Player Matchup

Ymir
Ymir
ArbolTreeArbre
Ymir
Level 43
God Stats
5W - 0L
1,883 SR
Queue Stats
34W - 12L
1,670 Elo+
Party 1
Ra
Ra
Itz_Suki
Ra
Level 128
God Stats
4W - 1L
1,498 SR
Queue Stats
93W - 58L
1,622 Elo+
Party 1
Bastet
Bastet
darethbale0003
Bastet
Level 26
God Stats
5W - 3L
1,495 SR
Queue Stats
67W - 23L
1,685 Elo+
Party 1
Ganesha
Ganesha
djadrianvacas
Ganesha
Level 142
God Stats
17W - 8L
1,731 SR
Queue Stats
80W - 66L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
superlolo-ESP
Danzaburou
Level 159
God Stats
10W - 3L
1,634 SR
Queue Stats
186W - 121L
1,587 Elo+
Party 1
Team Averages
Level 100
1,648 SR
1,622 Elo+

VS

Team Averages
Level 68
1,468 SR
1,355 Elo+
Cupid
Cupid
AragornLORD
Cupid
Level 123
God Stats
4W - 4L
1,565 SR
Queue Stats
137W - 132L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
Beanie_Gaming94
Jormungandr
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 98L
1,357 Elo+
Solo
Neith
Neith
Exposed Bum2700
Neith
Level 30
God Stats
6W - 8L
1,321 SR
Queue Stats
6W - 11L
1,114 Elo+
Solo
Horus
Horus
MaminCloun
Horus
Level 43
God Stats
54W - 41L
1,573 SR
Queue Stats
157W - 157L
1,433 Elo+
Party 2
Merlin
Merlin
YHTEPMEHW8231
Merlin
Level 28
God Stats
17W - 17L
1,380 SR
Queue Stats
115W - 120L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,657
589
6,262
8,500
5,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 0 / 3
7,966
613
5,057
4,182
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 0 / 3
7,967
613
6,467
10,391
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
11
0 / 0 / 7
7,136
549
4,202
8,892
6,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
superlolo-ESP
Danzaburou
13
4 / 0 / 0
7,697
592
8,074
6,453
2,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,531
425
5,089
9,228
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Beanie_Gaming94
Jormungandr
6
0 / 2 / 0
4,933
379
2,263
5,406
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 4 / 0
5,070
390
4,021
6,271
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Horus
7
0 / 4 / 0
5,127
394
2,960
14,704
7,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 3 / 0
5,663
436
3,700
6,749
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
15
Kills
0
0
Deaths
15
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
0
5
4.5
L
Jormungandr
Beanie_Gaming94
Jormungandr
0
2
0
0
L
0
4
0
0
W
3
0
3
4.5
L
Horus
0
4
0
0
L
0
3
0
0
W
6
0
3
7.5
W
Ganesha
0
0
7
3.5
W
Danzaburou
superlolo-ESP
Danzaburou
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
18,033
38,418
Taken
42,358
19,917
Mitigated
16,618
20,353
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,089
2,907
1,197
3,582
9,228
2,625
0
2,099
7,032
0
40,094
W
6,262
1,812
0
2,972
8,500
5,440
486
1,178
7,322
52,560
0
L
Jormungandr
Beanie_Gaming94
Jormungandr
2,263
1,534
0
1,000
5,406
2,170
182
1,546
3,753
22,220
0
L
4,021
1,428
0
524
6,271
2,144
291
3,346
2,601
0
25,674
W
5,057
422
782
2,483
4,182
1,841
531
2,118
2,064
72,317
0
L
Horus
2,960
1,337
2,502
3,507
14,704
7,005
0
3,747
10,957
0
9,318
L
3,700
122
0
500
6,749
2,674
0
3,745
2,955
37,426
0
W
6,467
1,955
0
6,670
10,391
3,933
139
1,716
8,675
0
53,759
W
Ganesha
4,202
569
0
2,744
8,892
6,135
554
951
7,359
24,576
2,212
W
Danzaburou
superlolo-ESP
Danzaburou
8,074
5,756
0
4,702
6,453
2,568
850
0
6,453
0
59,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
26,324
445
Minions Killed
212
0
Camps Cleared
0
1,271,170
Distance Traveled
1,037,773
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,531
425
68
5
0
208,518
0
W
Ymir
7,657
589
83
6
0
243,087
2
L
Jormungandr
4,933
379
38
3
0
139,756
0
L
Neith
5,070
390
29
2
0
227,870
0
W
Ra
7,966
613
144
11
0
279,966
0
L
Horus
5,127
394
12
1
0
256,209
1
L
Merlin
5,663
436
65
5
0
205,420
0
W
Bastet
7,967
613
96
7
0
278,169
0
W
Ganesha
7,136
549
0
0
0
245,022
3
W
Danzaburou
7,697
592
122
9
0
224,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role