Player Matchup

Odin
Odin
 
Odin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Floki9592
Thanatos
Level 12
God Stats
0W - 4L
1,214 SR
Queue Stats
6W - 21L
1,276 Elo+
Party 1
Hades
Hades
FuSioNx_Storm
Hades
Level 64
God Stats
0W - 1L
1,232 SR
Queue Stats
124W - 173L
1,273 Elo+
Solo
Charybdis
Charybdis
MATTKILLAH
Charybdis
Level 160
God Stats
12W - 11L
1,383 SR
Queue Stats
184W - 197L
1,395 Elo+
Solo
Cerberus
Cerberus
Tiaanking
Cerberus
Level 98
God Stats
10W - 9L
1,539 SR
Queue Stats
282W - 348L
1,321 Elo+
Party 1
Team Averages
Level 92
1,374 SR
1,353 Elo+

VS

Team Averages
Level 47
1,535 SR
1,387 Elo+
Amaterasu
Amaterasu
Alyair
Amaterasu
Level 15
God Stats
4W - 2L
1,554 SR
Queue Stats
21W - 20L
1,385 Elo+
Party 2
Xbalanque
Xbalanque
FrittenHubert
Xbalanque
Level 69
God Stats
13W - 10L
1,477 SR
Queue Stats
326W - 371L
1,391 Elo+
Solo
Athena
Athena
belette_folle1
Athena
Level 29
God Stats
6W - 5L
1,752 SR
Queue Stats
73W - 65L
1,416 Elo+
Party 2
Anubis
Anubis
corraalesss
Anubis
Level 61
God Stats
6W - 13L
1,379 SR
Queue Stats
86W - 130L
1,326 Elo+
Solo
Pele
Pele
gess26
Pele
Level 61
God Stats
14W - 12L
1,513 SR
Queue Stats
76W - 69L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
0 / 5 / 1
7,436
354
3,114
17,997
11,525
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Floki9592
Thanatos
12
3 / 10 / 0
7,979
380
7,718
17,692
8,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 7 / 2
8,758
417
10,277
23,199
10,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
MATTKILLAH
Charybdis
15
1 / 6 / 1
9,041
431
9,673
16,565
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Tiaanking
Cerberus
13
1 / 5 / 1
7,986
380
8,458
23,929
13,824
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alyair
Amaterasu
19
10 / 2 / 2
13,798
657
12,896
17,037
15,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Xbalanque
FrittenHubert
Xbalanque
16
2 / 3 / 3
10,875
518
11,102
14,465
6,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 0 / 16
11,123
530
9,123
16,229
15,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
19
8 / 1 / 4
12,565
598
22,249
14,481
9,052
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
gess26
Pele
19
10 / 1 / 7
12,493
595
14,640
18,550
8,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
32
33
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
5
1
0.1
W
Amaterasu
Alyair
Amaterasu
10
2
2
5.5
L
Thanatos
Floki9592
Thanatos
3
10
0
0.3
W
Xbalanque
FrittenHubert
Xbalanque
2
3
3
1.17
L
1
7
2
0.29
L
Charybdis
MATTKILLAH
Charybdis
1
6
1
0.25
L
Cerberus
Tiaanking
Cerberus
1
5
1
0.3
W
2
0
16
10
W
Anubis
8
1
4
10
W
Pele
gess26
Pele
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,240
Damage
70,010
99,382
Taken
80,762
50,621
Mitigated
54,578
27,703
Healing
35,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,114
1,100
203
1,610
17,997
11,525
0
4,210
13,787
0
35,454
W
Amaterasu
Alyair
Amaterasu
12,896
7,012
0
6,837
17,037
15,256
3,010
3,515
13,522
0
101,442
L
Thanatos
Floki9592
Thanatos
7,718
2,337
0
7,388
17,692
8,228
0
2,743
14,949
0
39,444
W
Xbalanque
FrittenHubert
Xbalanque
11,102
3,940
0
5,412
14,465
6,264
3,024
4,100
10,365
0
77,896
L
10,277
1,519
364
6,891
23,199
10,013
0
13,757
9,442
63,674
0
L
Charybdis
MATTKILLAH
Charybdis
9,673
3,347
341
3,336
16,565
7,031
2,348
3,159
13,406
0
86,362
L
Cerberus
Tiaanking
Cerberus
8,458
1,193
120
7,450
23,929
13,824
360
6,870
17,059
55,432
0
W
9,123
1,398
0
6,099
16,229
15,321
239
4,703
11,526
33,468
6,091
W
Anubis
22,249
1,912
0
11,219
14,481
9,052
2,392
6,923
7,558
125,925
0
W
Pele
gess26
Pele
14,640
4,539
0
6,032
18,550
8,685
660
3,504
15,046
0
120,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,200
Gold Earned
60,854
489
Minions Killed
672
0
Camps Cleared
0
1,731,262
Distance Traveled
2,005,783
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,436
354
62
3
0
351,919
0
W
Amaterasu
13,798
657
192
9
0
355,324
0
L
Thanatos
7,979
380
54
3
0
400,421
0
W
Xbalanque
10,875
518
123
6
0
347,630
2
L
Hades
8,758
417
107
5
0
284,343
1
L
Charybdis
9,041
431
154
7
0
320,131
0
L
Cerberus
7,986
380
112
5
0
374,448
0
W
Athena
11,123
530
43
2
0
480,369
4
W
Anubis
12,565
598
164
8
0
356,250
0
W
Pele
12,493
595
150
7
0
466,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role