Player Matchup

Poseidon
Poseidon
AoJuang
Poseidon
Level 116
God Stats
0W - 3L
1,193 SR
Queue Stats
74W - 74L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Matchum
Sun Wukong
Level 31
God Stats
1W - 5L
1,500 SR
Queue Stats
55W - 60L
1,365 Elo+
Solo
Loki
Loki
QuinnusGsus
Loki
Level 89
God Stats
8W - 6L
1,571 SR
Queue Stats
141W - 146L
1,458 Elo+
Solo
Bacchus
Bacchus
Zerosnear
Bacchus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 83L
1,411 Elo+
Solo
Cupid
Cupid
itchyfoal800799
Cupid
Level 88
God Stats
8W - 4L
1,641 SR
Queue Stats
92W - 104L
1,432 Elo+
Solo
Team Averages
Level 76
1,481 SR
1,436 Elo+

VS

Team Averages
Level 97
1,494 SR
1,515 Elo+
Scylla
Scylla
ContinuousCohort
Scylla
Level 150
God Stats
2W - 2L
1,639 SR
Queue Stats
106W - 102L
1,585 Elo+
Party 2
Charybdis
Charybdis
EndlessLegion
Charybdis
Level 142
God Stats
3W - 0L
1,692 SR
Queue Stats
84W - 86L
1,529 Elo+
Party 2
Maui
Maui
MarcelisWallis
Maui
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,635 Elo+
Party 2
Tyr
Tyr
Vinix777
Tyr
Level 46
God Stats
1W - 2L
1,284 SR
Queue Stats
147W - 168L
1,410 Elo+
Party 1
Jormungandr
Jormungandr
funkie munkie10
Jormungandr
Level 106
God Stats
4W - 5L
1,354 SR
Queue Stats
187W - 201L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AoJuang
Poseidon
17
4 / 5 / 1
10,756
489
14,222
15,683
6,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Matchum
Sun Wukong
16
1 / 1 / 6
10,228
465
14,674
24,420
21,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 2 / 1
10,080
458
8,193
15,058
6,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Zerosnear
Bacchus
14
1 / 2 / 4
9,244
420
7,425
15,580
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 5 / 1
10,112
460
8,959
18,192
6,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 3
12,405
564
13,852
10,249
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
EndlessLegion
Charybdis
19
3 / 1 / 4
12,029
547
14,496
16,205
7,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 2 / 10
10,016
455
5,332
18,096
21,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 7 / 3
10,185
463
5,792
20,379
9,508
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Jormungandr
funkie munkie10
Jormungandr
17
2 / 2 / 4
11,288
513
23,021
23,108
15,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
11
Kills
14
15
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AoJuang
Poseidon
4
5
1
0.9
W
6
0
3
7.5
W
Charybdis
EndlessLegion
Charybdis
3
1
4
5
W
0
2
10
2.5
L
Sun Wukong
Matchum
Sun Wukong
1
1
6
4
L
4
2
1
2.25
W
3
7
3
0.64
L
Bacchus
Zerosnear
Bacchus
1
2
4
1.5
W
Jormungandr
funkie munkie10
Jormungandr
2
2
4
2
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,473
Damage
62,493
88,933
Taken
88,037
61,033
Mitigated
59,180
25,915
Healing
22,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AoJuang
Poseidon
14,222
2,435
0
2,211
15,683
6,950
0
8,145
7,538
111,228
0
W
13,852
1,532
0
1,528
10,249
4,844
1,514
3,270
6,855
126,054
0
W
Charybdis
EndlessLegion
Charybdis
14,496
6,208
0
6,438
16,205
7,707
680
1,897
14,306
0
128,455
W
5,332
1,169
0
2,384
18,096
21,621
54
5,878
12,041
23,494
586
L
Sun Wukong
Matchum
Sun Wukong
14,674
3,419
0
9,581
24,420
21,517
0
17,098
7,322
0
76,262
L
8,193
2,540
0
5,095
15,058
6,260
0
4,859
10,199
0
67,559
W
5,792
815
0
5,586
20,379
9,508
0
6,346
13,795
0
57,848
L
Bacchus
Zerosnear
Bacchus
7,425
962
0
2,812
15,580
19,546
0
9,008
6,572
32,992
0
W
Jormungandr
funkie munkie10
Jormungandr
23,021
8,246
0
6,444
23,108
15,500
1,030
3,677
19,393
101,267
0
L
8,959
4,815
65
6,151
18,192
6,760
0
3,547
14,645
0
82,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,420
Gold Earned
55,923
581
Minions Killed
659
0
Camps Cleared
0
2,158,205
Distance Traveled
2,069,623
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,756
489
164
7
0
426,426
6
W
Scylla
12,405
564
194
9
0
430,441
8
W
Charybdis
12,029
547
192
9
0
426,843
8
W
Maui
10,016
455
36
2
0
426,840
3
L
Sun Wukong
10,228
465
132
6
0
440,353
4
L
Loki
10,080
458
111
5
0
451,442
4
W
Tyr
10,185
463
81
4
0
402,680
0
L
Bacchus
9,244
420
40
2
0
437,044
2
W
Jormungandr
11,288
513
156
7
0
382,819
1
L
Cupid
10,112
460
134
6
0
402,940
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role