Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Formula1Boyz2
Erlang Shen
Level 116
God Stats
6W - 0L
1,921 SR
Queue Stats
349W - 359L
1,402 Elo+
Solo
Fenrir
Fenrir
JackNeon
Fenrir
Level 87
God Stats
1W - 1L
1,292 SR
Queue Stats
128W - 154L
1,306 Elo+
Party 1
Rama
Rama
Maikar01
Rama
Level 108
God Stats
2W - 3L
1,087 SR
Queue Stats
176W - 192L
1,313 Elo+
Party 1
Anhur
Anhur
TheLeafboy
Anhur
Level 146
God Stats
3W - 1L
1,456 SR
Queue Stats
182W - 199L
1,347 Elo+
Solo
Team Averages
Level 105
1,451 SR
1,374 Elo+

VS

Team Averages
Level 76
1,555 SR
1,467 Elo+
Tyr
Tyr
 
Tyr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Eengrosh
Janus
Level 69
God Stats
6W - 7L
1,573 SR
Queue Stats
243W - 266L
1,391 Elo+
Solo
The Morrigan
The Morrigan
Enabler
The Morrigan
Level 70
God Stats
1W - 1L
1,702 SR
Queue Stats
105W - 95L
1,443 Elo+
Solo
Scylla
Scylla
Saxo89
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
1 / 4 / 19
10,236
731
12,112
12,694
5,518
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Formula1Boyz2
Erlang Shen
16
5 / 3 / 17
11,521
823
7,262
14,519
12,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
JackNeon
Fenrir
16
6 / 6 / 12
10,920
780
6,222
16,057
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
20
12 / 2 / 12
12,483
892
15,566
11,596
5,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
20
6 / 3 / 20
12,033
860
15,439
13,881
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
7 / 6 / 8
11,045
789
12,325
19,223
30,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
 
Awilix
12
1 / 10 / 5
8,071
577
7,431
16,718
10,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Eengrosh
Janus
19
6 / 3 / 9
10,711
765
21,965
8,368
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Enabler
The Morrigan
16
1 / 6 / 7
8,890
635
6,582
9,635
4,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Saxo89
Scylla
13
0 / 5 / 9
8,337
596
3,659
10,014
7,906
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
30
Kills
15
18
Deaths
30
80
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
4
19
2.63
L
Tyr
 
Tyr
7
6
8
1.83
L
Awilix
 
Awilix
1
10
5
0.35
L
Janus
Eengrosh
Janus
6
3
9
3.5
L
The Morrigan
Enabler
The Morrigan
1
6
7
0.75
W
Erlang Shen
Formula1Boyz2
Erlang Shen
5
3
17
4.5
W
Fenrir
JackNeon
Fenrir
6
6
12
2
W
Rama
12
2
12
9
L
Scylla
Saxo89
Scylla
0
5
9
0.9
W
Anhur
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,601
Damage
51,962
68,747
Taken
63,958
38,809
Mitigated
57,246
26,183
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
12,112
8,499
1,499
2,851
12,694
5,518
1,552
6,019
6,675
0
26,687
L
Tyr
 
Tyr
12,325
1,447
458
3,469
19,223
30,399
297
0
19,092
0
21,747
L
Awilix
 
Awilix
7,431
2,743
968
799
16,718
10,604
0
0
16,427
0
11,505
L
Janus
Eengrosh
Janus
21,965
1,533
413
479
8,368
4,151
828
0
8,368
41,129
0
L
The Morrigan
Enabler
The Morrigan
6,582
2,217
1,606
1,796
9,635
4,186
427
0
9,455
15,838
2,735
W
Erlang Shen
Formula1Boyz2
Erlang Shen
7,262
4,741
2,583
4,344
14,519
12,466
993
5,342
9,177
0
11,662
W
Fenrir
JackNeon
Fenrir
6,222
1,493
1,663
2,205
16,057
9,015
728
5,648
10,316
0
11,836
W
Rama
15,566
10,422
2,009
2,707
11,596
5,501
3,208
5,846
5,750
0
43,649
L
Scylla
Saxo89
Scylla
3,659
547
0
740
10,014
7,906
90
0
9,794
10,381
0
W
Anhur
15,439
6,819
1,737
4,585
13,881
6,309
2,513
8,086
5,795
0
40,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,193
Gold Earned
47,054
139
Minions Killed
99
0
Camps Cleared
0
1,174,631
Distance Traveled
1,090,359
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,236
731
27
2
0
239,254
3
L
Tyr
11,045
789
19
1
0
260,680
0
L
Awilix
8,071
577
2
0
0
191,391
1
L
Janus
10,711
765
41
3
0
233,746
0
L
The Morrigan
8,890
635
25
2
0
229,241
0
W
Erlang Shen
11,521
823
9
1
0
233,286
0
W
Fenrir
10,920
780
10
1
0
258,841
0
W
Rama
12,483
892
50
4
0
236,471
1
L
Scylla
8,337
596
12
1
0
175,301
0
W
Anhur
12,033
860
43
3
0
206,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role