Player Matchup

Cupid
Cupid
KisssMyAce
Cupid
Level 128
God Stats
6W - 5L
1,569 SR
Queue Stats
281W - 283L
1,501 Elo+
Solo
Bellona
Bellona
Loki Support688
Bellona
Level 40
God Stats
3W - 6L
1,500 SR
Queue Stats
80W - 110L
1,473 Elo+
Solo
Kukulkan
Kukulkan
RandyColyer
Kukulkan
Level 49
God Stats
11W - 9L
1,510 SR
Queue Stats
86W - 99L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
oM0DERNo
Gilgamesh
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,547 Elo+
Party 2
Ratatoskr
Ratatoskr
soralv100
Ratatoskr
Level 101
God Stats
1W - 1L
1,728 SR
Queue Stats
63W - 58L
1,547 Elo+
Party 2
Team Averages
Level 92
1,561 SR
1,505 Elo+

VS

Team Averages
Level 60
1,487 SR
1,497 Elo+
Pele
Pele
BRUHTHISISEZ
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 1
Anubis
Anubis
Fritejulienne
Anubis
Level 40
God Stats
5W - 5L
1,476 SR
Queue Stats
5W - 6L
1,528 Elo+
Solo
Scylla
Scylla
Galaxy__Skittles
Scylla
Level 128
God Stats
3W - 3L
1,532 SR
Queue Stats
138W - 136L
1,496 Elo+
Solo
Skadi
Skadi
Juliuscaesar1551
Skadi
Level 48
God Stats
4W - 2L
1,372 SR
Queue Stats
59W - 60L
1,362 Elo+
Solo
Athena
Athena
MESZZ 4747
Athena
Level 68
God Stats
101W - 82L
1,553 SR
Queue Stats
111W - 92L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
1 / 5 / 0
9,822
393
4,580
10,375
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 1
10,190
408
4,986
9,260
9,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
RandyColyer
Kukulkan
18
0 / 4 / 4
11,740
470
9,397
8,528
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
oM0DERNo
Gilgamesh
17
3 / 5 / 0
11,554
462
13,022
26,248
20,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
soralv100
Ratatoskr
20
4 / 8 / 0
13,045
522
10,455
25,244
10,483
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 3
15,142
606
24,217
26,498
15,680
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 4 / 4
11,812
472
10,939
16,296
9,458
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 2 / 6
13,488
540
9,546
11,538
4,969
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 0
7,762
310
779
2,707
645
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
MESZZ 4747
Athena
19
2 / 0 / 10
12,235
489
4,879
17,635
22,362
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
10
Kills
23
23
Deaths
10
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
16
2
3
8.75
W
2
4
4
1
W
3
2
6
3
W
0
2
0
0
L
Cupid
1
5
0
0.2
L
2
1
1
2.5
W
Athena
MESZZ 4747
Athena
2
0
10
7
L
Kukulkan
RandyColyer
Kukulkan
0
4
4
0.5
L
Gilgamesh
oM0DERNo
Gilgamesh
3
5
0
0.6
L
Ratatoskr
soralv100
Ratatoskr
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,440
Damage
50,360
79,655
Taken
74,674
47,302
Mitigated
53,114
15,258
Healing
24,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,217
7,686
0
12,055
26,498
15,680
2,288
3,169
23,329
76
168,472
W
10,939
782
0
5,418
16,296
9,458
2,109
698
15,598
96,731
0
W
9,546
1,728
0
1,980
11,538
4,969
2,272
852
10,686
121,324
1,954
W
779
426
0
179
2,707
645
340
0
2,707
0
18,764
L
Cupid
4,580
2,053
31
2,420
10,375
3,719
1,283
1,612
8,717
0
56,480
L
4,986
2,024
0
3,196
9,260
9,110
1,285
1,687
7,480
0
62,990
W
Athena
MESZZ 4747
Athena
4,879
1,166
450
4,907
17,635
22,362
298
4,678
12,957
50,653
0
L
Kukulkan
RandyColyer
Kukulkan
9,397
1,808
0
1,139
8,528
3,540
674
2,657
5,745
90,288
0
L
Gilgamesh
oM0DERNo
Gilgamesh
13,022
4,667
0
5,738
26,248
20,450
0
12,813
13,303
0
82,565
L
Ratatoskr
soralv100
Ratatoskr
10,455
2,946
0
2,734
25,244
10,483
0
5,997
19,035
0
113,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,351
Gold Earned
60,439
683
Minions Killed
661
0
Camps Cleared
0
1,967,716
Distance Traveled
2,004,087
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,142
606
204
8
0
522,319
0
W
Anubis
11,812
472
144
6
0
407,081
1
W
Scylla
13,488
540
181
7
0
439,504
4
W
Skadi
7,762
310
37
1
0
103,848
2
L
Cupid
9,822
393
97
4
0
308,297
7
L
Bellona
10,190
408
107
4
0
257,620
4
W
Athena
12,235
489
95
4
0
531,335
8
L
Kukulkan
11,740
470
178
7
0
474,610
4
L
Gilgamesh
11,554
462
148
6
0
386,342
3
L
Ratatoskr
13,045
522
153
6
0
540,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role