Player Matchup

Horus
Horus
HuskyWolf5
Horus
Level 104
God Stats
4W - 1L
1,693 SR
Queue Stats
120W - 132L
1,382 Elo+
Party 1
Sun Wukong
Sun Wukong
SmurffySnipes
Sun Wukong
Level 27
God Stats
15W - 19L
1,274 SR
Queue Stats
141W - 168L
1,328 Elo+
Party 1
Chaac
Chaac
khaos7145
Chaac
Level 16
God Stats
0W - 3L
1,669 SR
Queue Stats
5W - 10L
1,072 Elo+
Party 1
Team Averages
Level 49
1,545 SR
1,261 Elo+

VS

Team Averages
Level 97
1,542 SR
1,507 Elo+
Kali
Kali
GrandmastrFelip
Kali
Level 126
God Stats
1W - 0L
1,584 SR
Queue Stats
87W - 96L
1,493 Elo+
Solo
Agni
Agni
Jjcooks6574
Agni
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,623 Elo+
Solo
Bellona
Bellona
XXDOVAHKIINXX89
Bellona
Level 102
God Stats
14W - 14L
1,541 SR
Queue Stats
174W - 190L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 3 / 0
10,209
601
7,740
22,631
28,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
SmurffySnipes
Sun Wukong
12
0 / 5 / 0
9,270
545
6,736
21,297
14,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
khaos7145
Chaac
12
0 / 8 / 0
9,506
559
6,565
22,467
20,728
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 8
13,665
804
21,053
20,619
23,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

3
0 / 0 / 0
8,284
487
0
0
0
19
9 / 0 / 7
13,507
795
32,131
21,943
22,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
16
16
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Horus
0
3
0
0
W
0
0
0
0
L
Sun Wukong
SmurffySnipes
Sun Wukong
0
5
0
0
W
9
0
7
12.5
L
Chaac
khaos7145
Chaac
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,041
Damage
53,184
66,395
Taken
42,562
63,738
Mitigated
45,923
10,375
Healing
19,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,053
12,079
2,944
8,557
20,619
23,284
1,064
556
19,659
0
57,514
L
Horus
7,740
3,660
1,705
4,462
22,631
28,220
37
781
21,850
0
34,513
W
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
SmurffySnipes
Sun Wukong
6,736
1,152
0
1,709
21,297
14,790
701
0
21,297
0
31,775
W
32,131
16,502
2,512
5,400
21,943
22,639
1,677
187
21,286
0
76,888
L
Chaac
khaos7145
Chaac
6,565
1,553
0
2,499
22,467
20,728
149
300
22,167
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,985
Gold Earned
35,456
136
Minions Killed
146
5
Camps Cleared
8
763,272
Distance Traveled
655,122
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,665
804
50
3
4
319,693
0
L
Horus
10,209
601
41
2
3
254,151
2
W
Agni
8,284
487
0
0
0
0
0
L
Sun Wukong
9,270
545
49
3
1
275,195
0
W
Bellona
13,507
795
96
6
4
335,429
1
L
Chaac
9,506
559
46
3
1
233,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role