Player Matchup

Sol
Sol
AlphaClips
Sol
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 86L
1,547 Elo+
Party 1
Pele
Pele
LcNi23
Pele
Level 129
God Stats
6W - 3L
1,719 SR
Queue Stats
93W - 59L
1,651 Elo+
Party 1
Athena
Athena
Percussius
Athena
Level 18
God Stats
0W - 1L
1,522 SR
Queue Stats
4W - 7L
1,480 Elo+
Party 1
Team Averages
Level 81
1,580 SR
1,559 Elo+

VS

Team Averages
Level 124
1,497 SR
1,666 Elo+
Thoth
Thoth
LaneWarnkenGarb
Thoth
Level 99
God Stats
29W - 6L
1,729 SR
Queue Stats
71W - 23L
1,797 Elo+
Party 2
Loki
Loki
NotDisney
Loki
Level 148
God Stats
2W - 0L
1,214 SR
Queue Stats
58W - 22L
1,729 Elo+
Party 2
Hercules
Hercules
avilcfr
Hercules
Level 126
God Stats
2W - 5L
1,546 SR
Queue Stats
31W - 45L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,466
747
11,765
7,933
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
LcNi23
Pele
11
2 / 4 / 3
6,928
693
5,953
9,939
3,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Athena
Percussius
Athena
9
1 / 3 / 4
6,723
672
2,006
13,486
9,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 2
7,869
787
12,367
4,462
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
13
4 / 2 / 5
7,801
780
7,737
7,019
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
avilcfr
Hercules
11
0 / 2 / 7
6,877
688
5,993
13,116
11,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
9
9
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
5
2
2
3
L
Pele
LcNi23
Pele
2
4
3
0.88
W
Loki
4
2
5
3.25
L
Athena
Percussius
Athena
1
3
4
1
W
Hercules
avilcfr
Hercules
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,724
Damage
26,097
31,358
Taken
24,597
16,973
Mitigated
16,797
7,723
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,765
5,244
82
2,853
7,933
3,499
148
2,953
4,980
27,085
3,129
W
12,367
1,027
0
220
4,462
1,841
505
2,520
1,942
31,998
0
L
Pele
LcNi23
Pele
5,953
1,131
0
1,537
9,939
3,905
0
3,601
6,338
0
24,070
W
Loki
7,737
2,064
0
593
7,019
3,579
310
2,898
4,121
0
31,540
L
Athena
Percussius
Athena
2,006
457
0
3,251
13,486
9,569
44
5,990
7,496
3,173
0
W
Hercules
avilcfr
Hercules
5,993
2,244
598
4,058
13,116
11,377
329
7,248
5,868
0
9,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,117
Gold Earned
22,547
90
Minions Killed
110
4
Camps Cleared
5
500,595
Distance Traveled
556,758
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,466
747
43
4
3
173,846
1
W
Thoth
7,869
787
62
6
1
175,851
4
L
Pele
6,928
693
45
5
1
172,947
2
W
Loki
7,801
780
45
5
4
177,956
3
L
Athena
6,723
672
2
0
0
153,802
1
W
Hercules
6,877
688
3
0
0
202,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role