Player Matchup

Chiron
Chiron
ArcticWoIfAngel
Chiron
Level 69
God Stats
6W - 0L
1,991 SR
Queue Stats
163W - 71L
1,774 Elo+
Party 2
Achilles
Achilles
Mortdhecai
Achilles
Level 29
God Stats
10W - 5L
1,584 SR
Queue Stats
67W - 26L
1,719 Elo+
Party 2
Ganesha
Ganesha
TheSpeedLegend
Ganesha
Level 83
God Stats
8W - 1L
1,775 SR
Queue Stats
185W - 96L
1,726 Elo+
Party 2
Team Averages
Level 60
1,783 SR
1,740 Elo+

VS

Team Averages
Level 66
1,619 SR
1,573 Elo+
Nu Wa
Nu Wa
Kolodziej42
Nu Wa
Level 98
God Stats
4W - 3L
1,567 SR
Queue Stats
37W - 33L
1,480 Elo+
Party 1
Ares
Ares
MarkerPL
Ares
Level 22
God Stats
2W - 1L
1,790 SR
Queue Stats
2W - 1L
1,620 Elo+
Party 1
Anhur
Anhur
SzejkPlayer
Anhur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 0
8,315
832
6,632
5,858
2,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Mortdhecai
Achilles
12
3 / 0 / 7
7,423
742
7,496
6,381
5,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 1 / 10
7,978
798
4,328
9,351
8,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,006
601
5,141
5,476
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
8
1 / 4 / 0
6,472
647
3,691
9,379
7,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 0
5,848
585
2,954
7,127
2,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
10
Kills
1
1
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
L
0
2
0
0
L
Ares
1
4
0
0.25
W
Achilles
Mortdhecai
Achilles
3
0
7
6.5
L
0
4
0
0
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,456
Damage
11,786
21,590
Taken
21,982
16,168
Mitigated
11,095
10,980
Healing
1,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,632
2,262
962
2,649
5,858
2,244
1,666
2,668
3,190
0
41,224
L
5,141
1,411
0
370
5,476
1,525
0
768
4,471
25,440
0
L
Ares
3,691
685
0
873
9,379
7,110
0
2,569
6,472
7,323
0
W
Achilles
Mortdhecai
Achilles
7,496
2,620
0
3,268
6,381
5,756
393
2,700
3,681
0
19,555
L
2,954
2,086
0
177
7,127
2,460
123
1,173
5,736
0
14,072
W
4,328
938
0
4,101
9,351
8,168
310
4,399
4,952
14,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,716
Gold Earned
18,326
116
Minions Killed
90
7
Camps Cleared
2
545,843
Distance Traveled
527,017
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,315
832
75
8
3
180,802
4
L
Nu Wa
6,006
601
51
5
1
186,198
4
L
Ares
6,472
647
6
1
0
182,438
3
W
Achilles
7,423
742
41
4
4
197,951
5
L
Anhur
5,848
585
33
3
1
158,381
2
W
Ganesha
7,978
798
0
0
0
167,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role