Player Matchup

Chaac
Chaac
DreakowX
Chaac
Level 89
God Stats
0W - 2L
1,297 SR
Queue Stats
46W - 54L
1,420 Elo+
Solo
Medusa
Medusa
Extraball
Medusa
Level 156
God Stats
2W - 3L
1,521 SR
Queue Stats
82W - 85L
1,481 Elo+
Solo
Artio
Artio
ProthosXD
Artio
Level 138
God Stats
6W - 8L
1,523 SR
Queue Stats
99W - 118L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
iMew9
Hun Batz
Level 129
God Stats
0W - 6L
1,231 SR
Queue Stats
296W - 297L
1,490 Elo+
Solo
Hel
Hel
wolfonlinee
Hel
Level 123
God Stats
9W - 10L
1,632 SR
Queue Stats
105W - 129L
1,440 Elo+
Party 1
Team Averages
Level 127
1,441 SR
1,455 Elo+

VS

Team Averages
Level 114
1,561 SR
1,515 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AbwesendRQ
Bakasura
Level 66
God Stats
2W - 1L
1,676 SR
Queue Stats
17W - 9L
1,577 Elo+
Solo
Cernunnos
Cernunnos
Adak12
Cernunnos
Level 155
God Stats
6W - 5L
1,551 SR
Queue Stats
181W - 168L
1,506 Elo+
Solo
Ares
Ares
Leiht
Ares
Level 156
God Stats
1W - 1L
1,712 SR
Queue Stats
74W - 90L
1,465 Elo+
Solo
Olorun
Olorun
etisatis
Olorun
Level 129
God Stats
10W - 8L
1,365 SR
Queue Stats
635W - 740L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DreakowX
Chaac
10
0 / 1 / 0
5,378
538
5,215
9,660
6,550
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Extraball
Medusa
6
0 / 3 / 0
4,299
430
3,927
7,711
2,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
ProthosXD
Artio
5
0 / 5 / 0
4,242
424
2,536
10,299
6,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
iMew9
Hun Batz
7
0 / 4 / 0
4,469
447
3,268
8,561
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 2 / 0
4,900
490
3,749
6,840
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
1 / 0 / 1
6,256
626
5,978
6,667
4,909
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
AbwesendRQ
Bakasura
12
2 / 0 / 2
6,262
626
5,041
8,542
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Adak12
Cernunnos
11
3 / 0 / 1
6,257
626
6,563
8,933
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
Leiht
Ares
8
3 / 0 / 6
6,158
616
7,224
8,354
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
etisatis
Olorun
10
6 / 0 / 1
6,261
626
7,282
7,371
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
15
15
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
0
1
1.5
W
Bakasura
AbwesendRQ
Bakasura
2
0
2
3
W
Cernunnos
Adak12
Cernunnos
3
0
1
3.5
L
Chaac
DreakowX
Chaac
0
1
0
0
L
Medusa
Extraball
Medusa
0
3
0
0
W
Ares
Leiht
Ares
3
0
6
6
L
Artio
ProthosXD
Artio
0
5
0
0
W
Olorun
etisatis
Olorun
6
0
1
6.5
L
Hun Batz
iMew9
Hun Batz
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,695
Damage
32,088
43,071
Taken
39,867
20,741
Mitigated
19,794
13,394
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,978
1,163
85
2,614
6,667
4,909
0
0
6,667
0
45,544
W
Bakasura
AbwesendRQ
Bakasura
5,041
3,446
0
1,724
8,542
3,360
0
710
7,832
0
50,769
W
Cernunnos
Adak12
Cernunnos
6,563
2,390
0
5,514
8,933
3,598
0
3,412
5,521
0
44,036
L
Chaac
DreakowX
Chaac
5,215
1,077
0
4,277
9,660
6,550
0
0
9,380
0
40,850
L
Medusa
Extraball
Medusa
3,927
2,211
0
1,010
7,711
2,637
0
5,639
2,072
0
22,750
W
Ares
Leiht
Ares
7,224
475
0
2,978
8,354
5,133
0
1,140
7,214
16,090
5,130
L
Artio
ProthosXD
Artio
2,536
610
428
2,500
10,299
6,639
0
7,618
2,681
8,777
0
W
Olorun
etisatis
Olorun
7,282
4,990
245
3,203
7,371
2,794
804
1,023
6,348
38,714
0
L
Hun Batz
iMew9
Hun Batz
3,268
1,363
0
1,758
8,561
2,807
0
364
7,898
0
24,862
L
3,749
327
985
2,436
6,840
2,108
0
0
6,475
31,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
31,194
229
Minions Killed
354
0
Camps Cleared
0
952,121
Distance Traveled
1,048,898
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,256
626
82
8
0
210,564
2
W
Bakasura
6,262
626
118
12
0
251,908
2
W
Cernunnos
6,257
626
69
7
0
185,376
3
L
Chaac
5,378
538
72
7
0
189,836
1
L
Medusa
4,299
430
35
4
0
174,226
2
W
Ares
6,158
616
17
2
0
213,906
3
L
Artio
4,242
424
9
1
0
196,632
1
W
Olorun
6,261
626
68
7
0
187,144
4
L
Hun Batz
4,469
447
60
6
0
192,130
3
L
Hel
4,900
490
53
5
0
199,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role