Player Matchup

Tyr
Tyr
Ducky2210
Tyr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 149L
1,473 Elo+
Solo
Thoth
Thoth
EnriqueLPL
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,165 Elo+
Solo
Scylla
Scylla
Smiten1
Scylla
Level 26
God Stats
3W - 3L
1,334 SR
Queue Stats
188W - 197L
1,549 Elo+
Solo
Osiris
Osiris
charlieismyname
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,656 Elo+
Solo
Odin
Odin
lechuzo-furtivo
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,467 SR
1,468 Elo+

VS

Team Averages
Level 52
1,517 SR
1,524 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
GroBoyy
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,596 Elo+
Solo
Amaterasu
Amaterasu
Haxx Parrow
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,486 Elo+
Solo
Jing Wei
Jing Wei
Steryotypes
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,506 Elo+
Solo
Arachne
Arachne
iamsocialyakward
Arachne
Level 27
God Stats
2W - 1L
1,585 SR
Queue Stats
88W - 104L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
7,104
646
4,742
12,567
10,790
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
14
0 / 2 / 2
7,196
654
11,023
6,869
2,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Smiten1
Scylla
14
1 / 0 / 2
8,027
730
5,983
7,276
3,527
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 1 / 1
8,494
772
15,682
18,909
19,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 6 / 0
6,217
565
873
10,025
7,056
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
4 / 1 / 5
8,072
734
9,858
8,240
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
GroBoyy
Yu Huang
13
1 / 1 / 9
7,576
689
12,013
7,666
3,369
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Haxx Parrow
Amaterasu
14
0 / 0 / 11
8,164
742
6,268
11,605
11,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Steryotypes
Jing Wei
15
4 / 2 / 6
8,046
731
12,027
6,859
3,158
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 7
8,272
752
10,082
10,114
5,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
4
Kills
11
11
Deaths
4
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
5
6.5
L
0
2
3
0.75
L
Thoth
0
2
2
0.5
W
Yu Huang
GroBoyy
Yu Huang
1
1
9
5.5
W
Amaterasu
Haxx Parrow
Amaterasu
0
0
11
5.5
L
Scylla
Smiten1
Scylla
1
0
2
2
W
Jing Wei
Steryotypes
Jing Wei
4
2
6
3.5
L
3
1
1
3.5
W
2
0
7
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,303
Damage
50,248
55,646
Taken
44,484
43,482
Mitigated
27,494
24,275
Healing
26,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,858
4,023
820
3,876
8,240
3,841
46
2,631
5,609
0
25,263
L
4,742
211
1,427
3,803
12,567
10,790
0
2,623
9,944
82
9,826
L
Thoth
11,023
594
1,264
1,843
6,869
2,894
0
1,841
5,028
28,034
0
W
Yu Huang
GroBoyy
Yu Huang
12,013
614
839
1,543
7,666
3,369
0
3,934
3,732
22,518
0
W
Amaterasu
Haxx Parrow
Amaterasu
6,268
2,314
945
7,895
11,605
11,699
0
4,900
6,705
0
11,084
L
Scylla
Smiten1
Scylla
5,983
876
2,019
4,780
7,276
3,527
0
1,437
5,839
25,309
0
W
Jing Wei
Steryotypes
Jing Wei
12,027
9,464
368
419
6,859
3,158
164
1,324
5,535
0
24,729
L
15,682
2,442
257
8,805
18,909
19,215
0
5,137
13,772
45
24,648
W
10,082
8,185
4,722
5,391
10,114
5,427
0
4,344
5,770
0
13,211
L
873
350
0
77
10,025
7,056
0
975
9,050
0
3,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,038
Gold Earned
40,130
141
Minions Killed
117
0
Camps Cleared
0
977,992
Distance Traveled
1,082,080
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,072
734
31
3
0
198,899
0
L
Tyr
7,104
646
15
1
0
223,001
4
L
Thoth
7,196
654
53
5
0
180,910
0
W
Yu Huang
7,576
689
26
2
0
211,346
0
W
Amaterasu
8,164
742
17
2
0
237,355
0
L
Scylla
8,027
730
34
3
0
203,575
2
W
Jing Wei
8,046
731
34
3
0
218,018
0
L
Osiris
8,494
772
33
3
0
229,798
0
W
Arachne
8,272
752
9
1
0
216,462
4
L
Odin
6,217
565
6
1
0
140,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role