Player Matchup

Tyr
Tyr
DKFSAssassin
Tyr
Level 68
God Stats
1W - 1L
1,624 SR
Queue Stats
21W - 26L
1,388 Elo+
Party 1
Odin
Odin
Ipugplayz
Odin
Level 86
God Stats
12W - 10L
1,563 SR
Queue Stats
44W - 65L
1,375 Elo+
Solo
Cabrakan
Cabrakan
KHForeteller
Cabrakan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,457 Elo+
Party 1
Nemesis
Nemesis
Nolmader
Nemesis
Level 46
God Stats
3W - 5L
1,572 SR
Queue Stats
56W - 77L
1,354 Elo+
Party 1
Hades
Hades
Rhed Queen
Hades
Level 160
God Stats
53W - 37L
1,635 SR
Queue Stats
108W - 111L
1,510 Elo+
Solo
Team Averages
Level 77
1,579 SR
1,417 Elo+

VS

Team Averages
Level 86
1,573 SR
1,445 Elo+
Pele
Pele
OblongCosine123
Pele
Level 105
God Stats
8W - 1L
1,577 SR
Queue Stats
104W - 79L
1,447 Elo+
Solo
Ishtar
Ishtar
The Valkyrie587
Ishtar
Level 105
God Stats
1W - 2L
1,670 SR
Queue Stats
40W - 29L
1,654 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The angry4596
Cu Chulainn
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 20L
1,289 Elo+
Party 2
Sol
Sol
TurretsFTW
Sol
Level 128
God Stats
2W - 3L
1,313 SR
Queue Stats
130W - 125L
1,394 Elo+
Solo
Cerberus
Cerberus
xDWxWolfy
Cerberus
Level 69
God Stats
2W - 1L
1,805 SR
Queue Stats
97W - 104L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 7
12,886
477
10,522
26,343
34,180
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
20
6 / 1 / 12
13,933
516
18,865
20,908
26,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
KHForeteller
Cabrakan
20
21 / 2 / 9
15,385
570
37,311
24,764
19,170
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Nolmader
Nemesis
20
1 / 2 / 9
12,845
476
8,203
24,805
12,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
20
7 / 2 / 15
13,918
515
26,946
23,925
15,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 12 / 6
10,571
392
15,525
31,746
15,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 5 / 3
12,378
458
16,764
20,854
9,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
The angry4596
Cu Chulainn
17
1 / 6 / 3
11,209
415
16,198
24,301
21,066
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 8 / 6
12,069
447
13,818
26,146
15,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
xDWxWolfy
Cerberus
16
2 / 7 / 6
11,176
414
13,299
35,837
35,555
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
38
Kills
9
9
Deaths
38
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Odin
6
1
12
12
W
Cabrakan
KHForeteller
Cabrakan
21
2
9
12.75
W
Nemesis
Nolmader
Nemesis
1
2
9
2.75
L
1
12
6
0.33
W
Hades
7
2
15
7.25
L
3
5
3
0.9
L
Cu Chulainn
The angry4596
Cu Chulainn
1
6
3
0.42
L
2
8
6
0.63
L
Cerberus
xDWxWolfy
Cerberus
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,847
Damage
75,604
120,745
Taken
138,884
107,192
Mitigated
97,172
36,695
Healing
35,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,522
632
0
7,429
26,343
34,180
0
1,497
24,846
0
82,474
W
Odin
18,865
3,306
832
1,468
20,908
26,423
1,689
7,171
13,737
13,037
70,500
W
Cabrakan
KHForeteller
Cabrakan
37,311
4,981
0
9,641
24,764
19,170
0
5,131
19,633
120,903
3,169
W
Nemesis
Nolmader
Nemesis
8,203
3,594
0
3,932
24,805
12,293
0
3,790
21,015
0
151,760
L
15,525
3,634
514
3,566
31,746
15,592
0
12,783
18,963
0
98,375
W
Hades
26,946
3,589
1,709
11,684
23,925
15,126
2,639
8,943
14,982
113,760
0
L
16,764
12,061
0
8,256
20,854
9,481
502
12,030
8,824
0
89,074
L
Cu Chulainn
The angry4596
Cu Chulainn
16,198
3,276
0
412
24,301
21,066
366
8,159
16,142
0
76,178
L
13,818
3,348
0
8,938
26,146
15,478
1,028
16,003
10,143
86,739
9,483
L
Cerberus
xDWxWolfy
Cerberus
13,299
1,681
174
14,060
35,837
35,555
125
17,681
17,701
61,054
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,967
Gold Earned
57,403
709
Minions Killed
637
0
Camps Cleared
0
2,610,196
Distance Traveled
2,281,013
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,886
477
140
5
0
507,735
2
W
Odin
13,933
516
112
4
0
531,656
0
W
Cabrakan
15,385
570
128
5
0
481,966
8
W
Nemesis
12,845
476
170
6
0
608,545
2
L
Pele
10,571
392
122
5
0
487,612
0
W
Hades
13,918
515
159
6
0
480,294
12
L
Ishtar
12,378
458
126
5
0
442,498
3
L
Cu Chulainn
11,209
415
108
4
0
458,852
1
L
Sol
12,069
447
137
5
0
438,515
7
L
Cerberus
11,176
414
144
5
0
453,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role