Player Matchup

Chiron
Chiron
Chriket
Chiron
Level 112
God Stats
5W - 3L
1,794 SR
Queue Stats
193W - 227L
1,474 Elo+
Solo
Anubis
Anubis
EruWarrior
Anubis
Level 122
God Stats
1W - 1L
1,958 SR
Queue Stats
50W - 48L
1,448 Elo+
Party 1
Bellona
Bellona
L1tR187
Bellona
Level 160
God Stats
11W - 4L
1,623 SR
Queue Stats
442W - 450L
1,489 Elo+
Solo
Maui
Maui
MrTurtleBQ
Maui
Level 119
God Stats
2W - 1L
1,183 SR
Queue Stats
132W - 125L
1,535 Elo+
Solo
Ah Puch
Ah Puch
TaskiranElPutas
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,448 Elo+
Party 1
Team Averages
Level 128
1,612 SR
1,479 Elo+

VS

Team Averages
Level 134
1,546 SR
1,499 Elo+
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Audio-LV-
Medusa
Level 102
God Stats
2W - 1L
1,442 SR
Queue Stats
142W - 120L
1,502 Elo+
Solo
Fenrir
Fenrir
MikolajSzostek24
Fenrir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 172L
1,507 Elo+
Solo
Janus
Janus
morguldar
Janus
Level 157
God Stats
1W - 2L
1,730 SR
Queue Stats
103W - 112L
1,484 Elo+
Solo
Chaac
Chaac
АkeLLa
Chaac
Level 149
God Stats
0W - 2L
1,558 SR
Queue Stats
72W - 77L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chriket
Chiron
19
5 / 2 / 18
11,257
750
17,571
16,764
8,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
EruWarrior
Anubis
18
6 / 2 / 13
11,256
750
10,124
13,969
8,222
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
L1tR187
Bellona
19
6 / 2 / 18
11,304
754
12,151
19,993
26,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
1 / 3 / 24
11,169
745
8,377
19,045
25,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 1 / 15
12,096
806
23,050
12,026
7,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 6 / 5
10,392
693
12,635
14,351
6,772
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Audio-LV-
Medusa
17
1 / 5 / 6
9,381
625
11,211
12,478
5,695
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 2
8,557
570
2,771
12,863
7,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
morguldar
Janus
20
3 / 5 / 4
11,840
789
20,875
11,989
6,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
АkeLLa
Chaac
15
2 / 7 / 4
8,962
597
15,736
21,910
23,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
28
Kills
10
10
Deaths
28
88
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
6
5
0.75
L
Medusa
Audio-LV-
Medusa
1
5
6
0.8
W
Chiron
Chriket
Chiron
5
2
18
7
W
Anubis
EruWarrior
Anubis
6
2
13
6.25
W
Bellona
L1tR187
Bellona
6
2
18
7.5
L
2
5
2
0.6
W
1
3
24
4.33
W
10
1
15
17.5
L
Janus
morguldar
Janus
3
5
4
1
L
Chaac
АkeLLa
Chaac
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,273
Damage
63,228
81,797
Taken
73,591
75,614
Mitigated
49,640
35,113
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
12,635
300
258
1,937
14,351
6,772
0
8,564
5,787
17,331
0
L
Medusa
Audio-LV-
Medusa
11,211
2,999
1,697
1,664
12,478
5,695
0
7,947
4,531
0
30,112
W
Chiron
Chriket
Chiron
17,571
6,876
2,578
5,606
16,764
8,325
3,695
7,740
8,985
0
39,877
W
Anubis
EruWarrior
Anubis
10,124
1,637
5,883
6,110
13,969
8,222
990
7,629
6,340
32,466
0
W
Bellona
L1tR187
Bellona
12,151
3,637
2,089
3,789
19,993
26,998
728
7,884
12,109
0
27,417
L
2,771
163
1,431
2,709
12,863
7,193
0
5,404
7,459
0
3,529
W
8,377
909
1,298
2,644
19,045
25,034
178
6,117
12,928
11,073
0
W
23,050
2,040
508
4,608
12,026
7,035
1,110
4,101
7,925
35,327
0
L
Janus
morguldar
Janus
20,875
781
600
1,490
11,989
6,005
0
7,440
4,549
53,054
0
L
Chaac
АkeLLa
Chaac
15,736
1,801
427
5,365
21,910
23,975
0
12,196
9,714
0
25,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,082
Gold Earned
49,132
165
Minions Killed
166
0
Camps Cleared
0
1,471,121
Distance Traveled
1,255,057
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,392
693
21
1
0
270,497
0
L
Medusa
9,381
625
34
2
0
262,718
1
W
Chiron
11,257
750
46
3
0
283,377
2
W
Anubis
11,256
750
53
4
0
282,504
5
W
Bellona
11,304
754
27
2
0
316,446
3
L
Fenrir
8,557
570
6
0
0
191,239
1
W
Maui
11,169
745
11
1
0
282,349
0
W
Ah Puch
12,096
806
28
2
0
306,445
2
L
Janus
11,840
789
89
6
0
255,628
5
L
Chaac
8,962
597
16
1
0
274,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role