 SR
1,522 Elo+
Cthulhu
Cthulhu
Inifnitesilence
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 2
Ishtar
Ishtar
Shadowkiller550
Ishtar
Level 119
God Stats
0W - 2L
1,850 SR
Queue Stats
61W - 43L
1,591 Elo+
Solo
Khepri
Khepri
charlieismyname
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,640 Elo+
Solo
Camazotz
Camazotz
scorpio_fighter6
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 61L
1,384 Elo+
Solo
Maui
Maui
thinktwicz
Maui
Level 148
God Stats
1W - 2L
1,510 SR
Queue Stats
260W - 263L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BIGONSOFT
Cu Chulainn
20
2 / 5 / 21
11,835
696
15,705
29,641
32,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Blended7767
King Arthur
15
0 / 9 / 13
10,095
594
5,269
21,282
16,798
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 3 / 17
13,837
814
33,517
17,888
11,535
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

20
11 / 3 / 19
13,618
801
43,049
19,370
12,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 3 / 23
13,793
811
25,803
35,007
48,349
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 15
14,028
825
28,239
24,294
40,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 7 / 8
10,753
633
25,462
21,288
13,306
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 4 / 13
13,499
794
14,765
29,377
48,919
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
5 / 9 / 10
12,706
747
15,949
33,280
28,728
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 7 / 10
11,063
651
11,941
26,627
36,357
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
78
31
Kills
22
23
Deaths
31
93
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BIGONSOFT
Cu Chulainn
2
5
21
2.5
W
King Arthur
Blended7767
King Arthur
0
9
13
0.72
W
13
3
17
7.17
W
11
3
19
6.83
L
6
4
15
3.38
L
3
7
8
1
W
5
3
23
5.5
L
5
4
13
2.88
L
5
9
10
1.11
L
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,343
Damage
96,356
123,188
Taken
134,866
121,860
Mitigated
167,353
46,688
Healing
47,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BIGONSOFT
Cu Chulainn
15,705
1,786
5,612
4,723
29,641
32,845
384
11,233
18,408
0
33,318
W
King Arthur
Blended7767
King Arthur
5,269
565
1,801
457
21,282
16,798
415
10,821
10,461
0
13,545
W
33,517
15,962
3,219
3,692
17,888
11,535
4,093
10,002
7,886
0
60,207
W
43,049
20,550
0
5,445
19,370
12,333
3,821
8,788
10,582
0
71,045
L
28,239
1,292
7,377
3,843
24,294
40,043
279
4,948
19,346
59,605
0
L
25,462
17,189
3,735
2,046
21,288
13,306
2,445
6,441
14,847
0
39,899
W
25,803
1,302
6,518
15,221
35,007
48,349
594
14,101
20,906
44,237
0
L
14,765
1,938
3,337
6,699
29,377
48,919
198
6,324
23,053
29,067
0
L
15,949
4,238
1,822
10,961
33,280
28,728
885
5,132
28,148
0
23,506
L
11,941
1,879
4,481
3,340
26,627
36,357
648
2,958
23,669
20,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,178
Gold Earned
62,049
199
Minions Killed
172
0
Camps Cleared
0
1,568,617
Distance Traveled
1,443,044
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,835
696
34
2
0
356,137
2
W
King Arthur
10,095
594
11
1
0
286,844
0
W
Ullr
13,837
814
49
3
0
314,644
1
W
Hachiman
13,618
801
57
3
0
291,244
0
L
Cthulhu
14,028
825
83
5
0
344,530
0
L
Ishtar
10,753
633
42
2
0
269,497
0
W
Cerberus
13,793
811
48
3
0
319,748
0
L
Khepri
13,499
794
19
1
0
307,422
0
L
Camazotz
12,706
747
17
1
0
262,844
6
L
Maui
11,063
651
11
1
0
258,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role