Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Gold V
Airaam
Hera
Gold V
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 27L
1,511 MMR
Party 1
Ne Zha
Ne Zha
Silver I
BakasuraGTI
Ne Zha
Silver I
Level 154
God Stats
5W - 5L
1,314 SR
Queue Stats
276W - 284L
1,322 MMR
Solo
Horus
Horus
Gold V
Chorin
Horus
Gold V
Level 158
God Stats
4W - 0L
1,647 SR
Queue Stats
109W - 122L
1,315 MMR
Party 1
Tiamat
Tiamat
Gold III
CnC Detailer
Tiamat
Gold III
Level 87
God Stats
30W - 23L
1,502 SR
Queue Stats
275W - 278L
1,369 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,493 SR
1,403 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,576 SR
1,399 MMR
Shiva
Shiva
Gold III
 
Shiva
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Gold IV
Ensiive
Lancelot
Gold IV
Level 158
God Stats
7W - 16L
1,416 SR
Queue Stats
256W - 270L
1,311 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Feniz24
Baron Samedi
Silver III
Level 121
God Stats
2W - 2L
1,851 SR
Queue Stats
13W - 15L
1,375 MMR
Party 2
Hou Yi
Hou Yi
Silver III
NicoTex
Hou Yi
Silver III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,546 MMR
Party 2
Poseidon
Poseidon
Silver I
changxianzhe
Poseidon
Silver I
Level 160
God Stats
87W - 65L
1,612 SR
Queue Stats
727W - 743L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
3 / 0 / 2
3,908
782
3,257
3,804
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hera
Airaam
Hera
7
1 / 1 / 1
3,938
788
1,640
1,177
354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
5
1 / 1 / 2
3,443
689
1,073
3,757
972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Chorin
Horus
5
1 / 1 / 3
3,754
751
2,004
4,209
1,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
6
1 / 0 / 0
3,633
727
1,553
2,285
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
MulanLokiHades

VS

Bans
Ao KuangCabrakanNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
5
2 / 1 / 0
3,465
693
1,551
3,803
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Ensiive
Lancelot
6
0 / 1 / 0
3,439
688
1,597
3,435
1,146
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
Feniz24
Baron Samedi
6
0 / 1 / 1
3,420
684
270
2,170
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
NicoTex
Hou Yi
5
1 / 1 / 0
3,208
642
1,535
2,202
343
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
changxianzhe
Poseidon
2
0 / 3 / 0
2,603
521
827
2,910
397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
3
3
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
2
4
L
Shiva
 
Shiva
2
1
0
2
W
Hera
Airaam
Hera
1
1
1
1.5
W
Ne Zha
1
1
2
2
W
Horus
Chorin
Horus
1
1
3
2.5
W
Tiamat
1
0
0
1
L
Lancelot
Ensiive
Lancelot
0
1
0
0
L
Baron Samedi
Feniz24
Baron Samedi
0
1
1
0.5
L
Hou Yi
NicoTex
Hou Yi
1
1
0
1
L
Poseidon
changxianzhe
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,527
Damage
5,780
15,232
Taken
14,520
4,434
Mitigated
4,162
6,426
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,257
2,689
0
1,781
3,804
892
0
311
3,493
0
14,796
L
Shiva
 
Shiva
1,551
574
0
1,504
3,803
1,351
0
83
3,720
0
11,642
W
Hera
Airaam
Hera
1,640
543
0
0
1,177
354
0
270
907
20,988
0
W
Ne Zha
1,073
149
0
515
3,757
972
0
0
3,757
0
11,101
W
Horus
Chorin
Horus
2,004
878
796
2,179
4,209
1,276
0
516
3,693
0
8,749
W
Tiamat
1,553
494
0
1,155
2,285
940
0
0
2,285
15,773
0
L
Lancelot
Ensiive
Lancelot
1,597
622
0
1,107
3,435
1,146
0
1,377
1,914
0
17,353
L
Baron Samedi
Feniz24
Baron Samedi
270
37
0
595
2,170
925
0
1,589
581
16,056
0
L
Hou Yi
NicoTex
Hou Yi
1,535
858
0
700
2,202
343
0
0
2,202
0
11,228
L
Poseidon
changxianzhe
Poseidon
827
263
0
190
2,910
397
0
0
2,910
4,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,676
Gold Earned
16,135
152
Minions Killed
123
0
Camps Cleared
0
474,155
Distance Traveled
471,170
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,908
782
34
7
0
81,773
0
L
Shiva
3,465
693
27
5
0
114,225
1
W
Hera
3,938
788
45
9
0
98,605
2
W
Ne Zha
3,443
689
24
5
0
93,942
2
W
Horus
3,754
751
8
2
0
111,632
2
W
Tiamat
3,633
727
41
8
0
88,203
2
L
Lancelot
3,439
688
36
7
0
99,969
0
L
Baron Samedi
3,420
684
35
7
0
106,570
0
L
Hou Yi
3,208
642
16
3
0
93,702
1
L
Poseidon
2,603
521
9
2
0
56,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role