Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Dark_Strangerr
Artemis
Level 117
God Stats
4W - 3L
1,594 SR
Queue Stats
399W - 398L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
INFIRNUS
Baron Samedi
Level 129
God Stats
2W - 3L
1,333 SR
Queue Stats
208W - 233L
1,389 Elo+
Solo
Hades
Hades
Scottcat25
Hades
Level 83
God Stats
6W - 4L
1,326 SR
Queue Stats
288W - 319L
1,412 Elo+
Solo
Chernobog
Chernobog
T3kyla
Chernobog
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,381 Elo+
Party 1
Team Averages
Level 107
1,451 SR
1,429 Elo+

VS

Team Averages
Level 109
1,470 SR
1,399 Elo+
Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Callahanbro
Shiva
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,233 Elo+
Solo
Loki
Loki
PaladinMRSF
Loki
Level 160
God Stats
2W - 2L
1,436 SR
Queue Stats
67W - 76L
1,376 Elo+
Solo
Jing Wei
Jing Wei
janjuto
Jing Wei
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 52L
1,444 Elo+
Solo
Freya
Freya
kliditismonksias
Freya
Level 121
God Stats
12W - 19L
1,417 SR
Queue Stats
501W - 544L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
7 / 3 / 14
12,044
708
11,070
19,024
10,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 4 / 17
11,056
650
16,212
15,168
7,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
INFIRNUS
Baron Samedi
19
5 / 3 / 16
11,814
695
17,256
13,025
8,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
19
6 / 6 / 15
12,033
708
18,687
20,867
15,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
T3kyla
Chernobog
20
8 / 3 / 17
12,821
754
19,421
12,578
6,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
1 / 6 / 13
10,187
599
9,742
18,268
21,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 8 / 12
10,836
637
13,232
25,166
27,059
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 2 / 10
11,910
701
17,183
10,415
5,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
janjuto
Jing Wei
19
2 / 6 / 14
11,799
694
18,197
18,238
8,396
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 6 / 8
11,492
676
13,926
19,352
9,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
76
27
Kills
19
19
Deaths
28
79
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
7
3
14
4.67
L
Hera
 
Hera
1
6
13
1.25
L
3
8
12
1.13
W
1
4
17
2.38
W
Baron Samedi
INFIRNUS
Baron Samedi
5
3
16
4.33
L
6
2
10
5.5
W
Hades
6
6
15
2.25
W
Chernobog
T3kyla
Chernobog
8
3
17
5.5
L
Jing Wei
janjuto
Jing Wei
2
6
14
1.5
L
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,646
Damage
72,280
80,662
Taken
91,439
48,454
Mitigated
71,309
37,983
Healing
29,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,070
1,712
520
10,076
19,024
10,569
698
4,648
14,376
0
18,761
L
Hera
 
Hera
9,742
1,799
2,369
3,304
18,268
21,115
201
7,223
11,045
20,656
0
L
13,232
1,157
1,496
3,963
25,166
27,059
0
9,723
15,443
288
18,832
W
16,212
4,450
963
3,321
15,168
7,715
2,020
3,859
11,309
0
43,426
W
Baron Samedi
INFIRNUS
Baron Samedi
17,256
963
4,890
4,087
13,025
8,278
976
3,663
9,362
34,928
0
L
17,183
862
1,328
2,937
10,415
5,445
2,630
3,077
7,338
91
36,861
W
Hades
18,687
696
1,864
6,987
20,867
15,000
126
8,796
12,071
35,010
0
W
Chernobog
T3kyla
Chernobog
19,421
7,937
1,681
3,594
12,578
6,892
3,119
3,081
9,497
0
47,535
L
Jing Wei
janjuto
Jing Wei
18,197
13,314
436
3,671
18,238
8,396
1,363
7,928
10,310
0
37,514
L
13,926
4,664
3,385
6,412
19,352
9,294
84
7,992
11,360
26,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,768
Gold Earned
56,224
181
Minions Killed
152
0
Camps Cleared
0
1,397,972
Distance Traveled
1,450,100
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,044
708
8
0
0
299,553
0
L
Hera
10,187
599
15
1
0
287,422
0
L
Shiva
10,836
637
17
1
0
286,335
0
W
Artemis
11,056
650
43
3
0
270,679
0
W
Baron Samedi
11,814
695
26
2
0
278,359
1
L
Loki
11,910
701
36
2
0
344,654
1
W
Hades
12,033
708
37
2
0
266,592
0
W
Chernobog
12,821
754
67
4
0
282,789
0
L
Jing Wei
11,799
694
44
3
0
287,977
0
L
Freya
11,492
676
40
2
0
243,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role