Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CptPricee
Skadi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,881 Elo+
Party 2
Hun Batz
Hun Batz
Dimonds15
Hun Batz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,404 Elo+
Party 3
Terra
Terra
XxMANINxX
Terra
Level 27
God Stats
2W - 1L
1,286 SR
Queue Stats
8W - 8L
1,327 Elo+
Party 3
Ra
Ra
poumpoumpewpew
Ra
Level 55
God Stats
1W - 1L
1,330 SR
Queue Stats
27W - 19L
1,712 Elo+
Party 2
Team Averages
Level 45
1,423 SR
1,565 Elo+

VS

Team Averages
Level 79
1,465 SR
1,505 Elo+
Cabrakan
Cabrakan
Craz3dGenesis
Cabrakan
Level 61
God Stats
0W - 1L
1,301 SR
Queue Stats
3W - 5L
1,483 Elo+
Solo
Xbalanque
Xbalanque
Kisagami23
Xbalanque
Level 145
God Stats
3W - 5L
1,548 SR
Queue Stats
186W - 182L
1,557 Elo+
Solo
Sun Wukong
Sun Wukong
Matchum
Sun Wukong
Level 32
God Stats
1W - 5L
1,272 SR
Queue Stats
55W - 60L
1,349 Elo+
Solo
Cliodhna
Cliodhna
VoIcanic
Cliodhna
Level 129
God Stats
13W - 8L
1,704 SR
Queue Stats
584W - 490L
1,629 Elo+
Party 1
Olorun
Olorun
sirtwerkalot
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 1 / 8
8,557
535
4,924
9,059
8,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
CptPricee
Skadi
15
9 / 2 / 2
9,388
587
12,113
9,916
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
Dimonds15
Hun Batz
12
0 / 2 / 1
7,045
440
2,544
13,803
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
XxMANINxX
Terra
14
0 / 1 / 0
7,876
492
2,232
11,644
9,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
2 / 1 / 0
9,012
563
3,463
5,683
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Craz3dGenesis
Cabrakan
11
0 / 5 / 2
6,635
415
3,503
14,130
7,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Kisagami23
Xbalanque
14
1 / 4 / 1
8,293
518
5,248
10,936
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Matchum
Sun Wukong
16
1 / 0 / 0
9,396
587
7,724
6,054
3,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
VoIcanic
Cliodhna
14
2 / 2 / 2
8,380
524
5,548
7,486
2,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Olorun
15
3 / 1 / 1
8,936
559
5,446
8,602
3,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
12
Kills
7
7
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
8
5
W
Skadi
CptPricee
Skadi
9
2
2
5
L
Cabrakan
Craz3dGenesis
Cabrakan
0
5
2
0.2
W
Hun Batz
Dimonds15
Hun Batz
0
2
1
0.25
L
Xbalanque
Kisagami23
Xbalanque
1
4
1
0.38
L
Sun Wukong
Matchum
Sun Wukong
1
0
0
1
L
Cliodhna
VoIcanic
Cliodhna
2
2
2
1.5
W
Terra
XxMANINxX
Terra
0
1
0
0
W
2
1
0
2
L
Olorun
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,276
Damage
27,469
50,105
Taken
47,208
29,708
Mitigated
21,832
17,394
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,924
1,099
0
3,074
9,059
8,851
0
2,133
6,926
22,256
0
W
Skadi
CptPricee
Skadi
12,113
5,242
0
1,906
9,916
3,626
0
1,833
8,083
0
88,959
L
Cabrakan
Craz3dGenesis
Cabrakan
3,503
747
0
3,400
14,130
7,654
0
3,524
10,579
35,460
0
W
Hun Batz
Dimonds15
Hun Batz
2,544
460
0
5,286
13,803
5,385
0
1,642
12,161
0
63,927
L
Xbalanque
Kisagami23
Xbalanque
5,248
1,606
0
2,880
10,936
3,942
1,560
1,204
9,732
0
71,061
L
Sun Wukong
Matchum
Sun Wukong
7,724
1,492
0
2,983
6,054
3,678
0
1,705
3,980
0
78,720
L
Cliodhna
VoIcanic
Cliodhna
5,548
656
0
4,317
7,486
2,597
0
617
6,869
0
62,554
W
Terra
XxMANINxX
Terra
2,232
104
329
3,655
11,644
9,600
0
687
10,957
50,940
0
W
3,463
37
1,321
1,823
5,683
2,246
0
1,957
3,726
86,070
0
L
Olorun
5,446
2,193
162
3,922
8,602
3,961
0
3,173
5,429
66,168
6,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,878
Gold Earned
41,640
557
Minions Killed
562
0
Camps Cleared
0
1,604,574
Distance Traveled
1,456,565
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,557
535
25
2
0
338,228
5
W
Skadi
9,388
587
141
9
0
277,403
1
L
Cabrakan
6,635
415
46
3
0
254,767
5
W
Hun Batz
7,045
440
93
6
0
354,843
5
L
Xbalanque
8,293
518
131
8
0
264,381
1
L
Sun Wukong
9,396
587
149
9
0
310,038
4
L
Cliodhna
8,380
524
110
7
0
336,500
2
W
Terra
7,876
492
136
9
0
298,305
0
W
Ra
9,012
563
162
10
0
335,795
7
L
Olorun
8,936
559
126
8
0
290,879
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role