Player Matchup

Ymir
Ymir
ILT NiKo
Ymir
Level 93
God Stats
3W - 1L
1,525 SR
Queue Stats
35W - 34L
1,521 Elo+
Party 2
Kali
Kali
SirPounder
Kali
Level 160
God Stats
2W - 0L
1,619 SR
Queue Stats
19W - 10L
1,635 Elo+
Party 2
Nu Wa
Nu Wa
undead210
Nu Wa
Level 115
God Stats
4W - 1L
1,477 SR
Queue Stats
22W - 21L
1,519 Elo+
Party 2
Team Averages
Level 123
1,540 SR
1,558 Elo+

VS

Team Averages
Level 128
1,565 SR
1,518 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
CryonicRider
Xing Tian
Level 95
God Stats
1W - 1L
1,841 SR
Queue Stats
29W - 31L
1,537 Elo+
Party 1
Neith
Neith
Kinetic Voltage
Neith
Level 129
God Stats
1W - 4L
1,354 SR
Queue Stats
43W - 53L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 0 / 5
7,021
702
5,846
8,092
4,438
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 0 / 3
7,656
766
9,465
8,342
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
undead210
Nu Wa
11
1 / 0 / 6
6,711
671
6,908
2,308
973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 2 / 0
6,107
611
5,545
8,694
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
CryonicRider
Xing Tian
9
0 / 2 / 0
6,361
636
4,066
11,624
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 4 / 0
5,746
575
3,374
6,733
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
L
Xing Tian
CryonicRider
Xing Tian
0
2
0
0
W
Ymir
2
0
5
4.5
L
0
4
0
0
W
5
0
3
6.5
W
Nu Wa
undead210
Nu Wa
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,219
Damage
12,985
18,742
Taken
27,051
9,669
Mitigated
17,151
6,250
Healing
9,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,545
430
1,992
4,489
8,694
3,052
0
3,367
5,327
25,826
0
L
Xing Tian
CryonicRider
Xing Tian
4,066
696
168
1,523
11,624
11,354
0
6,488
5,136
8,023
0
W
Ymir
5,846
2,210
0
2,135
8,092
4,438
0
4,298
3,794
18,840
0
L
3,374
1,276
0
972
6,733
2,745
63
3,076
3,657
0
16,855
W
9,465
4,476
0
3,647
8,342
4,258
443
4,745
3,597
0
32,760
W
Nu Wa
undead210
Nu Wa
6,908
2,143
0
468
2,308
973
299
1,668
640
22,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,388
Gold Earned
18,214
106
Minions Killed
97
7
Camps Cleared
2
536,783
Distance Traveled
473,115
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,107
611
45
5
1
168,190
4
L
Xing Tian
6,361
636
9
1
0
161,530
0
W
Ymir
7,021
702
42
4
1
167,314
2
L
Neith
5,746
575
43
4
1
143,395
3
W
Kali
7,656
766
42
4
5
205,149
3
W
Nu Wa
6,711
671
22
2
1
164,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role