Player Matchup

Hera
Hera
FayPrintz
Hera
Level 49
God Stats
18W - 23L
1,427 SR
Queue Stats
144W - 259L
1,212 Elo+
Solo
Hun Batz
Hun Batz
Ferjpf
Hun Batz
Level 33
God Stats
1W - 6L
1,511 SR
Queue Stats
10W - 35L
1,245 Elo+
Solo
Maui
Maui
RichardMccrayTM
Maui
Level 84
God Stats
10W - 15L
1,353 SR
Queue Stats
45W - 71L
1,253 Elo+
Solo
Team Averages
Level 55
1,431 SR
1,236 Elo+

VS

Team Averages
Level 122
1,628 SR
1,397 Elo+
Scylla
Scylla
Kbec-Abinkin
Scylla
Level 142
God Stats
27W - 15L
1,608 SR
Queue Stats
270W - 205L
1,476 Elo+
Party 1
Chernobog
Chernobog
PoppiiiSenpai
Chernobog
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,244 Elo+
Solo
Maui
Maui
kevkev122582
Maui
Level 160
God Stats
7W - 4L
1,774 SR
Queue Stats
688W - 657L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
10
1 / 9 / 0
8,048
575
3,364
12,564
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ferjpf
Hun Batz
13
0 / 8 / 5
9,379
670
8,408
17,810
5,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 0
10,416
744
8,044
18,028
8,113
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
20 / 2 / 1
12,967
926
30,455
9,721
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
PoppiiiSenpai
Chernobog
13
2 / 1 / 10
9,698
693
5,836
9,118
3,510
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 2 / 19
10,631
759
3,463
13,583
16,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
5
Kills
22
22
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
1
9
0
0.11
L
Hun Batz
Ferjpf
Hun Batz
0
8
5
0.31
W
Scylla
20
2
1
10.25
W
Chernobog
PoppiiiSenpai
Chernobog
2
1
10
7
L
4
5
0
0.8
W
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
39,754
48,402
Taken
32,422
17,708
Mitigated
24,276
1,854
Healing
4,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
3,364
646
0
1,147
12,564
3,703
235
10,820
1,744
16,207
0
L
Hun Batz
Ferjpf
Hun Batz
8,408
2,182
0
643
17,810
5,892
578
13,224
4,586
0
27,398
W
Scylla
30,455
3,751
0
790
9,721
3,996
1,642
2,765
6,956
69,452
0
W
Chernobog
PoppiiiSenpai
Chernobog
5,836
3,855
0
1,044
9,118
3,510
568
4,688
4,430
0
19,018
L
8,044
3,260
0
64
18,028
8,113
495
10,817
7,211
21,131
0
W
3,463
548
586
1,826
13,583
16,770
480
4,099
9,484
13,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,843
Gold Earned
33,296
91
Minions Killed
141
5
Camps Cleared
7
712,432
Distance Traveled
748,894
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,048
575
19
1
1
193,967
3
L
Hun Batz
9,379
670
37
3
4
247,847
2
W
Scylla
12,967
926
95
7
6
253,030
2
W
Chernobog
9,698
693
33
2
1
251,606
0
L
Maui
10,416
744
35
3
0
270,618
4
W
Maui
10,631
759
13
1
0
244,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role