Player Matchup

Shiva
Shiva
Bitosk
Shiva
Level 29
God Stats
0W - 1L
1,233 SR
Queue Stats
35W - 45L
1,313 Elo+
Party 2
The Morrigan
The Morrigan
DeliriouzGangstr
The Morrigan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
Krypto7002
Danzaburou
Level 108
God Stats
0W - 2L
1,470 SR
Queue Stats
60W - 70L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SuiMixNix
Tsukuyomi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,319 Elo+
Party 2
Nu Wa
Nu Wa
Symphonist
Nu Wa
Level 53
God Stats
35W - 34L
1,493 SR
Queue Stats
123W - 122L
1,479 Elo+
Party 2
Team Averages
Level 85
1,439 SR
1,427 Elo+

VS

Team Averages
Level 131
1,529 SR
1,531 Elo+
Yemoja
Yemoja
Ashenie
Yemoja
Level 160
God Stats
48W - 70L
1,494 SR
Queue Stats
438W - 481L
1,504 Elo+
Solo
Hera
Hera
CaelestisAmadeus
Hera
Level 119
God Stats
12W - 5L
1,718 SR
Queue Stats
625W - 662L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Catanc
Heimdallr
Level 103
God Stats
4W - 8L
1,230 SR
Queue Stats
156W - 145L
1,584 Elo+
Solo
Thanatos
Thanatos
ToxxSinTv
Thanatos
Level 148
God Stats
124W - 84L
1,605 SR
Queue Stats
184W - 135L
1,570 Elo+
Party 3
Chaac
Chaac
atlasrephite
Chaac
Level 125
God Stats
2W - 1L
1,600 SR
Queue Stats
15W - 8L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bitosk
Shiva
16
0 / 7 / 5
10,797
900
5,726
19,059
14,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Morrigan
DeliriouzGangstr
The Morrigan
15
0 / 5 / 2
10,159
847
8,638
16,840
7,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Krypto7002
Danzaburou
17
3 / 5 / 2
12,021
1,002
19,286
16,049
7,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
SuiMixNix
Tsukuyomi
16
2 / 7 / 3
11,364
947
15,765
27,133
13,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
17
1 / 4 / 5
11,253
938
19,462
15,091
5,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

89

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ashenie
Yemoja
19
0 / 0 / 24
13,063
1,089
2,711
13,068
8,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 0 / 17
12,364
1,030
11,908
4,187
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Catanc
Heimdallr
19
7 / 2 / 18
13,257
1,105
30,444
17,003
8,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
ToxxSinTv
Thanatos
19
11 / 3 / 11
13,227
1,102
18,857
21,651
9,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 1 / 21
13,048
1,087
24,583
19,168
21,877
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
119
6
Kills
28
28
Deaths
6
17
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ashenie
Yemoja
0
0
24
12
L
Shiva
Bitosk
Shiva
0
7
5
0.36
W
4
0
17
12.5
W
Heimdallr
Catanc
Heimdallr
7
2
18
8
L
The Morrigan
DeliriouzGangstr
The Morrigan
0
5
2
0.2
L
Danzaburou
Krypto7002
Danzaburou
3
5
2
0.8
L
Tsukuyomi
SuiMixNix
Tsukuyomi
2
7
3
0.5
L
Nu Wa
1
4
5
0.88
W
Thanatos
ToxxSinTv
Thanatos
11
3
11
5.5
W
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,877
Damage
88,503
94,172
Taken
75,077
49,078
Mitigated
50,818
7,676
Healing
53,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ashenie
Yemoja
2,711
957
24,875
9,637
13,068
8,064
0
4,220
8,848
13,167
0
L
Shiva
Bitosk
Shiva
5,726
1,005
506
2,244
19,059
14,705
0
4,048
15,011
0
26,679
W
11,908
2,757
0
260
4,187
2,729
0
1,383
2,804
48,744
0
W
Heimdallr
Catanc
Heimdallr
30,444
14,276
0
3,974
17,003
8,155
0
5,921
11,082
0
79,248
L
The Morrigan
DeliriouzGangstr
The Morrigan
8,638
1,055
0
0
16,840
7,276
0
2,707
14,133
15,313
3,640
L
Danzaburou
Krypto7002
Danzaburou
19,286
7,494
0
1,769
16,049
7,555
0
1,305
14,744
0
50,691
L
Tsukuyomi
SuiMixNix
Tsukuyomi
15,765
3,949
0
2,746
27,133
13,932
0
3,849
23,034
0
33,979
L
Nu Wa
19,462
4,737
0
411
15,091
5,610
0
3,453
11,638
43,935
0
W
Thanatos
ToxxSinTv
Thanatos
18,857
4,174
0
9,816
21,651
9,993
0
7,204
13,345
0
28,476
W
24,583
3,776
0
5,292
19,168
21,877
0
6,806
12,362
1,942
51,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,594
Gold Earned
64,959
231
Minions Killed
290
6
Camps Cleared
9
1,182,029
Distance Traveled
1,138,866
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,063
1,089
15
1
2
237,564
1
L
Shiva
10,797
900
57
5
1
213,362
0
W
Hera
12,364
1,030
101
8
0
235,030
3
W
Heimdallr
13,257
1,105
110
9
2
209,993
0
L
The Morrigan
10,159
847
27
2
1
217,979
0
L
Danzaburou
12,021
1,002
76
6
2
246,509
0
L
Tsukuyomi
11,364
947
34
3
0
276,773
0
L
Nu Wa
11,253
938
37
3
2
227,406
0
W
Thanatos
13,227
1,102
19
2
5
233,622
0
W
Chaac
13,048
1,087
45
4
0
222,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role