Player Matchup

Athena
Athena
Ashyneck6841
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,596 Elo+
Party 1
Sol
Sol
GucciGoatskin
Sol
Level 152
God Stats
1W - 0L
1,482 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 1
Erlang Shen
Erlang Shen
KingGeorgelll
Erlang Shen
Level 81
God Stats
1W - 0L
1,456 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 1
King Arthur
King Arthur
MinckyM00n
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,289 Elo+
Party 1
Skadi
Skadi
YoPlugPrincess
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,394 Elo+
Solo
Team Averages
Level 79
1,487 SR
1,545 Elo+

VS

Team Averages
Level 40
1,541 SR
1,508 Elo+
Heimdallr
Heimdallr
DeutschFrank
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FiberSprite
Morgan Le Fay
Level 98
God Stats
3W - 3L
1,474 SR
Queue Stats
160W - 173L
1,514 Elo+
Solo
Chiron
Chiron
Steryotypes
Chiron
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 29L
1,534 Elo+
Solo
Vulcan
Vulcan
iamsocialyakward
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 104L
1,528 Elo+
Solo
Tiamat
Tiamat
lio_0503
Tiamat
Level 18
God Stats
1W - 1L
1,729 SR
Queue Stats
15W - 22L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 3 / 8
8,652
721
5,655
14,928
15,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 10
10,106
842
23,237
13,199
6,667
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
KingGeorgelll
Erlang Shen
14
3 / 5 / 9
8,406
701
9,042
14,981
8,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
MinckyM00n
King Arthur
16
4 / 4 / 9
9,371
781
9,426
18,921
17,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 3 / 12
8,536
711
9,019
10,262
5,127
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeutschFrank
Heimdallr
15
4 / 4 / 10
9,029
752
15,149
13,423
8,715
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
FiberSprite
Morgan Le Fay
12
1 / 4 / 12
7,762
647
10,951
13,434
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
19
7 / 1 / 9
10,675
890
18,287
7,224
3,801
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 8
7,570
631
9,830
8,350
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
lio_0503
Tiamat
16
4 / 3 / 9
9,114
760
11,701
16,203
26,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
64
16
Kills
16
16
Deaths
16
48
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Athena
2
3
8
2
L
Heimdallr
DeutschFrank
Heimdallr
4
4
10
2.25
L
Morgan Le Fay
FiberSprite
Morgan Le Fay
1
4
12
1.75
W
6
1
10
11
W
Erlang Shen
KingGeorgelll
Erlang Shen
3
5
9
1.5
W
King Arthur
MinckyM00n
King Arthur
4
4
9
2.13
L
Chiron
7
1
9
11.5
W
1
3
12
2.33
L
0
4
8
1
L
Tiamat
lio_0503
Tiamat
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,379
Damage
65,918
72,291
Taken
58,634
54,132
Mitigated
49,346
26,163
Healing
26,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,655
1,286
776
2,967
14,928
15,815
54
6,810
7,524
7,655
0
L
Heimdallr
DeutschFrank
Heimdallr
15,149
7,371
1,838
3,349
13,423
8,715
0
6,047
7,376
0
25,492
L
Morgan Le Fay
FiberSprite
Morgan Le Fay
10,951
1,910
1,726
3,092
13,434
6,490
0
6,332
7,102
17,643
0
W
23,237
8,057
2,016
8,353
13,199
6,667
258
5,555
7,289
52,391
0
W
Erlang Shen
KingGeorgelll
Erlang Shen
9,042
4,595
882
3,228
14,981
8,883
0
5,700
8,896
0
11,530
W
King Arthur
MinckyM00n
King Arthur
9,426
1,268
1,157
3,167
18,921
17,640
0
9,362
9,101
0
18,858
L
Chiron
18,287
7,070
2,430
2,829
7,224
3,801
0
3,562
3,662
0
37,851
W
9,019
3,400
1,193
2,424
10,262
5,127
220
4,386
5,561
0
26,298
L
9,830
3,589
1,887
1,613
8,350
4,045
0
4,444
3,906
16,185
0
L
Tiamat
lio_0503
Tiamat
11,701
1,057
1,551
6,050
16,203
26,295
0
8,507
7,696
20,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
44,150
156
Minions Killed
132
0
Camps Cleared
0
1,302,878
Distance Traveled
1,075,963
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,652
721
5
0
0
261,587
0
L
Heimdallr
9,029
752
31
3
0
206,711
0
L
Morgan Le Fay
7,762
647
14
1
0
229,041
1
W
Sol
10,106
842
82
7
0
283,399
0
W
Erlang Shen
8,406
701
2
0
0
269,634
2
W
King Arthur
9,371
781
26
2
0
264,266
1
L
Chiron
10,675
890
49
4
0
241,870
1
W
Skadi
8,536
711
41
3
0
223,992
3
L
Vulcan
7,570
631
22
2
0
179,024
3
L
Tiamat
9,114
760
16
1
0
219,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role