Player Matchup

Tyr
Tyr
CalTheMondo
Tyr
Level 71
God Stats
4W - 3L
1,602 SR
Queue Stats
6W - 9L
1,423 Elo+
Party 2
Rama
Rama
Lotso8s
Rama
Level 19
God Stats
13W - 10L
1,524 SR
Queue Stats
30W - 25L
1,467 Elo+
Party 3
Sun Wukong
Sun Wukong
SaucyShrimp
Sun Wukong
Level 109
God Stats
7W - 3L
1,681 SR
Queue Stats
108W - 105L
1,502 Elo+
Party 3
Maui
Maui
SisterShrimp
Maui
Level 141
God Stats
15W - 4L
1,770 SR
Queue Stats
150W - 140L
1,548 Elo+
Party 3
Yu Huang
Yu Huang
SmurfMush
Yu Huang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,520 Elo+
Party 2
Team Averages
Level 69
1,615 SR
1,492 Elo+

VS

Team Averages
Level 103
1,424 SR
1,391 Elo+
Baba Yaga
Baba Yaga
Akademicon
Baba Yaga
Level 160
God Stats
1W - 5L
1,466 SR
Queue Stats
277W - 363L
1,459 Elo+
Party 1
Ishtar
Ishtar
BraVader44
Ishtar
Level 66
God Stats
27W - 37L
1,347 SR
Queue Stats
206W - 279L
1,367 Elo+
Party 1
Chang'e
Chang'e
OGDecaf
Chang'e
Level 69
God Stats
9W - 14L
1,390 SR
Queue Stats
156W - 211L
1,367 Elo+
Party 1
Loki
Loki
StormyZA
Loki
Level 154
God Stats
2W - 3L
1,494 SR
Queue Stats
255W - 326L
1,376 Elo+
Party 1
Sobek
Sobek
danlopmar
Sobek
Level 66
God Stats
4W - 5L
1,425 SR
Queue Stats
72W - 64L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 3
8,498
567
5,127
6,958
6,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
Lotso8s
Rama
14
2 / 0 / 0
8,191
546
3,528
5,802
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Sun Wukong
SaucyShrimp
Sun Wukong
12
3 / 0 / 6
7,717
514
4,529
11,517
5,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 3 / 7
7,149
477
5,280
13,304
12,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
SmurfMush
Yu Huang
15
3 / 0 / 4
8,493
566
12,280
4,418
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Akademicon
Baba Yaga
12
0 / 2 / 0
6,746
450
3,582
7,941
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
BraVader44
Ishtar
13
0 / 1 / 2
7,471
498
3,593
8,616
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
OGDecaf
Chang'e
11
1 / 2 / 0
6,587
439
1,750
13,022
6,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
14
0 / 3 / 1
7,621
508
4,977
10,678
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
danlopmar
Sobek
10
1 / 2 / 1
6,700
447
3,689
11,692
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
10
Kills
2
3
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Akademicon
Baba Yaga
0
2
0
0
L
Ishtar
BraVader44
Ishtar
0
1
2
1
W
2
0
3
3.5
W
Rama
Lotso8s
Rama
2
0
0
2
L
Chang'e
OGDecaf
Chang'e
1
2
0
0.5
W
Sun Wukong
SaucyShrimp
Sun Wukong
3
0
6
6
W
0
3
7
1.17
W
Yu Huang
SmurfMush
Yu Huang
3
0
4
5
L
Loki
0
3
1
0.17
L
Sobek
danlopmar
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
17,591
41,999
Taken
51,949
28,777
Mitigated
29,696
17,063
Healing
21,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Akademicon
Baba Yaga
3,582
208
0
2,207
7,941
3,811
0
4,992
2,949
55,703
0
L
Ishtar
BraVader44
Ishtar
3,593
1,564
0
4,463
8,616
3,325
0
2,610
6,006
0
63,492
W
5,127
923
0
4,560
6,958
6,287
517
0
6,958
0
58,513
W
Rama
Lotso8s
Rama
3,528
2,143
0
3,254
5,802
2,129
0
706
5,096
0
59,622
L
Chang'e
OGDecaf
Chang'e
1,750
71
332
7,642
13,022
6,602
0
3,174
9,848
43,015
0
W
Sun Wukong
SaucyShrimp
Sun Wukong
4,529
1,024
0
4,571
11,517
5,878
1,031
2,561
8,956
0
41,333
W
5,280
1,906
776
2,479
13,304
12,403
27
4,114
9,190
21,667
0
W
Yu Huang
SmurfMush
Yu Huang
12,280
571
101
1,322
4,418
2,080
281
1,640
2,778
83,538
0
L
Loki
4,977
1,002
0
2,471
10,678
5,230
0
1,555
9,123
0
57,726
L
Sobek
danlopmar
Sobek
3,689
528
0
4,504
11,692
10,728
0
5,229
6,463
14,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
35,125
464
Minions Killed
445
0
Camps Cleared
0
1,441,039
Distance Traveled
1,341,614
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,746
450
114
8
0
281,745
3
L
Ishtar
7,471
498
126
8
0
237,160
1
W
Tyr
8,498
567
105
7
0
305,045
4
W
Rama
8,191
546
109
7
0
258,536
3
L
Chang'e
6,587
439
78
5
0
271,896
0
W
Sun Wukong
7,717
514
74
5
0
291,885
5
W
Maui
7,149
477
33
2
0
294,079
3
W
Yu Huang
8,493
566
143
10
0
291,494
5
L
Loki
7,621
508
112
7
0
268,874
0
L
Sobek
6,700
447
15
1
0
281,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role