Player Matchup

Xing Tian
Xing Tian
Gold I
ArcaneMacho
Xing Tian
Gold I
Level 106
God Stats
7W - 5L
1,189 SR
Queue Stats
84W - 88L
1,494 MMR
Solo
King Arthur
King Arthur
Gold II
Duck-o-Dejo
King Arthur
Gold II
Level 148
God Stats
3W - 2L
1,608 SR
Queue Stats
146W - 146L
1,511 MMR
Solo
Mercury
Mercury
Gold I
Lolitofornite
Mercury
Gold I
Level 141
God Stats
11W - 5L
1,662 SR
Queue Stats
456W - 452L
1,509 MMR
Solo
Cupid
Cupid
Silver II
SirTablespoon
Cupid
Silver II
Level 160
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 8L
1,517 MMR
Solo
Hades
Hades
Gold IV
lutcherboi13
Hades
Gold IV
Level 147
God Stats
15W - 14L
1,479 SR
Queue Stats
410W - 412L
1,546 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,532 SR
1,515 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 145
1,626 SR
1,515 MMR
Cerberus
Cerberus
Silver III
BannedShado
Cerberus
Silver III
Level 124
God Stats
0W - 1L
1,533 SR
Queue Stats
3W - 5L
1,490 MMR
Solo
Mulan
Mulan
Gold V
ChibiVashSama
Mulan
Gold V
Level 160
God Stats
11W - 4L
1,751 SR
Queue Stats
164W - 173L
1,493 MMR
Solo
Xbalanque
Xbalanque
Gold V
ProdigyX7
Xbalanque
Gold V
Level 147
God Stats
4W - 6L
1,576 SR
Queue Stats
36W - 33L
1,534 MMR
Party 1
Bastet
Bastet
Bronze III
jlbj1991
Bastet
Bronze III
Level 145
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
nittin22
Vulcan
Gold V
Level 148
God Stats
0W - 1L
1,746 SR
Queue Stats
21W - 21L
1,560 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArcaneMacho
Xing Tian
15
2 / 1 / 8
10,760
468
5,558
21,134
25,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Duck-o-Dejo
King Arthur
17
0 / 2 / 1
11,074
481
6,770
23,670
21,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
20
5 / 1 / 4
13,100
570
7,881
22,457
10,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 0 / 3
13,680
595
21,230
19,318
9,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
5 / 1 / 7
11,762
511
11,476
19,918
12,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
RaCharybdisHeraChang'eLancelot

VS

Bans
ThorLokiRatatoskrKaliOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BannedShado
Cerberus
8
0 / 6 / 1
7,162
311
2,685
13,758
11,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
0 / 0 / 1
11,643
506
7,985
13,347
11,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
ProdigyX7
Xbalanque
17
1 / 2 / 2
10,931
475
8,313
19,028
7,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
jlbj1991
Bastet
13
2 / 8 / 1
9,228
401
6,398
18,692
7,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
nittin22
Vulcan
16
2 / 4 / 1
10,068
438
16,851
12,242
5,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
5
5
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ArcaneMacho
Xing Tian
2
1
8
6
L
Cerberus
BannedShado
Cerberus
0
6
1
0.08
L
0
0
1
0.5
W
King Arthur
Duck-o-Dejo
King Arthur
0
2
1
0.25
W
Mercury
5
1
4
7
L
Xbalanque
ProdigyX7
Xbalanque
1
2
2
1
W
8
0
3
9.5
L
Bastet
jlbj1991
Bastet
2
8
1
0.31
W
5
1
7
8.5
L
Vulcan
nittin22
Vulcan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,915
Damage
42,232
106,497
Taken
77,067
79,245
Mitigated
43,182
41,737
Healing
22,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ArcaneMacho
Xing Tian
5,558
197
0
4,345
21,134
25,615
67
6,147
14,062
35,167
2,065
L
Cerberus
BannedShado
Cerberus
2,685
426
0
2,554
13,758
11,515
222
3,757
10,001
19,081
0
L
7,985
1,575
0
6,647
13,347
11,035
2,803
3,133
10,214
0
108,006
W
King Arthur
Duck-o-Dejo
King Arthur
6,770
830
0
6,148
23,670
21,734
31
5,686
17,984
0
85,516
W
Mercury
7,881
4,861
0
1,798
22,457
10,465
117
4,014
17,243
0
149,946
L
Xbalanque
ProdigyX7
Xbalanque
8,313
4,032
0
8,124
19,028
7,747
759
3,034
15,994
0
91,288
W
21,230
11,093
1,889
15,291
19,318
9,050
8,714
4,984
14,334
0
149,145
L
Bastet
jlbj1991
Bastet
6,398
2,328
0
4,172
18,692
7,195
0
2,765
15,927
0
48,622
W
11,476
693
735
11,531
19,918
12,381
2,502
2,322
17,596
73,518
0
L
Vulcan
nittin22
Vulcan
16,851
5,138
0
557
12,242
5,690
0
4,299
7,943
81,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,376
Gold Earned
49,032
733
Minions Killed
598
0
Camps Cleared
0
2,268,560
Distance Traveled
1,869,597
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,760
468
34
1
0
408,793
1
L
Cerberus
7,162
311
64
3
0
176,823
1
L
Mulan
11,643
506
187
8
0
432,744
3
W
King Arthur
11,074
481
145
6
0
445,114
3
W
Mercury
13,100
570
204
9
0
595,346
3
L
Xbalanque
10,931
475
157
7
0
410,725
4
W
Cupid
13,680
595
205
9
0
378,934
6
L
Bastet
9,228
401
70
3
0
387,548
5
W
Hades
11,762
511
145
6
0
440,373
12
L
Vulcan
10,068
438
120
5
0
461,757
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role