Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AstroGhouul
Thanatos
Level 109
God Stats
19W - 17L
1,409 SR
Queue Stats
632W - 594L
1,564 Elo+
Solo
Hera
Hera
Hukin Painter
Hera
Level 80
God Stats
25W - 28L
1,439 SR
Queue Stats
490W - 523L
1,450 Elo+
Solo
Cabrakan
Cabrakan
Omen2808
Cabrakan
Level 125
God Stats
4W - 4L
1,492 SR
Queue Stats
257W - 268L
1,475 Elo+
Solo
Team Averages
Level 109
1,468 SR
1,498 Elo+

VS

Team Averages
Level 90
1,571 SR
1,503 Elo+
Maui
Maui
Gizmo72247TTV
Maui
Level 52
God Stats
4W - 6L
1,504 SR
Queue Stats
144W - 150L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MerinoGalvan751
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,627 SR
Queue Stats
134W - 130L
1,434 Elo+
Solo
Bacchus
Bacchus
SpeacialName
Bacchus
Level 68
God Stats
17W - 16L
1,625 SR
Queue Stats
249W - 240L
1,556 Elo+
Solo
Zeus
Zeus
StiffyRiffics
Zeus
Level 121
God Stats
3W - 2L
1,628 SR
Queue Stats
12W - 17L
1,499 Elo+
Party 1
Cupid
Cupid
sigmasinxexdx
Cupid
Level 85
God Stats
15W - 18L
1,473 SR
Queue Stats
17W - 20L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
4 / 3 / 13
11,197
1,120
13,777
10,629
5,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odin
 
Odin
17
3 / 2 / 13
10,386
1,039
11,340
11,552
11,886
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
AstroGhouul
Thanatos
17
12 / 0 / 6
12,595
1,260
18,043
9,045
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 0 / 10
10,423
1,042
11,579
5,281
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Omen2808
Cabrakan
17
1 / 2 / 18
11,252
1,125
10,643
15,708
25,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

271

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 4
10,200
1,020
5,224
11,860
12,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ah Muzen Cab
MerinoGalvan751
Ah Muzen Cab
15
2 / 4 / 5
9,988
999
13,077
13,032
4,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SpeacialName
Bacchus
15
2 / 5 / 3
9,537
954
10,055
15,662
16,580
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 5 / 5
9,809
981
13,005
12,352
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 3
9,321
932
4,472
16,010
5,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
22
Kills
7
7
Deaths
22
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
3
13
3.5
W
Odin
 
Odin
3
2
13
4.75
W
Thanatos
AstroGhouul
Thanatos
12
0
6
15
L
0
1
4
2
W
2
0
10
7
L
Ah Muzen Cab
MerinoGalvan751
Ah Muzen Cab
2
4
5
1.13
W
Cabrakan
Omen2808
Cabrakan
1
2
18
5
L
Bacchus
SpeacialName
Bacchus
2
5
3
0.7
L
2
5
5
0.9
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,382
Damage
45,833
52,215
Taken
68,916
51,027
Mitigated
44,101
12,889
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,777
12,084
0
1,992
10,629
5,484
0
6,333
4,296
0
36,169
W
Odin
 
Odin
11,340
2,063
0
0
11,552
11,886
0
6,752
4,800
0
21,608
W
Thanatos
AstroGhouul
Thanatos
18,043
3,694
0
9,162
9,045
5,149
0
5,533
3,512
0
33,677
L
5,224
724
0
2,000
11,860
12,606
0
3,443
8,417
11,763
0
W
11,579
3,072
0
393
5,281
2,509
0
2,023
3,258
32,910
0
L
Ah Muzen Cab
MerinoGalvan751
Ah Muzen Cab
13,077
3,537
0
974
13,032
4,503
0
4,547
8,485
0
35,089
W
Cabrakan
Omen2808
Cabrakan
10,643
1,257
0
1,342
15,708
25,999
0
7,643
8,065
18,311
0
L
Bacchus
SpeacialName
Bacchus
10,055
436
66
574
15,662
16,580
0
5,782
9,880
23,100
0
L
13,005
1,891
529
124
12,352
4,784
0
5,092
7,260
29,687
0
L
4,472
1,587
378
1,023
16,010
5,628
0
3,358
12,652
0
25,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,853
Gold Earned
48,855
196
Minions Killed
164
12
Camps Cleared
3
1,027,684
Distance Traveled
886,174
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,197
1,120
57
6
4
238,203
1
W
Odin
10,386
1,039
24
2
1
198,415
0
W
Thanatos
12,595
1,260
41
4
4
224,330
0
L
Maui
10,200
1,020
10
1
0
194,177
1
W
Hera
10,423
1,042
54
5
2
189,290
1
L
Ah Muzen Cab
9,988
999
60
6
2
182,258
0
W
Cabrakan
11,252
1,125
20
2
1
177,446
0
L
Bacchus
9,537
954
23
2
0
174,990
1
L
Zeus
9,809
981
30
3
0
165,449
0
L
Cupid
9,321
932
41
4
1
169,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role