Player Matchup

Xing Tian
Xing Tian
Bubbenko
Xing Tian
Level 50
God Stats
8W - 7L
1,449 SR
Queue Stats
123W - 153L
1,276 Elo+
Solo
Nike
Nike
MCRA1495
Nike
Level 80
God Stats
2W - 0L
1,602 SR
Queue Stats
14W - 10L
1,370 Elo+
Solo
Susano
Susano
allstar_ny
Susano
Level 84
God Stats
1W - 1L
1,235 SR
Queue Stats
122W - 174L
1,241 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 123
God Stats
284W - 294L
1,460 SR
Queue Stats
284W - 294L
1,340 Elo+
Solo
Ra
Ra
zorro2814
Ra
Level 48
God Stats
5W - 5L
1,367 SR
Queue Stats
163W - 200L
1,279 Elo+
Solo
Team Averages
Level 77
1,423 SR
1,301 Elo+

VS

Team Averages
Level 75
1,434 SR
1,278 Elo+
Kali
Kali
PASS THE CNTRLR
Kali
Level 106
God Stats
61W - 84L
1,260 SR
Queue Stats
61W - 85L
1,183 Elo+
Solo
Janus
Janus
Zandariel
Janus
Level 107
God Stats
2W - 4L
1,625 SR
Queue Stats
292W - 354L
1,271 Elo+
Solo
Heimdallr
Heimdallr
childofgod8624
Heimdallr
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 12L
1,303 Elo+
Solo
Awilix
Awilix
nekaplay
Awilix
Level 76
God Stats
9W - 16L
1,342 SR
Queue Stats
458W - 492L
1,322 Elo+
Solo
Jormungandr
Jormungandr
trisC_masita
Jormungandr
Level 48
God Stats
6W - 6L
1,442 SR
Queue Stats
40W - 41L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bubbenko
Xing Tian
17
1 / 0 / 3
11,354
454
5,200
18,412
14,841
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nike
20
15 / 4 / 8
15,560
622
27,435
24,767
19,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
allstar_ny
Susano
18
6 / 5 / 4
11,890
476
8,639
25,097
11,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
1 / 2 / 5
12,134
485
15,891
20,106
10,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 5 / 2
11,505
460
7,279
13,376
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
11,371
455
11,579
24,558
11,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Zandariel
Janus
15
2 / 8 / 2
10,368
415
7,607
13,052
4,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
childofgod8624
Heimdallr
15
0 / 5 / 4
9,580
383
8,400
15,551
7,000
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
nekaplay
Awilix
17
6 / 10 / 2
11,117
445
11,855
28,000
12,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
trisC_masita
Jormungandr
15
3 / 3 / 3
9,898
396
10,811
18,168
18,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
28
Kills
15
16
Deaths
28
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bubbenko
Xing Tian
1
0
3
2.5
W
Nike
15
4
8
4.75
L
4
2
2
2.5
L
Janus
Zandariel
Janus
2
8
2
0.38
W
Susano
allstar_ny
Susano
6
5
4
1.6
L
Heimdallr
childofgod8624
Heimdallr
0
5
4
0.4
L
Awilix
nekaplay
Awilix
6
10
2
0.7
W
1
2
5
1.75
L
Jormungandr
trisC_masita
Jormungandr
3
3
3
1.5
W
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,444
Damage
50,252
101,758
Taken
99,329
61,592
Mitigated
53,945
41,620
Healing
24,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bubbenko
Xing Tian
5,200
320
147
7,006
18,412
14,841
379
4,642
13,770
51,360
0
W
Nike
27,435
8,001
0
10,814
24,767
19,326
1,571
5,902
18,865
482
113,449
L
11,579
4,723
0
12,724
24,558
11,752
1,069
7,153
17,405
28
100,328
L
Janus
Zandariel
Janus
7,607
1,344
0
1,582
13,052
4,638
808
1,114
11,938
65,903
0
W
Susano
allstar_ny
Susano
8,639
2,896
224
8,069
25,097
11,218
2,611
2,739
22,358
0
77,038
L
Heimdallr
childofgod8624
Heimdallr
8,400
3,666
0
1,533
15,551
7,000
1,304
6,273
9,278
0
67,271
L
Awilix
nekaplay
Awilix
11,855
5,956
68
6,522
28,000
12,542
1,027
4,783
23,217
0
62,528
W
15,891
6,906
351
9,316
20,106
10,546
5,539
2,661
17,445
103,021
15,575
L
Jormungandr
trisC_masita
Jormungandr
10,811
2,393
460
1,902
18,168
18,013
1,069
7,517
10,651
54,728
0
W
7,279
1,123
1,829
3,864
13,376
5,661
946
2,739
10,637
73,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,443
Gold Earned
52,334
589
Minions Killed
500
0
Camps Cleared
0
2,373,943
Distance Traveled
2,173,612
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,354
454
76
3
0
560,009
4
W
Nike
15,560
622
172
7
0
467,548
5
L
Kali
11,371
455
127
5
0
443,551
7
L
Janus
10,368
415
118
5
0
334,905
3
W
Susano
11,890
476
79
3
0
435,496
0
L
Heimdallr
9,580
383
88
4
0
442,778
1
L
Awilix
11,117
445
88
4
0
472,644
1
W
Olorun
12,134
485
162
6
0
475,453
8
L
Jormungandr
9,898
396
79
3
0
479,734
1
W
Ra
11,505
460
100
4
0
435,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role