Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AstraalGames
Ah Muzen Cab
Level 117
God Stats
1W - 0L
1,451 SR
Queue Stats
97W - 97L
1,418 Elo+
Party 2
Hades
Hades
celestial_storm1
Hades
Level 66
God Stats
5W - 8L
1,267 SR
Queue Stats
106W - 137L
1,322 Elo+
Party 4
Eset
Eset
coolcat297
Eset
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 94L
1,395 Elo+
Party 4
Ah Puch
Ah Puch
dapy80
Ah Puch
Level 84
God Stats
2W - 0L
1,872 SR
Queue Stats
84W - 69L
1,434 Elo+
Party 2
Cerberus
Cerberus
isma14D
Cerberus
Level 80
God Stats
2W - 2L
1,444 SR
Queue Stats
86W - 78L
1,409 Elo+
Party 2
Team Averages
Level 86
1,507 SR
1,396 Elo+

VS

Team Averages
Level 86
1,719 SR
1,400 Elo+
Kali
Kali
AkvshiNH
Kali
Level 66
God Stats
1W - 1L
1,752 SR
Queue Stats
84W - 95L
1,395 Elo+
Party 3
Chang'e
Chang'e
BigDaddyD1904
Chang'e
Level 91
God Stats
11W - 6L
1,606 SR
Queue Stats
186W - 205L
1,396 Elo+
Party 1
Guan Yu
Guan Yu
ERT Blood
Guan Yu
Level 62
God Stats
1W - 1L
1,699 SR
Queue Stats
56W - 65L
1,373 Elo+
Party 3
Nox
Nox
Montilin
Nox
Level 106
God Stats
15W - 10L
1,650 SR
Queue Stats
58W - 61L
1,421 Elo+
Solo
Sol
Sol
iiTzKenny_
Sol
Level 103
God Stats
1W - 4L
1,889 SR
Queue Stats
135W - 131L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AstraalGames
Ah Muzen Cab
19
6 / 1 / 4
12,270
533
18,838
13,696
6,415
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
14 / 0 / 3
14,828
645
21,841
21,658
12,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 8 / 5
10,693
465
9,616
14,641
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
dapy80
Ah Puch
18
5 / 3 / 6
11,479
499
23,872
26,944
11,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
isma14D
Cerberus
15
1 / 2 / 10
9,428
410
11,694
25,378
26,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
3 / 5 / 5
11,015
479
10,800
25,527
10,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
16
3 / 6 / 2
10,674
464
18,010
24,365
19,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
ERT Blood
Guan Yu
14
1 / 4 / 5
9,532
414
7,443
26,021
28,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
6 / 4 / 4
11,201
487
15,548
18,062
7,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 7 / 2
9,844
428
13,878
21,061
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
26
Kills
14
14
Deaths
26
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
3
5
5
1.1
W
Ah Muzen Cab
AstraalGames
Ah Muzen Cab
6
1
4
8
L
Chang'e
3
6
2
0.67
L
Guan Yu
ERT Blood
Guan Yu
1
4
5
0.88
L
6
4
4
2
W
14
0
3
15.5
W
0
8
5
0.31
W
Ah Puch
dapy80
Ah Puch
5
3
6
2.67
L
1
7
2
0.29
W
Cerberus
isma14D
Cerberus
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,861
Damage
65,679
102,317
Taken
115,036
63,637
Mitigated
74,006
47,653
Healing
35,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
10,800
4,573
0
7,074
25,527
10,964
0
11,967
13,560
0
109,699
W
Ah Muzen Cab
AstraalGames
Ah Muzen Cab
18,838
7,013
399
5,749
13,696
6,415
6,386
5,815
7,879
0
106,959
L
Chang'e
18,010
1,455
676
7,188
24,365
19,707
0
16,538
7,827
85,834
0
L
Guan Yu
ERT Blood
Guan Yu
7,443
685
1,154
6,201
26,021
28,233
0
15,134
10,887
0
28,843
L
15,548
1,202
0
5,099
18,062
7,953
889
14,640
3,422
89,793
0
W
21,841
2,483
319
15,009
21,658
12,405
3,053
11,334
9,648
112,918
0
W
9,616
845
674
1,565
14,641
6,198
467
5,939
8,638
90,595
0
W
Ah Puch
dapy80
Ah Puch
23,872
1,432
0
17,334
26,944
11,928
602
10,048
16,659
92,928
0
L
13,878
5,071
0
8,450
21,061
7,149
159
8,744
12,317
88,752
143
W
Cerberus
isma14D
Cerberus
11,694
1,180
0
6,604
25,378
26,691
321
12,952
12,163
38,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,698
Gold Earned
52,266
676
Minions Killed
645
0
Camps Cleared
0
2,107,234
Distance Traveled
2,075,344
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,015
479
138
6
0
468,422
0
W
Ah Muzen Cab
12,270
533
157
7
0
448,148
1
L
Chang'e
10,674
464
146
6
0
387,538
0
L
Guan Yu
9,532
414
48
2
0
464,783
3
L
Nox
11,201
487
169
7
0
397,338
7
W
Hades
14,828
645
185
8
0
430,526
0
W
Eset
10,693
465
134
6
0
378,924
1
W
Ah Puch
11,479
499
123
5
0
420,177
4
L
Sol
9,844
428
144
6
0
357,263
2
W
Cerberus
9,428
410
77
3
0
429,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role