Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Fallen_wolf21
Tyr
Level 63
God Stats
2W - 5L
1,411 SR
Queue Stats
148W - 173L
1,446 Elo+
Party 3
Thanatos
Thanatos
FlopMasterAth
Thanatos
Level 65
God Stats
1W - 3L
1,388 SR
Queue Stats
1W - 8L
1,207 Elo+
Party 1
Danzaburou
Danzaburou
Raging-Giant420
Danzaburou
Level 56
God Stats
4W - 6L
1,372 SR
Queue Stats
178W - 210L
1,458 Elo+
Party 3
Team Averages
Level 98
1,434 SR
1,422 Elo+

VS

Team Averages
Level 129
1,511 SR
1,453 Elo+
Shiva
Shiva
DEAD_X_HARRY
Shiva
Level 29
God Stats
18W - 25L
1,588 SR
Queue Stats
103W - 119L
1,441 Elo+
Party 2
Cupid
Cupid
KING TESCOBAR
Cupid
Level 159
God Stats
11W - 11L
1,383 SR
Queue Stats
358W - 334L
1,477 Elo+
Party 2
Bellona
Bellona
NakidSnake111
Bellona
Level 154
God Stats
3W - 5L
1,373 SR
Queue Stats
491W - 487L
1,471 Elo+
Party 2
Bacchus
Bacchus
dye4pizza
Bacchus
Level 156
God Stats
33W - 46L
1,475 SR
Queue Stats
421W - 493L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
zSuperWasya
Baron Samedi
Level 147
God Stats
17W - 10L
1,733 SR
Queue Stats
478W - 532L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
7 / 2 / 2
11,212
561
15,757
13,130
6,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
 
Sylvanus
13
1 / 2 / 3
9,007
450
8,881
18,264
22,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 6 / 1
7,949
397
7,403
25,633
14,444
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
FlopMasterAth
Thanatos
14
5 / 11 / 2
8,802
440
9,869
21,973
11,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Raging-Giant420
Danzaburou
14
1 / 7 / 2
8,649
432
8,929
16,081
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 9
10,650
533
15,338
20,948
9,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 3
11,535
577
12,645
14,074
5,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
10 / 1 / 6
12,212
611
26,298
21,902
20,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
dye4pizza
Bacchus
14
3 / 7 / 8
9,650
483
6,423
22,433
22,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
zSuperWasya
Baron Samedi
17
3 / 3 / 6
10,864
543
10,150
13,027
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
14
Kills
27
28
Deaths
14
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
2
2
4
L
Sylvanus
 
Sylvanus
1
2
3
1.25
W
4
3
9
2.83
L
0
6
1
0.08
L
Thanatos
FlopMasterAth
Thanatos
5
11
2
0.55
W
7
0
3
8.5
W
Bellona
10
1
6
13
L
Danzaburou
Raging-Giant420
Danzaburou
1
7
2
0.29
W
Bacchus
dye4pizza
Bacchus
3
7
8
1
W
Baron Samedi
zSuperWasya
Baron Samedi
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,839
Damage
70,854
95,081
Taken
92,384
60,131
Mitigated
64,941
33,496
Healing
32,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,757
6,270
0
4,679
13,130
6,497
0
4,706
8,424
0
110,410
L
Sylvanus
 
Sylvanus
8,881
2,033
2,291
5,513
18,264
22,103
216
6,027
12,237
40,095
0
W
15,338
5,700
1,177
3,065
20,948
9,556
489
1,410
19,538
0
88,088
L
7,403
1,092
0
6,047
25,633
14,444
0
2,042
23,591
0
55,307
L
Thanatos
FlopMasterAth
Thanatos
9,869
2,962
0
11,029
21,973
11,031
0
2,157
19,816
0
61,173
W
12,645
7,023
136
9,873
14,074
5,490
7,483
1,212
12,862
0
99,317
W
Bellona
26,298
10,112
0
7,306
21,902
20,851
1,269
2,453
19,449
0
106,800
L
Danzaburou
Raging-Giant420
Danzaburou
8,929
2,589
0
3,937
16,081
6,056
480
1,641
14,440
0
57,958
W
Bacchus
dye4pizza
Bacchus
6,423
936
0
5,381
22,433
22,790
285
2,506
19,927
24,034
0
W
Baron Samedi
zSuperWasya
Baron Samedi
10,150
1,061
1,248
4,416
13,027
6,254
396
1,425
11,602
85,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
54,911
496
Minions Killed
605
0
Camps Cleared
0
1,807,655
Distance Traveled
1,955,119
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,212
561
174
9
0
354,635
10
L
Sylvanus
9,007
450
46
2
0
350,228
6
W
Shiva
10,650
533
118
6
0
443,939
1
L
Tyr
7,949
397
94
5
0
404,587
1
L
Thanatos
8,802
440
82
4
0
363,121
0
W
Cupid
11,535
577
159
8
0
372,229
1
W
Bellona
12,212
611
175
9
0
417,917
0
L
Danzaburou
8,649
432
100
5
0
335,084
3
W
Bacchus
9,650
483
32
2
0
376,507
2
W
Baron Samedi
10,864
543
121
6
0
344,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role