Player Matchup

Bacchus
Bacchus
DEATHthirsty
Bacchus
Level 15
God Stats
21W - 26L
1,445 SR
Queue Stats
43W - 52L
1,308 Elo+
Party 1
Bellona
Bellona
GuyDonkey
Bellona
Level 75
God Stats
6W - 8L
1,372 SR
Queue Stats
138W - 174L
1,327 Elo+
Party 1
Medusa
Medusa
SRE--Shadow
Medusa
Level 26
God Stats
2W - 1L
1,380 SR
Queue Stats
12W - 16L
1,273 Elo+
Party 1
Team Averages
Level 39
1,399 SR
1,303 Elo+

VS

Team Averages
Level 73
1,281 SR
1,378 Elo+
Ah Puch
Ah Puch
Bodybags1879885
Ah Puch
Level 132
God Stats
4W - 10L
1,202 SR
Queue Stats
304W - 451L
1,321 Elo+
Solo
Izanami
Izanami
nicogarcia_12345
Izanami
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,637 Elo+
Solo
Nike
Nike
wurstchild
Nike
Level 38
God Stats
6W - 12L
1,142 SR
Queue Stats
29W - 50L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DEATHthirsty
Bacchus
11
3 / 1 / 9
7,428
743
3,881
5,436
5,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
GuyDonkey
Bellona
13
4 / 0 / 8
7,848
785
8,036
9,279
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
11
6 / 2 / 4
8,061
806
7,650
8,088
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
6,087
609
7,408
7,456
2,790
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 2
6,393
639
4,069
8,288
3,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 1
6,261
626
4,235
8,985
3,895
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Bacchus
DEATHthirsty
Bacchus
3
1
9
7.5
W
Bellona
GuyDonkey
Bellona
4
0
8
8
W
Medusa
6
2
4
4
L
1
6
2
0.33
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,567
Damage
15,712
22,803
Taken
24,729
16,929
Mitigated
9,843
1,766
Healing
1,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,408
240
241
1,468
7,456
2,790
0
1,422
5,832
21,512
0
W
Bacchus
DEATHthirsty
Bacchus
3,881
509
280
88
5,436
5,663
0
1,682
3,754
11,863
0
W
Bellona
GuyDonkey
Bellona
8,036
1,953
0
1,398
9,279
7,843
209
2,781
6,498
0
25,469
W
Medusa
7,650
3,452
0
0
8,088
3,423
694
3,434
4,654
0
24,630
L
4,069
2,283
16
223
8,288
3,158
0
1,418
6,692
0
16,338
L
4,235
215
0
0
8,985
3,895
0
1,294
7,439
0
11,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,337
Gold Earned
18,741
120
Minions Killed
67
6
Camps Cleared
3
570,733
Distance Traveled
429,883
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,087
609
29
3
1
120,395
1
W
Bacchus
7,428
743
20
2
0
170,642
0
W
Bellona
7,848
785
46
5
4
213,889
1
W
Medusa
8,061
806
54
5
2
186,202
0
L
Izanami
6,393
639
24
2
2
141,046
0
L
Nike
6,261
626
14
1
0
168,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role