Player Matchup

Nu Wa
Nu Wa
ArbolTreeArbre
Nu Wa
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 12L
1,675 Elo+
Party 1
Maui
Maui
Itz_Suki
Maui
Level 128
God Stats
1W - 0L
1,551 SR
Queue Stats
93W - 58L
1,626 Elo+
Party 1
Lancelot
Lancelot
darethbale0003
Lancelot
Level 26
God Stats
9W - 3L
1,735 SR
Queue Stats
67W - 23L
1,689 Elo+
Party 1
Chaac
Chaac
djadrianvacas
Chaac
Level 142
God Stats
1W - 0L
1,736 SR
Queue Stats
80W - 66L
1,553 Elo+
Party 1
Hades
Hades
superlolo-ESP
Hades
Level 159
God Stats
3W - 0L
1,545 SR
Queue Stats
186W - 121L
1,592 Elo+
Party 1
Team Averages
Level 100
1,613 SR
1,627 Elo+

VS

Team Averages
Level 113
1,540 SR
1,470 Elo+
The Morrigan
The Morrigan
QFrozenAceQ
The Morrigan
Level 123
God Stats
0W - 3L
1,360 SR
Queue Stats
58W - 61L
1,463 Elo+
Solo
Medusa
Medusa
RealSlimJedi
Medusa
Level 128
God Stats
4W - 3L
1,743 SR
Queue Stats
148W - 155L
1,449 Elo+
Solo
Bacchus
Bacchus
jespal10
Bacchus
Level 61
God Stats
32W - 36L
1,441 SR
Queue Stats
59W - 76L
1,390 Elo+
Solo
Anubis
Anubis
jessi415
Anubis
Level 119
God Stats
166W - 134L
1,585 SR
Queue Stats
332W - 351L
1,518 Elo+
Party 2
Bellona
Bellona
sanity_zapper1
Bellona
Level 136
God Stats
69W - 65L
1,573 SR
Queue Stats
416W - 431L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 8
10,171
565
15,779
14,614
6,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Maui
15
0 / 6 / 2
9,112
506
5,625
16,462
9,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
16
7 / 3 / 4
10,413
579
14,823
16,318
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 0 / 11
10,777
599
12,482
17,444
20,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 4 / 10
10,513
584
12,795
18,983
10,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
QFrozenAceQ
The Morrigan
14
3 / 9 / 2
9,190
511
11,733
11,212
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
12
1 / 12 / 4
8,117
451
9,581
18,677
6,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
jespal10
Bacchus
13
2 / 1 / 8
8,851
492
7,098
18,533
22,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
jessi415
Anubis
18
7 / 2 / 1
11,368
632
16,950
13,702
8,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 3 / 6
9,627
535
10,038
18,292
12,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
38
27
Kills
17
17
Deaths
27
35
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
W
Maui
0
6
2
0.17
L
The Morrigan
QFrozenAceQ
The Morrigan
3
9
2
0.44
L
Medusa
1
12
4
0.25
W
Lancelot
7
3
4
3
W
6
0
11
11.5
L
Bacchus
jespal10
Bacchus
2
1
8
6
L
Anubis
jessi415
Anubis
7
2
1
3.75
L
4
3
6
2.33
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,504
Damage
55,400
83,821
Taken
80,416
53,715
Mitigated
54,090
24,139
Healing
17,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,779
7,135
0
3,025
14,614
6,069
1,447
3,043
11,529
74,179
0
W
Maui
5,625
999
0
2,259
16,462
9,949
520
10,042
6,380
54,563
9,916
L
The Morrigan
QFrozenAceQ
The Morrigan
11,733
1,159
0
612
11,212
4,374
0
4,903
5,912
64,815
515
L
Medusa
9,581
4,796
0
2,210
18,677
6,831
32
9,215
9,462
0
51,346
W
Lancelot
14,823
3,231
0
3,113
16,318
6,934
0
8,096
8,086
0
91,246
W
12,482
2,242
931
4,604
17,444
20,447
293
5,162
12,238
0
52,549
L
Bacchus
jespal10
Bacchus
7,098
1,007
18
4,656
18,533
22,409
0
8,496
10,037
26,915
0
L
Anubis
jessi415
Anubis
16,950
856
131
8,308
13,702
8,013
354
5,281
8,421
91,732
0
L
10,038
4,898
0
1,192
18,292
12,463
0
5,497
12,795
0
58,633
W
12,795
1,940
489
9,718
18,983
10,316
1,423
8,390
10,322
87,096
492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,986
Gold Earned
47,153
559
Minions Killed
468
0
Camps Cleared
0
1,711,722
Distance Traveled
1,664,108
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,171
565
89
5
0
306,527
0
W
Maui
9,112
506
122
7
0
321,596
2
L
The Morrigan
9,190
511
99
6
0
308,803
3
L
Medusa
8,117
451
74
4
0
289,064
5
W
Lancelot
10,413
579
139
8
0
384,176
2
W
Chaac
10,777
599
64
4
0
371,289
3
L
Bacchus
8,851
492
37
2
0
373,268
4
L
Anubis
11,368
632
173
10
0
308,279
5
L
Bellona
9,627
535
85
5
0
384,694
1
W
Hades
10,513
584
145
8
0
328,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role