Player Matchup

Danzaburou
Danzaburou
St4y chill
Danzaburou
Level 77
God Stats
8W - 6L
1,696 SR
Queue Stats
65W - 46L
1,633 Elo+
Party 2
Kukulkan
Kukulkan
St4yCloudy
Kukulkan
Level 107
God Stats
11W - 6L
1,677 SR
Queue Stats
81W - 64L
1,621 Elo+
Party 2
Gilgamesh
Gilgamesh
St4yDrunker
Gilgamesh
Level 63
God Stats
4W - 1L
1,392 SR
Queue Stats
60W - 52L
1,610 Elo+
Party 2
Team Averages
Level 82
1,589 SR
1,621 Elo+

VS

Team Averages
Level 98
1,550 SR
1,504 Elo+
Zeus
Zeus
Jharifasc
Zeus
Level 106
God Stats
1W - 1L
1,856 SR
Queue Stats
41W - 30L
1,537 Elo+
Party 1
Poseidon
Poseidon
Living lMasTeR
Poseidon
Level 143
God Stats
4W - 4L
1,532 SR
Queue Stats
95W - 75L
1,541 Elo+
Party 1
Hades
Hades
sasukecuchija
Hades
Level 46
God Stats
0W - 1L
1,261 SR
Queue Stats
26W - 22L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
St4y chill
Danzaburou
13
7 / 2 / 2
8,200
820
8,683
9,981
6,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
St4yCloudy
Kukulkan
13
3 / 0 / 7
7,633
763
5,378
2,612
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
St4yDrunker
Gilgamesh
12
1 / 0 / 10
7,852
785
7,152
5,542
6,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 2 / 1
6,992
699
5,477
6,980
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
10
0 / 4 / 1
6,324
632
4,284
7,869
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 1
5,724
572
2,266
8,987
5,457
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
1
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
2
1
0.75
L
Poseidon
0
4
1
0.13
W
Danzaburou
St4y chill
Danzaburou
7
2
2
4
W
Kukulkan
St4yCloudy
Kukulkan
3
0
7
6.5
W
Gilgamesh
St4yDrunker
Gilgamesh
1
0
10
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
12,027
18,135
Taken
23,836
14,072
Mitigated
10,500
4,395
Healing
1,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,477
1,017
0
250
6,980
2,465
0
1,481
5,499
15,577
0
L
Poseidon
4,284
466
0
795
7,869
2,578
0
1,377
6,492
23,591
0
W
Danzaburou
St4y chill
Danzaburou
8,683
3,705
0
1,299
9,981
6,979
918
6,563
3,418
0
34,707
W
Kukulkan
St4yCloudy
Kukulkan
5,378
631
0
312
2,612
1,005
888
2,215
397
24,006
0
W
Gilgamesh
St4yDrunker
Gilgamesh
7,152
2,295
1,317
1,467
5,542
6,088
0
3,781
1,761
0
20,201
L
2,266
230
52
501
8,987
5,457
0
2,520
6,467
3,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,685
Gold Earned
19,040
143
Minions Killed
85
9
Camps Cleared
0
546,684
Distance Traveled
452,454
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,992
699
33
3
0
148,679
0
L
Poseidon
6,324
632
41
4
0
178,760
4
W
Danzaburou
8,200
820
52
5
4
174,986
2
W
Kukulkan
7,633
763
66
7
2
193,685
2
W
Gilgamesh
7,852
785
25
3
3
178,013
1
L
Hades
5,724
572
11
1
0
125,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role