Player Matchup

Ymir
Ymir
Gold IV
Memphiscide
Ymir
Gold IV
Level 142
God Stats
1W - 1L
1,930 SR
Queue Stats
119W - 121L
1,372 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
RoboSquatch76
Ah Muzen Cab
Bronze III
Level 112
God Stats
0W - 4L
1,511 SR
Queue Stats
1W - 5L
1,459 MMR
Solo
Da Ji
Da Ji
Gold I
TvG x Gizmo
Da Ji
Gold I
Level 156
God Stats
5W - 7L
1,594 SR
Queue Stats
144W - 154L
1,399 MMR
Solo
Achilles
Achilles
Silver III
alesx98
Achilles
Silver III
Level 104
God Stats
0W - 2L
1,279 SR
Queue Stats
13W - 17L
1,315 MMR
Party 1
Kukulkan
Kukulkan
Bronze IV
vNumera1s XL
Kukulkan
Bronze IV
Level 62
God Stats
0W - 1L
1,417 SR
Queue Stats
12W - 26L
1,415 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,546 SR
1,392 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,488 SR
1,392 MMR
Athena
Athena
Silver II
FelicityFortune
Athena
Silver II
Level 108
God Stats
5W - 2L
1,407 SR
Queue Stats
19W - 22L
1,270 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
KingD000777
Morgan Le Fay
Gold III
Level 108
God Stats
2W - 3L
1,321 SR
Queue Stats
574W - 591L
1,354 MMR
Solo
Ishtar
Ishtar
Silver II
SirTablespoon
Ishtar
Silver II
Level 160
God Stats
3W - 1L
1,701 SR
Queue Stats
8W - 8L
1,471 MMR
Solo
Thanatos
Thanatos
Silver I
SweatingDucks
Thanatos
Silver I
Level 63
God Stats
1W - 1L
1,345 SR
Queue Stats
12W - 23L
1,415 MMR
Solo
Janus
Janus
Gold III
rockerfreaky
Janus
Gold III
Level 153
God Stats
3W - 1L
1,666 SR
Queue Stats
160W - 175L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,969
390
6,762
24,616
30,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
RoboSquatch76
Ah Muzen Cab
17
1 / 5 / 0
10,316
449
7,966
19,463
6,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
9 / 8 / 0
11,025
479
18,427
20,410
11,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
alesx98
Achilles
16
2 / 4 / 3
10,261
446
11,279
27,269
32,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
vNumera1s XL
Kukulkan
14
0 / 9 / 5
9,214
401
7,252
14,971
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CernunnosCupidYu HuangAtlas

VS

Bans
LancelotThorZhong KuiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 14
11,806
513
10,864
24,746
31,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
KingD000777
Morgan Le Fay
19
2 / 4 / 4
13,084
569
18,740
18,528
14,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
15 / 0 / 4
15,211
661
29,289
21,637
11,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
SweatingDucks
Thanatos
19
8 / 5 / 6
13,487
586
11,508
21,046
14,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 7
13,171
573
10,779
10,679
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
13
Kills
31
31
Deaths
13
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
W
Morgan Le Fay
KingD000777
Morgan Le Fay
2
4
4
1
L
1
5
2
0.4
L
Ah Muzen Cab
RoboSquatch76
Ah Muzen Cab
1
5
0
0.2
W
15
0
4
17
W
Thanatos
SweatingDucks
Thanatos
8
5
6
2.2
L
9
8
0
1.13
L
Achilles
alesx98
Achilles
2
4
3
0.88
W
5
2
7
4.25
L
Kukulkan
vNumera1s XL
Kukulkan
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,686
Damage
81,180
106,729
Taken
96,636
87,961
Mitigated
75,563
22,324
Healing
45,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,864
2,077
0
7,800
24,746
31,157
234
8,258
16,488
34,366
1,703
W
Morgan Le Fay
KingD000777
Morgan Le Fay
18,740
4,512
0
7,450
18,528
14,400
3,614
1,722
16,806
105,119
0
L
6,762
1,874
0
3,472
24,616
30,785
0
8,949
15,532
30,724
0
L
Ah Muzen Cab
RoboSquatch76
Ah Muzen Cab
7,966
3,532
339
7,388
19,463
6,716
0
2,840
16,548
0
102,703
W
29,289
23,654
0
16,461
21,637
11,283
6,342
2,575
19,062
0
170,285
W
Thanatos
SweatingDucks
Thanatos
11,508
4,296
0
12,727
21,046
14,385
1,889
1,366
19,680
0
82,420
L
18,427
5,970
0
1,840
20,410
11,715
0
7,728
12,630
0
82,735
L
Achilles
alesx98
Achilles
11,279
2,520
0
8,785
27,269
32,091
0
11,530
15,657
0
70,446
W
10,779
934
0
1,083
10,679
4,338
821
2,802
7,877
102,565
0
L
Kukulkan
vNumera1s XL
Kukulkan
7,252
864
0
500
14,971
6,654
0
8,049
6,640
68,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,785
Gold Earned
66,759
577
Minions Killed
704
0
Camps Cleared
0
1,877,083
Distance Traveled
2,205,797
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,806
513
45
2
0
466,555
7
W
Morgan Le Fay
13,084
569
181
8
0
366,855
6
L
Ymir
8,969
390
42
2
0
353,209
5
L
Ah Muzen Cab
10,316
449
164
7
0
394,082
5
W
Ishtar
15,211
661
223
10
0
400,869
5
W
Thanatos
13,487
586
88
4
0
471,922
3
L
Da Ji
11,025
479
123
5
0
382,911
3
L
Achilles
10,261
446
118
5
0
395,212
4
W
Janus
13,171
573
167
7
0
499,596
4
L
Kukulkan
9,214
401
130
6
0
351,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role