Player Matchup

Cernunnos
Cernunnos
LuckOfTheReaper
Cernunnos
Level 107
God Stats
21W - 14L
1,653 SR
Queue Stats
422W - 414L
1,496 Elo+
Party 1
Zeus
Zeus
Mystickyballs
Zeus
Level 80
God Stats
19W - 19L
1,481 SR
Queue Stats
264W - 302L
1,465 Elo+
Party 1
Geb
Geb
UrLawDaddy
Geb
Level 83
God Stats
46W - 32L
1,661 SR
Queue Stats
297W - 246L
1,541 Elo+
Solo
Sun Wukong
Sun Wukong
daldrug
Sun Wukong
Level 106
God Stats
88W - 60L
1,585 SR
Queue Stats
268W - 260L
1,534 Elo+
Solo
Thor
Thor
juliosett
Thor
Level 109
God Stats
6W - 4L
1,725 SR
Queue Stats
300W - 320L
1,514 Elo+
Solo
Team Averages
Level 97
1,621 SR
1,510 Elo+

VS

Team Averages
Level 88
1,472 SR
1,486 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Andimus
Discordia
Level 88
God Stats
2W - 3L
1,441 SR
Queue Stats
140W - 148L
1,472 Elo+
Solo
Hades
Hades
DarthHadez
Hades
Level 110
God Stats
58W - 43L
1,569 SR
Queue Stats
273W - 243L
1,472 Elo+
Solo
Athena
Athena
SimplyTheOkest
Athena
Level 107
God Stats
1W - 1L
1,302 SR
Queue Stats
487W - 505L
1,490 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cArck3d
Ah Muzen Cab
Level 62
God Stats
9W - 4L
1,548 SR
Queue Stats
85W - 87L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LuckOfTheReaper
Cernunnos
10
2 / 5 / 0
6,016
463
5,116
11,419
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 3 / 0
7,017
540
5,266
6,237
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 2 / 3
6,151
473
3,098
11,530
8,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
daldrug
Sun Wukong
12
1 / 2 / 0
7,307
562
7,526
10,915
8,748
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
1 / 2 / 1
6,288
484
3,687
9,525
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 0 / 2
7,585
583
6,216
10,228
4,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Andimus
Discordia
12
2 / 2 / 3
6,859
528
4,911
5,140
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
13
2 / 1 / 1
7,612
586
6,277
8,667
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 6
6,503
500
3,652
10,995
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
cArck3d
Ah Muzen Cab
13
6 / 1 / 0
7,686
591
9,938
7,943
2,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
2
5
W
Discordia
Andimus
Discordia
2
2
3
1.75
W
Hades
2
1
1
2.5
L
Cernunnos
LuckOfTheReaper
Cernunnos
2
5
0
0.4
L
2
3
0
0.67
W
0
2
6
1.5
L
0
2
3
0.75
W
Ah Muzen Cab
cArck3d
Ah Muzen Cab
6
1
0
6
L
Sun Wukong
daldrug
Sun Wukong
1
2
0
0.5
L
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,693
Damage
30,994
49,626
Taken
42,973
26,822
Mitigated
22,661
10,718
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,216
2,062
0
2,133
10,228
4,110
0
675
9,553
21
58,746
W
Discordia
Andimus
Discordia
4,911
381
0
1,502
5,140
2,177
0
3,858
1,282
48,392
0
W
Hades
6,277
1,142
0
3,581
8,667
4,571
142
83
8,584
54,776
0
L
Cernunnos
LuckOfTheReaper
Cernunnos
5,116
2,343
0
3,703
11,419
3,733
0
1,019
10,400
0
39,960
L
5,266
314
0
853
6,237
2,518
220
2,443
3,794
52,370
0
W
3,652
1,720
200
3,228
10,995
8,952
13
1,965
9,030
18,452
0
L
3,098
454
0
2,674
11,530
8,341
0
4,440
7,090
20,361
2,609
W
Ah Muzen Cab
cArck3d
Ah Muzen Cab
9,938
4,505
0
1,593
7,943
2,851
502
1,551
6,392
0
63,372
L
Sun Wukong
daldrug
Sun Wukong
7,526
2,539
0
2,738
10,915
8,748
0
5,958
4,957
0
63,538
L
Thor
3,687
1,613
0
750
9,525
3,482
0
1,001
8,524
0
47,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,779
Gold Earned
36,245
422
Minions Killed
425
0
Camps Cleared
0
1,142,258
Distance Traveled
1,206,939
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,585
583
96
7
0
253,981
3
W
Discordia
6,859
528
81
6
0
224,779
1
W
Hades
7,612
586
121
9
0
231,364
7
L
Cernunnos
6,016
463
85
7
0
184,813
2
L
Zeus
7,017
540
102
8
0
233,988
3
W
Athena
6,503
500
42
3
0
251,598
3
L
Geb
6,151
473
32
2
0
256,554
2
W
Ah Muzen Cab
7,686
591
85
7
0
245,217
2
L
Sun Wukong
7,307
562
121
9
0
216,231
4
L
Thor
6,288
484
82
6
0
250,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role