Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DiamondPinecone
Hun Batz
Level 115
God Stats
3W - 3L
1,660 SR
Queue Stats
425W - 327L
1,664 Elo+
Party 1
Ratatoskr
Ratatoskr
DuhhitsAnthony
Ratatoskr
Level 54
God Stats
7W - 2L
1,844 SR
Queue Stats
119W - 110L
1,517 Elo+
Party 1
Ares
Ares
EmilyThePanda
Ares
Level 102
God Stats
4W - 5L
1,255 SR
Queue Stats
199W - 138L
1,560 Elo+
Party 1
Cernunnos
Cernunnos
TraumaticWaffle
Cernunnos
Level 89
God Stats
15W - 12L
1,760 SR
Queue Stats
358W - 279L
1,674 Elo+
Party 1
Team Averages
Level 104
1,604 SR
1,583 Elo+

VS

Team Averages
Level 140
1,418 SR
1,604 Elo+
Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DankFrank00
Rama
Level 88
God Stats
4W - 6L
1,310 SR
Queue Stats
266W - 235L
1,546 Elo+
Solo
Cabrakan
Cabrakan
JOSEPG9
Cabrakan
Level 150
God Stats
1W - 0L
1,185 SR
Queue Stats
10W - 2L
1,761 Elo+
Solo
Hades
Hades
TheShahMaestro
Hades
Level 145
God Stats
21W - 20L
1,579 SR
Queue Stats
139W - 138L
1,599 Elo+
Party 2
Thor
Thor
smáss
Thor
Level 158
God Stats
9W - 8L
1,513 SR
Queue Stats
182W - 186L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 1
7,600
507
7,696
6,097
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
12
2 / 1 / 0
7,160
477
4,369
12,987
4,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ratatoskr
DuhhitsAnthony
Ratatoskr
12
0 / 3 / 1
7,008
467
2,761
9,813
5,379
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 3 / 3
6,479
432
4,656
13,171
14,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
TraumaticWaffle
Cernunnos
12
1 / 5 / 1
7,213
481
8,421
13,706
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 1 / 3
8,087
539
7,630
5,904
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
5 / 0 / 0
9,613
641
8,269
13,541
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
JOSEPG9
Cabrakan
10
0 / 3 / 7
6,844
456
4,191
13,035
12,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 0 / 3
9,465
631
9,155
10,774
5,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
smáss
Thor
13
2 / 0 / 3
7,821
521
6,490
9,745
4,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
4
Kills
13
13
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
1
1.5
W
Hera
 
Hera
2
1
3
3.5
W
5
0
0
5
L
Hun Batz
2
1
0
2
L
Ratatoskr
DuhhitsAnthony
Ratatoskr
0
3
1
0.17
L
0
3
3
0.5
W
Cabrakan
JOSEPG9
Cabrakan
0
3
7
1.17
W
4
0
3
5.5
L
Cernunnos
TraumaticWaffle
Cernunnos
1
5
1
0.3
W
Thor
smáss
Thor
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,903
Damage
35,735
55,774
Taken
52,999
32,013
Mitigated
30,109
17,607
Healing
22,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,696
416
0
987
6,097
2,865
0
3,325
2,772
70,603
0
W
Hera
 
Hera
7,630
2,353
0
640
5,904
2,956
760
2,842
3,062
69,807
0
W
8,269
6,710
0
9,454
13,541
5,174
991
982
12,559
0
90,391
L
Hun Batz
4,369
964
0
6,815
12,987
4,822
0
3,146
9,841
0
56,232
L
Ratatoskr
DuhhitsAnthony
Ratatoskr
2,761
404
0
1,848
9,813
5,379
0
4,715
5,098
0
47,918
L
4,656
520
0
2,569
13,171
14,354
0
8,737
4,434
19,794
0
W
Cabrakan
JOSEPG9
Cabrakan
4,191
756
323
2,760
13,035
12,029
104
4,232
8,803
16,364
516
W
9,155
1,244
721
8,422
10,774
5,821
350
2,618
8,156
75,550
0
L
Cernunnos
TraumaticWaffle
Cernunnos
8,421
4,019
0
5,388
13,706
4,593
0
597
13,109
0
63,784
W
Thor
smáss
Thor
6,490
1,229
0
607
9,745
4,129
0
1,678
8,067
0
61,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,460
Gold Earned
41,830
458
Minions Killed
561
0
Camps Cleared
0
1,480,116
Distance Traveled
1,461,268
22
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,600
507
136
9
0
296,777
6
W
Hera
8,087
539
132
9
0
288,267
7
W
Rama
9,613
641
156
10
0
275,431
7
L
Hun Batz
7,160
477
87
6
0
365,218
6
L
Ratatoskr
7,008
467
97
6
0
299,235
2
L
Ares
6,479
432
29
2
0
270,646
6
W
Cabrakan
6,844
456
22
1
0
283,965
6
W
Hades
9,465
631
149
10
0
290,254
11
L
Cernunnos
7,213
481
109
7
0
248,240
2
W
Thor
7,821
521
102
7
0
323,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role