Player Matchup

Olorun
Olorun
CBANDZZZ4007
Olorun
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 140L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
HugoKami
Amaterasu
Level 89
God Stats
0W - 4L
1,137 SR
Queue Stats
194W - 226L
1,408 Elo+
Party 2
Pele
Pele
jollyyy_jason
Pele
Level 35
God Stats
7W - 7L
1,534 SR
Queue Stats
81W - 71L
1,420 Elo+
Party 2
Team Averages
Level 63
1,390 SR
1,418 Elo+

VS

Team Averages
Level 144
1,744 SR
1,452 Elo+
Atlas
Atlas
E man1092
Atlas
Level 143
God Stats
6W - 1L
1,862 SR
Queue Stats
93W - 92L
1,430 Elo+
Party 1
Maui
Maui
Giuseppe42069
Maui
Level 130
God Stats
1W - 0L
1,679 SR
Queue Stats
41W - 44L
1,458 Elo+
Party 1
Odin
Odin
ITS GUCCIE
Odin
Level 160
God Stats
16W - 8L
1,690 SR
Queue Stats
515W - 509L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
0 / 4 / 0
5,782
578
4,793
7,181
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
HugoKami
Amaterasu
9
0 / 3 / 0
6,129
613
3,268
8,940
6,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,773
577
3,944
8,073
3,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
E man1092
Atlas
12
2 / 0 / 7
7,144
714
9,984
6,280
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 0 / 7
7,242
724
6,010
6,072
4,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 5
8,054
805
4,877
7,893
5,330
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
10
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
4
0
0
W
Atlas
E man1092
Atlas
2
0
7
5.5
W
3
0
7
6.5
L
Amaterasu
HugoKami
Amaterasu
0
3
0
0
W
5
0
5
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,005
Damage
20,871
24,194
Taken
20,245
12,772
Mitigated
13,541
4,049
Healing
8,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
4,793
1,473
33
1,297
7,181
3,339
0
4,694
2,107
17,849
863
W
Atlas
E man1092
Atlas
9,984
2,732
263
1,665
6,280
3,212
90
1,588
4,692
29,051
0
W
6,010
2,233
0
1,517
6,072
4,999
0
1,729
4,343
19,020
5,538
L
Amaterasu
HugoKami
Amaterasu
3,268
727
987
1,519
8,940
6,225
0
4,636
3,969
0
12,422
W
4,877
1,356
810
4,357
7,893
5,330
159
1,651
6,242
0
16,467
L
3,944
759
0
213
8,073
3,208
0
4,690
3,085
0
12,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,684
Gold Earned
22,440
83
Minions Killed
123
0
Camps Cleared
10
461,733
Distance Traveled
548,844
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,782
578
34
3
0
160,513
0
W
Atlas
7,144
714
42
4
2
193,742
1
W
Maui
7,242
724
54
5
6
177,148
2
L
Amaterasu
6,129
613
18
2
0
129,510
0
W
Odin
8,054
805
27
3
2
177,954
4
L
Pele
5,773
577
31
3
0
171,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role