Player Matchup

Tyr
Tyr
NaughTea JC
Tyr
Level 146
God Stats
3W - 3L
1,449 SR
Queue Stats
81W - 61L
1,521 Elo+
Party 2
Agni
Agni
PoleBandit
Agni
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 44L
1,637 Elo+
Party 2
Xing Tian
Xing Tian
Rowdy LC
Xing Tian
Level 160
God Stats
1W - 0L
1,741 SR
Queue Stats
23W - 10L
1,630 Elo+
Party 2
Tsukuyomi
Tsukuyomi
deaglanrainey
Tsukuyomi
Level 108
God Stats
3W - 3L
1,540 SR
Queue Stats
221W - 250L
1,443 Elo+
Solo
Medusa
Medusa
s8ngaz
Medusa
Level 26
God Stats
9W - 12L
1,515 SR
Queue Stats
26W - 32L
1,326 Elo+
Party 2
Team Averages
Level 94
1,549 SR
1,512 Elo+

VS

Team Averages
Level 53
1,623 SR
1,493 Elo+
Chiron
Chiron
ALPHA_Miro-_-
Chiron
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 6L
1,308 Elo+
Party 1
Susano
Susano
Beat_Squirrl
Susano
Level 126
God Stats
1W - 3L
1,694 SR
Queue Stats
92W - 66L
1,506 Elo+
Party 1
Ymir
Ymir
Eri8917
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Party 1
Artemis
Artemis
TheSixKrigarn
Artemis
Level 95
God Stats
4W - 1L
1,922 SR
Queue Stats
202W - 208L
1,502 Elo+
Solo
Kukulkan
Kukulkan
illuminatiePrime
Kukulkan
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,731
573
4,049
7,466
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
9 / 1 / 2
6,915
692
8,611
4,419
1,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Rowdy LC
Xing Tian
10
1 / 0 / 1
5,857
586
3,894
5,991
5,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tsukuyomi
deaglanrainey
Tsukuyomi
10
3 / 1 / 4
5,940
594
3,599
6,052
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
s8ngaz
Medusa
9
2 / 0 / 4
5,614
561
3,904
4,796
1,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,560
456
1,792
5,620
1,958
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
8
1 / 2 / 1
4,935
494
2,749
6,645
2,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
Eri8917
Ymir
7
0 / 5 / 0
4,648
465
2,435
7,447
3,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
7
0 / 3 / 0
4,530
453
3,510
7,622
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 5 / 1
5,120
512
1,143
6,397
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
2
2
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Susano
1
2
1
0.75
L
Ymir
Eri8917
Ymir
0
5
0
0
W
1
0
6
4
W
9
1
2
10
W
Xing Tian
Rowdy LC
Xing Tian
1
0
1
1.5
L
Artemis
0
3
0
0
W
Tsukuyomi
deaglanrainey
Tsukuyomi
3
1
4
5
L
1
5
1
0.3
W
Medusa
s8ngaz
Medusa
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,057
Damage
11,629
28,724
Taken
33,731
14,342
Mitigated
12,174
9,618
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,792
1,038
0
1,192
5,620
1,958
56
3,042
2,015
0
21,509
L
Susano
2,749
496
0
43
6,645
2,029
0
1,921
4,548
0
25,671
L
Ymir
Eri8917
Ymir
2,435
470
0
614
7,447
3,939
0
297
7,150
14,733
0
W
4,049
739
0
3,564
7,466
3,941
0
1,274
6,192
0
20,955
W
8,611
1,662
0
1,602
4,419
1,592
690
824
3,595
46,307
0
W
Xing Tian
Rowdy LC
Xing Tian
3,894
242
0
1,464
5,991
5,126
14
0
5,991
29,938
0
L
Artemis
3,510
1,916
0
3,204
7,622
2,213
0
2,470
5,025
0
29,607
W
Tsukuyomi
deaglanrainey
Tsukuyomi
3,599
1,281
0
2,310
6,052
2,160
0
429
5,623
0
36,707
L
1,143
279
0
0
6,397
2,035
136
3,661
2,488
17,372
0
W
Medusa
s8ngaz
Medusa
3,904
1,261
0
678
4,796
1,523
496
1,051
3,745
0
32,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,057
Gold Earned
23,793
303
Minions Killed
183
0
Camps Cleared
0
1,012,384
Distance Traveled
881,459
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,560
456
31
3
0
199,372
0
L
Susano
4,935
494
50
5
0
225,421
5
L
Ymir
4,648
465
22
2
0
157,285
0
W
Tyr
5,731
573
30
3
0
207,800
1
W
Agni
6,915
692
85
9
0
185,708
3
W
Xing Tian
5,857
586
65
7
0
202,616
3
L
Artemis
4,530
453
51
5
0
130,094
2
W
Tsukuyomi
5,940
594
73
7
0
226,689
1
L
Kukulkan
5,120
512
29
3
0
169,287
0
W
Medusa
5,614
561
50
5
0
189,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role