Player Matchup

Ao Kuang
Ao Kuang
SemperInvictaAsO
Ao Kuang
Level 34
God Stats
0W - 2L
1,699 SR
Queue Stats
12W - 25L
1,159 Elo+
Party 2
Ishtar
Ishtar
SweetSphinx
Ishtar
Level 38
God Stats
1W - 3L
1,265 SR
Queue Stats
2W - 12L
1,130 Elo+
Party 2
Geb
Geb
WitchWaddles
Geb
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 168L
1,251 Elo+
Solo
Team Averages
Level 66
1,488 SR
1,180 Elo+

VS

Team Averages
Level 80
1,470 SR
1,177 Elo+
Fenrir
Fenrir
Cd_0f-Angels777
Fenrir
Level 97
God Stats
12W - 8L
1,543 SR
Queue Stats
86W - 140L
1,273 Elo+
Party 1
Cthulhu
Cthulhu
Nightglow_Gamers
Cthulhu
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 16L
1,024 Elo+
Party 1
Cernunnos
Cernunnos
SnakyOstrich7
Cernunnos
Level 133
God Stats
9W - 14L
1,368 SR
Queue Stats
102W - 133L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
10,261
684
20,239
19,648
9,992
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
15
2 / 6 / 4
9,731
649
9,472
11,127
5,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
7,190
479
56
3,992
1,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
11,171
745
9,145
12,826
7,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 9
9,928
662
8,411
19,039
17,243
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
SnakyOstrich7
Cernunnos
15
5 / 3 / 3
11,098
740
11,012
14,988
6,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
12
12
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
W
1
2
9
2.75
L
6
3
2
2.33
W
Cernunnos
SnakyOstrich7
Cernunnos
5
3
3
2.17
L
Ishtar
2
6
4
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,767
Damage
28,568
34,767
Taken
46,853
17,507
Mitigated
31,139
7,511
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,145
1,791
0
3,563
12,826
7,130
980
7,075
5,751
81
39,796
W
8,411
1,041
178
4,824
19,039
17,243
29
7,615
11,424
24,600
0
L
20,239
6,668
113
7,368
19,648
9,992
0
4,780
14,868
37,678
0
W
Cernunnos
SnakyOstrich7
Cernunnos
11,012
5,062
219
3,711
14,988
6,766
1,918
6,192
8,796
0
38,905
L
Ishtar
9,472
5,013
0
0
11,127
5,648
78
3,534
7,593
0
40,285
L
56
56
0
30
3,992
1,867
0
596
3,396
1,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
32,197
116
Minions Killed
147
2
Camps Cleared
10
526,163
Distance Traveled
767,523
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,171
745
50
3
7
269,709
1
W
Cthulhu
9,928
662
25
2
0
253,689
0
L
Ao Kuang
10,261
684
46
3
2
252,035
3
W
Cernunnos
11,098
740
72
5
3
244,125
1
L
Ishtar
9,731
649
68
5
0
183,808
0
L
Geb
7,190
479
2
0
0
90,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role