Player Matchup

Thor
Thor
Axds
Thor
Level 105
God Stats
11W - 7L
1,626 SR
Queue Stats
152W - 130L
1,568 Elo+
Party 1
Cupid
Cupid
BronKDaddy
Cupid
Level 97
God Stats
8W - 7L
1,643 SR
Queue Stats
153W - 123L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
Cryptky
Nu Wa
Level 44
God Stats
4W - 1L
1,811 SR
Queue Stats
23W - 13L
1,629 Elo+
Party 1
Sylvanus
Sylvanus
FuncB
Sylvanus
Level 105
God Stats
2W - 4L
1,216 SR
Queue Stats
177W - 148L
1,581 Elo+
Party 1
King Arthur
King Arthur
Mehdzzz
King Arthur
Level 126
God Stats
5W - 3L
1,522 SR
Queue Stats
179W - 151L
1,545 Elo+
Party 1
Team Averages
Level 95
1,563 SR
1,578 Elo+

VS

Team Averages
Level 96
1,440 SR
1,468 Elo+
Bellona
Bellona
Carmenchus
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 43L
1,254 Elo+
Party 2
Apollo
Apollo
INeverQuit
Apollo
Level 13
God Stats
2W - 3L
1,867 SR
Queue Stats
16W - 22L
1,677 Elo+
Party 3
Yu Huang
Yu Huang
Joshuamm
Yu Huang
Level 148
God Stats
7W - 8L
1,164 SR
Queue Stats
117W - 123L
1,492 Elo+
Party 3
Sobek
Sobek
ResetXBL
Sobek
Level 127
God Stats
3W - 7L
1,461 SR
Queue Stats
210W - 208L
1,567 Elo+
Party 3
Fenrir
Fenrir
yaelwinner
Fenrir
Level 143
God Stats
0W - 2L
1,210 SR
Queue Stats
46W - 54L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Axds
Thor
10
3 / 0 / 5
5,832
583
3,469
6,402
2,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
8
0 / 1 / 3
5,075
508
3,790
4,106
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Cryptky
Nu Wa
9
0 / 1 / 5
5,294
529
4,411
3,835
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
FuncB
Sylvanus
9
5 / 0 / 3
6,165
617
4,303
7,256
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Mehdzzz
King Arthur
11
2 / 0 / 2
6,569
657
6,077
5,039
3,327

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Carmenchus
Bellona
7
0 / 1 / 0
4,283
428
1,054
7,884
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Apollo
INeverQuit
Apollo
10
2 / 3 / 0
5,536
554
4,302
7,107
2,256
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Joshuamm
Yu Huang
9
0 / 2 / 0
5,007
501
2,655
4,633
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
ResetXBL
Sobek
7
0 / 2 / 1
4,634
463
3,632
9,758
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
yaelwinner
Fenrir
8
0 / 2 / 0
4,578
458
1,066
6,739
2,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
2
2
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
Axds
Thor
3
0
5
5.5
W
Cupid
0
1
3
1.5
L
Bellona
Carmenchus
Bellona
0
1
0
0
W
Nu Wa
Cryptky
Nu Wa
0
1
5
2.5
W
Sylvanus
FuncB
Sylvanus
5
0
3
6.5
L
Apollo
INeverQuit
Apollo
2
3
0
0.67
L
Yu Huang
Joshuamm
Yu Huang
0
2
0
0
W
King Arthur
Mehdzzz
King Arthur
2
0
2
3
L
Sobek
ResetXBL
Sobek
0
2
1
0.25
L
Fenrir
yaelwinner
Fenrir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
12,709
26,638
Taken
36,121
13,245
Mitigated
18,320
10,661
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Axds
Thor
3,469
708
0
3,345
6,402
2,237
0
227
6,175
0
32,023
W
Cupid
3,790
2,269
0
1,384
4,106
1,101
0
541
3,565
0
22,223
L
Bellona
Carmenchus
Bellona
1,054
316
0
1,227
7,884
5,747
0
246
7,578
0
19,530
W
Nu Wa
Cryptky
Nu Wa
4,411
923
0
250
3,835
1,464
268
2,157
1,678
34,389
0
W
Sylvanus
FuncB
Sylvanus
4,303
1,201
1,563
2,744
7,256
5,116
120
2,573
4,683
18,181
0
L
Apollo
INeverQuit
Apollo
4,302
2,455
0
2,317
7,107
2,256
0
1,423
5,618
0
40,304
L
Yu Huang
Joshuamm
Yu Huang
2,655
188
0
500
4,633
1,544
0
1,501
2,988
34,588
0
W
King Arthur
Mehdzzz
King Arthur
6,077
715
0
1,375
5,039
3,327
0
154
4,885
0
44,895
L
Sobek
ResetXBL
Sobek
3,632
288
0
3,667
9,758
6,365
0
4,157
5,359
13,279
2,387
L
Fenrir
yaelwinner
Fenrir
1,066
129
0
447
6,739
2,408
0
833
5,864
0
24,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,935
Gold Earned
24,038
304
Minions Killed
239
0
Camps Cleared
0
968,950
Distance Traveled
937,666
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,832
583
72
7
0
220,611
1
W
Cupid
5,075
508
59
6
0
188,718
4
L
Bellona
4,283
428
38
4
0
183,280
0
W
Nu Wa
5,294
529
69
7
0
169,031
3
W
Sylvanus
6,165
617
23
2
0
180,827
3
L
Apollo
5,536
554
75
8
0
178,969
2
L
Yu Huang
5,007
501
61
6
0
177,040
4
W
King Arthur
6,569
657
81
8
0
209,763
2
L
Sobek
4,634
463
20
2
0
191,478
3
L
Fenrir
4,578
458
45
5
0
206,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role