Player Matchup

Heimdallr
Heimdallr
HumbleMaster
Heimdallr
Level 134
God Stats
7W - 11L
1,510 SR
Queue Stats
126W - 125L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Snoecki
Kumbhakarna
Level 157
God Stats
0W - 3L
1,471 SR
Queue Stats
177W - 163L
1,555 Elo+
Party 2
Lancelot
Lancelot
chrisbakos
Lancelot
Level 122
God Stats
2W - 5L
1,277 SR
Queue Stats
302W - 381L
1,493 Elo+
Solo
Susano
Susano
unknownmandax
Susano
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 34L
1,509 Elo+
Party 2
Janus
Janus
xIsAaCMaDoFFx
Janus
Level 107
God Stats
1W - 4L
1,332 SR
Queue Stats
207W - 214L
1,453 Elo+
Solo
Team Averages
Level 109
1,418 SR
1,499 Elo+

VS

Team Averages
Level 92
1,625 SR
1,515 Elo+
Baron Samedi
Baron Samedi
Aplast
Baron Samedi
Level 32
God Stats
4W - 1L
1,651 SR
Queue Stats
62W - 52L
1,569 Elo+
Party 1
Eset
Eset
Coronamite
Eset
Level 101
God Stats
23W - 18L
1,592 SR
Queue Stats
144W - 142L
1,508 Elo+
Solo
Anhur
Anhur
GCF17
Anhur
Level 87
God Stats
2W - 0L
1,708 SR
Queue Stats
64W - 57L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
IIOMNIVERSEII
Amaterasu
Level 132
God Stats
24W - 12L
1,604 SR
Queue Stats
360W - 370L
1,447 Elo+
Solo
Shiva
Shiva
jiggly69
Shiva
Level 109
God Stats
4W - 6L
1,572 SR
Queue Stats
153W - 153L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HumbleMaster
Heimdallr
18
4 / 9 / 1
10,865
494
10,237
19,575
7,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Snoecki
Kumbhakarna
13
0 / 4 / 6
9,086
413
3,735
22,726
26,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
chrisbakos
Lancelot
18
5 / 8 / 2
11,476
522
14,621
22,518
10,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
6 / 5 / 4
12,080
549
25,068
29,771
23,621
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 8 / 6
10,917
496
17,217
16,619
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aplast
Baron Samedi
15
2 / 3 / 14
11,207
509
10,440
21,468
29,681
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 3 / 6
12,333
561
11,694
13,747
7,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
GCF17
Anhur
20
14 / 3 / 3
14,018
637
27,302
22,235
11,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
IIOMNIVERSEII
Amaterasu
19
8 / 4 / 7
13,084
595
15,957
22,270
15,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
jiggly69
Shiva
18
4 / 4 / 11
12,808
582
17,011
21,419
21,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
17
Kills
34
34
Deaths
17
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aplast
Baron Samedi
2
3
14
3
W
6
3
6
3
W
Anhur
GCF17
Anhur
14
3
3
5.17
L
Heimdallr
HumbleMaster
Heimdallr
4
9
1
0.5
W
Amaterasu
IIOMNIVERSEII
Amaterasu
8
4
7
2.88
L
Kumbhakarna
Snoecki
Kumbhakarna
0
4
6
0.75
L
Lancelot
chrisbakos
Lancelot
5
8
2
0.75
W
Shiva
jiggly69
Shiva
4
4
11
2.38
L
6
5
4
1.6
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,878
Damage
82,404
111,209
Taken
101,139
75,169
Mitigated
85,114
18,391
Healing
35,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aplast
Baron Samedi
10,440
1,444
2,607
6,625
21,468
29,681
74
4,421
16,431
29,998
2,576
W
11,694
179
2,345
2,870
13,747
7,223
0
4,919
8,477
103,509
0
W
Anhur
GCF17
Anhur
27,302
15,845
0
8,524
22,235
11,188
3,844
3,433
18,678
0
143,600
L
Heimdallr
HumbleMaster
Heimdallr
10,237
5,358
0
3,482
19,575
7,738
80
2,155
17,420
0
82,204
W
Amaterasu
IIOMNIVERSEII
Amaterasu
15,957
5,475
0
7,458
22,270
15,815
203
3,837
18,355
0
95,193
L
Kumbhakarna
Snoecki
Kumbhakarna
3,735
474
0
2,529
22,726
26,224
0
6,731
15,995
18,364
697
L
Lancelot
chrisbakos
Lancelot
14,621
2,187
0
2,217
22,518
10,707
0
3,111
19,407
0
106,827
W
Shiva
jiggly69
Shiva
17,011
4,118
351
5,082
21,419
21,207
1,084
3,666
17,625
119
77,145
L
25,068
5,745
0
9,206
29,771
23,621
0
5,040
24,731
0
100,266
L
17,217
1,429
0
957
16,619
6,879
0
5,130
11,489
82,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,424
Gold Earned
63,450
570
Minions Killed
617
0
Camps Cleared
0
2,090,097
Distance Traveled
2,191,538
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,207
509
32
1
0
447,622
6
W
Eset
12,333
561
150
7
0
410,938
1
W
Anhur
14,018
637
195
9
0
410,221
2
L
Heimdallr
10,865
494
123
6
0
340,150
3
W
Amaterasu
13,084
595
119
5
0
465,387
3
L
Kumbhakarna
9,086
413
14
1
0
441,469
0
L
Lancelot
11,476
522
133
6
0
463,837
5
W
Shiva
12,808
582
121
6
0
457,370
1
L
Susano
12,080
549
165
8
0
450,669
4
L
Janus
10,917
496
135
6
0
393,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role