Player Matchup

Discordia
Discordia
Banditboo982
Discordia
Level 146
God Stats
4W - 6L
1,403 SR
Queue Stats
468W - 489L
1,378 Elo+
Party 1
Agni
Agni
Barbaraeluiz
Agni
Level 104
God Stats
8W - 10L
1,433 SR
Queue Stats
602W - 623L
1,398 Elo+
Solo
Shiva
Shiva
ICHIGO15LF
Shiva
Level 107
God Stats
0W - 4L
1,088 SR
Queue Stats
151W - 141L
1,457 Elo+
Solo
Raijin
Raijin
Smite204560
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,409 Elo+
Solo
Chiron
Chiron
illuminatedone3
Chiron
Level 159
God Stats
7W - 5L
1,518 SR
Queue Stats
528W - 578L
1,345 Elo+
Party 1
Team Averages
Level 117
1,388 SR
1,397 Elo+

VS

Team Averages
Level 123
1,426 SR
1,454 Elo+
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ArchdevilZariel
Mulan
Level 131
God Stats
6W - 5L
1,365 SR
Queue Stats
237W - 237L
1,398 Elo+
Solo
Cerberus
Cerberus
TheeGoodNess
Cerberus
Level 121
God Stats
1W - 0L
1,644 SR
Queue Stats
16W - 10L
1,446 Elo+
Party 2
Hun Batz
Hun Batz
TheeSavageTV
Hun Batz
Level 109
God Stats
1W - 0L
1,119 SR
Queue Stats
10W - 6L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Banditboo982
Discordia
18
3 / 5 / 5
10,102
594
24,990
16,875
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
2 / 6 / 8
11,632
684
16,792
16,499
8,689
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
18
2 / 9 / 10
10,539
620
18,892
24,871
31,130
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
13
1 / 4 / 5
8,766
516
5,641
8,019
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 6
10,757
633
16,264
18,002
7,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
5 / 2 / 19
12,717
748
22,432
19,412
10,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
 
Shiva
19
4 / 3 / 19
11,886
699
12,422
18,920
25,474
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
9 / 3 / 15
12,645
744
18,269
16,493
21,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
TheeGoodNess
Cerberus
20
6 / 2 / 18
13,370
786
15,930
35,140
43,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
TheeSavageTV
Hun Batz
19
6 / 3 / 14
12,076
710
10,257
16,610
9,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
115
13
Kills
30
30
Deaths
13
34
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
19
7.25
W
Shiva
 
Shiva
4
3
19
4.5
W
9
3
15
5.5
L
Discordia
Banditboo982
Discordia
3
5
5
1.1
L
2
6
8
1
L
Shiva
2
9
10
0.78
L
Raijin
1
4
5
0.88
W
Cerberus
TheeGoodNess
Cerberus
6
2
18
7.5
W
Hun Batz
TheeSavageTV
Hun Batz
6
3
14
4.33
L
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,579
Damage
79,310
84,266
Taken
106,575
58,051
Mitigated
109,265
26,566
Healing
58,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
22,432
3,721
5,114
6,707
19,412
10,481
4,576
10,746
8,666
0
50,463
W
Shiva
 
Shiva
12,422
1,630
7,001
6,423
18,920
25,474
384
8,384
10,536
143
32,357
W
18,269
1,442
2,559
3,722
16,493
21,023
1,175
7,632
8,861
0
30,233
L
Discordia
Banditboo982
Discordia
24,990
1,079
1,762
4,940
16,875
7,548
0
3,291
13,307
37,882
0
L
16,792
974
1,845
3,432
16,499
8,689
0
2,665
13,582
47,491
0
L
Shiva
18,892
2,167
2,161
2,663
24,871
31,130
0
5,924
18,452
4,410
27,612
L
Raijin
5,641
1,059
438
791
8,019
3,069
0
858
7,161
10,735
0
W
Cerberus
TheeGoodNess
Cerberus
15,930
868
4,834
15,644
35,140
43,060
158
15,050
20,090
33,071
0
W
Hun Batz
TheeSavageTV
Hun Batz
10,257
2,782
1,685
4,337
16,610
9,227
1,377
8,239
8,371
0
19,662
L
16,264
6,352
2,525
6,009
18,002
7,615
0
3,335
14,474
0
28,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,796
Gold Earned
62,694
157
Minions Killed
194
0
Camps Cleared
0
1,205,432
Distance Traveled
1,574,646
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,717
748
65
4
0
295,627
0
W
Shiva
11,886
699
46
3
0
332,502
1
W
Mulan
12,645
744
21
1
0
322,018
3
L
Discordia
10,102
594
28
2
0
265,048
0
L
Agni
11,632
684
66
4
0
281,082
4
L
Shiva
10,539
620
23
1
0
267,369
3
L
Raijin
8,766
516
8
0
0
171,309
0
W
Cerberus
13,370
786
45
3
0
331,793
0
W
Hun Batz
12,076
710
17
1
0
292,706
2
L
Chiron
10,757
633
32
2
0
220,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role