Player Matchup

Shiva
Shiva
Isseur
Shiva
Level 115
God Stats
4W - 4L
1,569 SR
Queue Stats
65W - 73L
1,462 Elo+
Solo
Tiamat
Tiamat
JoshuaColossus
Tiamat
Level 160
God Stats
2W - 6L
1,432 SR
Queue Stats
134W - 151L
1,571 Elo+
Solo
Thor
Thor
Ongula
Thor
Level 35
God Stats
1W - 0L
1,487 SR
Queue Stats
12W - 14L
1,466 Elo+
Solo
Artio
Artio
erijasiqi2003
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,556 Elo+
Solo
Skadi
Skadi
nomebanees
Skadi
Level 81
God Stats
9W - 6L
1,420 SR
Queue Stats
308W - 326L
1,582 Elo+
Solo
Team Averages
Level 100
1,481 SR
1,527 Elo+

VS

Team Averages
Level 106
1,510 SR
1,457 Elo+
Medusa
Medusa
GreetingsPičo
Medusa
Level 22
God Stats
0W - 1L
1,555 SR
Queue Stats
11W - 20L
1,374 Elo+
Party 1
Nox
Nox
Saphilol
Nox
Level 147
God Stats
5W - 10L
1,540 SR
Queue Stats
117W - 140L
1,407 Elo+
Solo
Ymir
Ymir
SleepyFM
Ymir
Level 109
God Stats
4W - 4L
1,465 SR
Queue Stats
257W - 245L
1,453 Elo+
Party 1
Freya
Freya
TheNewN1K1
Freya
Level 127
God Stats
0W - 3L
1,553 SR
Queue Stats
118W - 122L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Tiberio2
Gilgamesh
Level 127
God Stats
1W - 3L
1,437 SR
Queue Stats
256W - 257L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Isseur
Shiva
17
3 / 1 / 13
9,951
765
16,203
15,057
11,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 0 / 9
9,622
740
15,821
6,499
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Ongula
Thor
17
4 / 1 / 9
9,706
747
10,538
12,220
5,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 1 / 10
9,719
748
7,118
17,970
20,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
18
6 / 4 / 6
10,342
796
11,790
15,734
7,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,386
722
14,116
15,149
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 2 / 1
8,805
677
7,351
8,628
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
15
1 / 3 / 4
9,409
724
5,630
17,349
20,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
16
1 / 5 / 2
9,165
705
8,272
13,641
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Tiberio2
Gilgamesh
14
0 / 3 / 4
9,160
705
9,488
17,492
13,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
17
Kills
7
7
Deaths
17
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
W
Shiva
Isseur
Shiva
3
1
13
9.5
W
3
0
9
7.5
W
Thor
Ongula
Thor
4
1
9
8.5
L
2
2
1
1.25
L
Ymir
1
3
4
1
L
Freya
1
5
2
0.4
L
Gilgamesh
Tiberio2
Gilgamesh
0
3
4
0.67
W
1
1
10
6
W
Skadi
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,470
Damage
44,857
67,480
Taken
72,259
49,294
Mitigated
52,756
17,885
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,116
6,582
0
2,858
15,149
7,347
236
7,159
7,990
0
32,016
W
Shiva
Isseur
Shiva
16,203
1,495
583
5,070
15,057
11,154
139
5,146
9,911
0
37,979
W
15,821
882
0
2,417
6,499
4,415
671
1,721
4,778
35,610
0
W
Thor
Ongula
Thor
10,538
1,233
0
480
12,220
5,953
739
4,388
7,832
0
34,048
L
7,351
858
0
768
8,628
4,274
0
2,696
5,932
35,001
0
L
Ymir
5,630
1,065
0
1,897
17,349
20,714
64
5,205
12,144
20,299
0
L
Freya
8,272
2,723
0
2,932
13,641
6,740
306
3,924
9,717
28,390
0
L
Gilgamesh
Tiberio2
Gilgamesh
9,488
2,006
1,676
2,199
17,492
13,681
0
4,024
13,468
0
25,343
W
7,118
339
1,955
6,880
17,970
20,317
29
4,764
13,206
22,755
0
W
Skadi
11,790
4,885
0
500
15,734
7,455
1,429
5,234
10,500
74
42,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
45,925
233
Minions Killed
230
0
Camps Cleared
0
1,398,311
Distance Traveled
1,231,829
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,386
722
41
3
0
252,414
3
W
Shiva
9,951
765
43
3
0
278,211
0
W
Tiamat
9,622
740
37
3
0
271,430
2
W
Thor
9,706
747
60
5
0
286,911
4
L
Nox
8,805
677
65
5
0
257,287
2
L
Ymir
9,409
724
41
3
0
246,407
3
L
Freya
9,165
705
46
4
0
210,442
1
L
Gilgamesh
9,160
705
37
3
0
265,279
1
W
Artio
9,719
748
22
2
0
297,186
1
W
Skadi
10,342
796
71
5
0
264,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role