Player Matchup

Kali
Kali
CtnDalorean
Kali
Level 160
God Stats
3W - 2L
1,506 SR
Queue Stats
153W - 156L
1,441 Elo+
Solo
Tyr
Tyr
Kapipara99
Tyr
Level 144
God Stats
10W - 11L
1,343 SR
Queue Stats
926W - 992L
1,465 Elo+
Solo
Xing Tian
Xing Tian
KingGoomba19
Xing Tian
Level 159
God Stats
3W - 2L
1,471 SR
Queue Stats
400W - 401L
1,491 Elo+
Solo
Ishtar
Ishtar
j_escott-beast
Ishtar
Level 108
God Stats
33W - 38L
1,501 SR
Queue Stats
473W - 515L
1,411 Elo+
Solo
Aphrodite
Aphrodite
stuntmoore26
Aphrodite
Level 149
God Stats
3W - 1L
1,421 SR
Queue Stats
398W - 459L
1,398 Elo+
Solo
Team Averages
Level 144
1,448 SR
1,441 Elo+

VS

Team Averages
Level 110
1,370 SR
1,437 Elo+
Amaterasu
Amaterasu
DiamondFire67
Amaterasu
Level 106
God Stats
3W - 6L
1,314 SR
Queue Stats
262W - 241L
1,453 Elo+
Solo
Cerberus
Cerberus
Fashu_
Cerberus
Level 108
God Stats
1W - 3L
1,216 SR
Queue Stats
611W - 645L
1,379 Elo+
Solo
Jing Wei
Jing Wei
JeoPR19
Jing Wei
Level 104
God Stats
4W - 3L
1,771 SR
Queue Stats
87W - 87L
1,514 Elo+
Solo
Bakasura
Bakasura
Ravenwiccam
Bakasura
Level 148
God Stats
0W - 1L
1,277 SR
Queue Stats
177W - 189L
1,374 Elo+
Solo
Thoth
Thoth
theyounggargamel
Thoth
Level 84
God Stats
0W - 3L
1,270 SR
Queue Stats
101W - 86L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,621
437
9,736
20,976
8,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 0 / 0
12,173
553
16,554
20,372
17,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xing Tian
KingGoomba19
Xing Tian
14
0 / 1 / 6
9,261
421
11,168
25,062
26,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 1 / 2
10,025
456
10,487
11,577
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
stuntmoore26
Aphrodite
14
0 / 5 / 5
9,176
417
15,248
17,413
7,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DiamondFire67
Amaterasu
18
1 / 2 / 1
10,984
499
13,493
24,830
25,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Fashu_
Cerberus
14
0 / 2 / 4
9,124
415
9,739
23,629
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
JeoPR19
Jing Wei
15
2 / 0 / 1
9,465
430
14,151
13,982
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Ravenwiccam
Bakasura
13
1 / 1 / 1
8,278
376
7,907
17,279
8,907
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

15
2 / 3 / 2
9,227
419
11,918
12,908
5,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
8
Kills
6
7
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Amaterasu
DiamondFire67
Amaterasu
1
2
1
0.75
L
Cerberus
Fashu_
Cerberus
0
2
4
1
L
Jing Wei
JeoPR19
Jing Wei
2
0
1
2.5
W
5
0
0
5
W
Xing Tian
KingGoomba19
Xing Tian
0
1
6
3
L
Bakasura
Ravenwiccam
Bakasura
1
1
1
1.5
W
2
1
2
3
W
Aphrodite
stuntmoore26
Aphrodite
0
5
5
0.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,193
Damage
57,208
95,400
Taken
92,628
66,310
Mitigated
63,454
37,742
Healing
39,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,736
4,334
12
7,728
20,976
8,987
565
3,801
16,830
0
99,864
L
Amaterasu
DiamondFire67
Amaterasu
13,493
6,827
0
11,390
24,830
25,981
0
2,041
22,789
0
98,696
L
Cerberus
Fashu_
Cerberus
9,739
330
883
8,642
23,629
17,367
0
8,626
15,003
47,401
5,316
L
Jing Wei
JeoPR19
Jing Wei
14,151
10,293
0
9,659
13,982
5,474
618
3,429
10,553
0
84,726
W
16,554
3,368
265
10,892
20,372
17,092
756
1,524
18,743
0
106,578
W
Xing Tian
KingGoomba19
Xing Tian
11,168
1,456
0
2,660
25,062
26,981
829
5,971
18,882
44,605
3,618
L
Bakasura
Ravenwiccam
Bakasura
7,907
5,977
0
7,066
17,279
8,907
0
4,600
12,679
0
40,659
W
10,487
5,925
0
2,963
11,577
5,797
2,095
1,703
9,874
0
70,429
W
Aphrodite
stuntmoore26
Aphrodite
15,248
1,308
3,678
9,544
17,413
7,453
1,952
6,794
10,551
79,776
0
L
11,918
539
116
1,384
12,908
5,725
0
7,401
5,507
77,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
47,078
616
Minions Killed
633
0
Camps Cleared
0
2,046,761
Distance Traveled
1,960,283
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,621
437
137
6
0
466,282
1
L
Amaterasu
10,984
499
180
8
0
440,229
2
L
Cerberus
9,124
415
114
5
0
398,459
0
L
Jing Wei
9,465
430
124
6
0
334,558
4
W
Tyr
12,173
553
179
8
0
427,488
7
W
Xing Tian
9,261
421
32
1
0
418,786
7
L
Bakasura
8,278
376
97
4
0
401,634
6
W
Ishtar
10,025
456
126
6
0
361,672
2
W
Aphrodite
9,176
417
142
6
0
372,533
5
L
Thoth
9,227
419
118
5
0
385,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role