Player Matchup

Ganesha
Ganesha
ARROW5HOT
Ganesha
Level 142
God Stats
2W - 3L
1,673 SR
Queue Stats
80W - 65L
1,552 Elo+
Party 3
Guan Yu
Guan Yu
CTG Jungles
Guan Yu
Level 138
God Stats
3W - 6L
1,708 SR
Queue Stats
156W - 164L
1,480 Elo+
Party 1
Apollo
Apollo
CTGKID
Apollo
Level 160
God Stats
3W - 3L
1,395 SR
Queue Stats
464W - 435L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
FiendingBMX520
Baron Samedi
Level 29
God Stats
19W - 22L
1,501 SR
Queue Stats
23W - 27L
1,462 Elo+
Party 1
Bakasura
Bakasura
FireBlaze619
Bakasura
Level 43
God Stats
0W - 1L
1,571 SR
Queue Stats
15W - 16L
1,341 Elo+
Party 3
Team Averages
Level 102
1,570 SR
1,464 Elo+

VS

Team Averages
Level 109
1,664 SR
1,670 Elo+
Ao Kuang
Ao Kuang
BloodMoney6667
Ao Kuang
Level 85
God Stats
4W - 3L
1,451 SR
Queue Stats
12W - 5L
1,599 Elo+
Solo
Atlas
Atlas
Brentiepoo
Atlas
Level 41
God Stats
46W - 11L
1,845 SR
Queue Stats
371W - 95L
1,804 Elo+
Party 2
Erlang Shen
Erlang Shen
ColdnessKills
Erlang Shen
Level 120
God Stats
4W - 1L
1,652 SR
Queue Stats
208W - 98L
1,685 Elo+
Party 2
Chernobog
Chernobog
MASHOGA
Chernobog
Level 155
God Stats
11W - 3L
1,659 SR
Queue Stats
784W - 333L
1,721 Elo+
Party 2
Hera
Hera
Vagrants_Rest
Hera
Level 145
God Stats
2W - 0L
1,712 SR
Queue Stats
140W - 145L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ARROW5HOT
Ganesha
18
0 / 5 / 10
11,885
660
10,871
37,226
53,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
CTG Jungles
Guan Yu
17
1 / 6 / 6
11,113
617
8,248
33,854
37,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
CTGKID
Apollo
20
4 / 5 / 5
12,767
709
28,172
32,662
17,843
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
FiendingBMX520
Baron Samedi
18
1 / 6 / 6
11,373
632
16,843
22,547
11,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
FireBlaze619
Bakasura
18
6 / 6 / 2
11,761
653
13,492
21,020
16,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
1 / 3 / 7
12,315
684
9,770
16,630
7,924
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
19
2 / 2 / 12
13,056
725
18,341
21,916
28,034
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
ColdnessKills
Erlang Shen
20
4 / 4 / 11
14,583
810
16,707
28,980
26,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chernobog
MASHOGA
Chernobog
20
20 / 0 / 4
16,503
917
66,534
27,716
15,106
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
1 / 3 / 13
13,188
733
21,876
14,172
5,892
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
12
Kills
28
28
Deaths
12
29
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ARROW5HOT
Ganesha
0
5
10
1
W
Ao Kuang
1
3
7
1.5
W
Atlas
2
2
12
4
L
Guan Yu
CTG Jungles
Guan Yu
1
6
6
0.67
L
Apollo
CTGKID
Apollo
4
5
5
1.3
W
Erlang Shen
ColdnessKills
Erlang Shen
4
4
11
2.38
L
Baron Samedi
FiendingBMX520
Baron Samedi
1
6
6
0.67
L
Bakasura
FireBlaze619
Bakasura
6
6
2
1.17
W
Chernobog
MASHOGA
Chernobog
20
0
4
22
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,626
Damage
133,228
147,309
Taken
109,414
135,975
Mitigated
83,246
37,593
Healing
32,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ARROW5HOT
Ganesha
10,871
644
0
4,333
37,226
53,576
0
11,131
25,817
31,692
0
W
Ao Kuang
9,770
2,415
62
6,372
16,630
7,924
1,906
4,666
11,450
35,958
0
W
Atlas
18,341
5,427
0
3,095
21,916
28,034
519
5,037
16,056
33,302
0
L
Guan Yu
CTG Jungles
Guan Yu
8,248
1,090
6,078
8,843
33,854
37,101
0
11,032
22,542
0
25,154
L
Apollo
CTGKID
Apollo
28,172
17,990
0
9,546
32,662
17,843
0
14,447
17,960
0
87,733
W
Erlang Shen
ColdnessKills
Erlang Shen
16,707
7,219
1,485
6,940
28,980
26,290
3,242
5,005
21,090
7,470
60,304
L
Baron Samedi
FiendingBMX520
Baron Samedi
16,843
959
2,299
4,202
22,547
11,184
0
6,702
15,725
55,459
0
L
Bakasura
FireBlaze619
Bakasura
13,492
6,833
0
2,292
21,020
16,271
0
7,884
13,066
0
20,140
W
Chernobog
MASHOGA
Chernobog
66,534
40,168
0
12,456
27,716
15,106
4,393
7,940
19,145
0
128,505
W
21,876
5,177
0
1,754
14,172
5,892
573
5,066
8,790
68,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,899
Gold Earned
69,645
282
Minions Killed
391
0
Camps Cleared
0
1,687,510
Distance Traveled
1,850,602
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,885
660
11
1
0
341,327
0
W
Ao Kuang
12,315
684
37
2
0
386,662
1
W
Atlas
13,056
725
22
1
0
378,377
1
L
Guan Yu
11,113
617
24
1
0
365,226
2
L
Apollo
12,767
709
142
8
0
324,190
1
W
Erlang Shen
14,583
810
87
5
0
341,278
1
L
Baron Samedi
11,373
632
55
3
0
274,181
2
L
Bakasura
11,761
653
50
3
0
382,586
0
W
Chernobog
16,503
917
139
8
0
390,097
0
W
Hera
13,188
733
106
6
0
354,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role