Player Matchup

Thoth
Thoth
 
Thoth
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dusk Jackal
Gilgamesh
Level 148
God Stats
1W - 2L
1,404 SR
Queue Stats
99W - 103L
1,548 Elo+
Solo
Bacchus
Bacchus
FazeeOnee
Bacchus
Level 18
God Stats
0W - 2L
1,383 SR
Queue Stats
5W - 8L
1,548 Elo+
Solo
Ishtar
Ishtar
klofta09
Ishtar
Level 130
God Stats
1W - 4L
1,499 SR
Queue Stats
37W - 43L
1,422 Elo+
Solo
Team Averages
Level 109
1,457 SR
1,504 Elo+

VS

Team Averages
Level 82
1,497 SR
1,432 Elo+
Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
KillaGhostX
Khepri
Level 44
God Stats
1W - 2L
1,578 SR
Queue Stats
43W - 56L
1,450 Elo+
Party 2
Izanami
Izanami
MorfeusDragon
Izanami
Level 49
God Stats
2W - 6L
1,228 SR
Queue Stats
28W - 57L
1,254 Elo+
Party 1
Hercules
Hercules
SeanyB0y_21
Hercules
Level 159
God Stats
3W - 1L
1,588 SR
Queue Stats
107W - 101L
1,494 Elo+
Party 2
Zeus
Zeus
tort22
Zeus
Level 47
God Stats
16W - 12L
1,590 SR
Queue Stats
136W - 163L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 1 / 0
8,702
725
9,399
5,612
2,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
 
Thor
13
0 / 2 / 1
7,625
635
3,800
10,542
4,990
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Dusk Jackal
Gilgamesh
13
0 / 2 / 2
7,491
624
8,597
13,710
8,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
FazeeOnee
Bacchus
14
0 / 1 / 2
8,281
690
4,930
11,108
12,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
klofta09
Ishtar
14
0 / 2 / 1
7,811
651
4,722
10,050
4,894
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 0 / 2
8,704
725
6,766
8,942
6,093
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
14
0 / 0 / 5
8,581
715
4,521
10,575
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
14
0 / 1 / 3
7,909
659
5,985
6,595
2,836
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
SeanyB0y_21
Hercules
15
3 / 1 / 2
8,516
710
12,322
15,695
18,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
tort22
Zeus
18
2 / 0 / 2
9,864
822
11,536
6,189
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
2
Kills
8
8
Deaths
2
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
1
0
2
L
Thor
 
Thor
0
2
1
0.25
W
Serqet
 
Serqet
3
0
2
4
L
Gilgamesh
Dusk Jackal
Gilgamesh
0
2
2
0.5
L
Bacchus
FazeeOnee
Bacchus
0
1
2
1
W
Khepri
0
0
5
2.5
W
Izanami
0
1
3
1.5
W
Hercules
SeanyB0y_21
Hercules
3
1
2
4
L
Ishtar
klofta09
Ishtar
0
2
1
0.25
W
Zeus
tort22
Zeus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,448
Damage
41,130
51,022
Taken
47,996
33,830
Mitigated
40,620
4,097
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,399
354
0
250
5,612
2,510
0
1,858
3,460
42,792
0
L
Thor
 
Thor
3,800
863
0
250
10,542
4,990
0
4,254
6,077
0
16,909
W
Serqet
 
Serqet
6,766
1,575
0
1,449
8,942
6,093
633
2,440
6,502
0
22,429
L
Gilgamesh
Dusk Jackal
Gilgamesh
8,597
3,471
0
1,054
13,710
8,704
888
2,568
10,798
0
25,498
L
Bacchus
FazeeOnee
Bacchus
4,930
639
0
1,623
11,108
12,732
160
2,973
7,418
11,384
0
W
Khepri
4,521
374
634
2,807
10,575
10,781
0
3,499
7,076
12,511
0
W
Izanami
5,985
4,517
265
1,204
6,595
2,836
1,022
2,409
4,186
0
28,060
W
Hercules
SeanyB0y_21
Hercules
12,322
3,620
0
4,980
15,695
18,199
37
4,584
11,111
0
21,931
L
Ishtar
klofta09
Ishtar
4,722
2,030
0
920
10,050
4,894
0
4,404
5,388
0
21,450
W
Zeus
tort22
Zeus
11,536
445
0
250
6,189
2,711
490
1,397
4,792
57,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,910
Gold Earned
43,574
184
Minions Killed
235
0
Camps Cleared
0
1,285,453
Distance Traveled
1,355,123
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,702
725
75
6
0
271,867
1
L
Thor
7,625
635
31
3
0
240,090
1
W
Serqet
8,704
725
48
4
0
295,315
0
L
Gilgamesh
7,491
624
25
2
0
277,545
3
L
Bacchus
8,281
690
17
1
0
255,018
2
W
Khepri
8,581
715
10
1
0
279,306
8
W
Izanami
7,909
659
55
5
0
247,762
1
W
Hercules
8,516
710
28
2
0
274,775
2
L
Ishtar
7,811
651
36
3
0
240,933
2
W
Zeus
9,864
822
94
8
0
257,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role