Player Matchup

Maui
Maui
Conesnail
Maui
Level 108
God Stats
8W - 8L
1,569 SR
Queue Stats
193W - 197L
1,481 Elo+
Party 1
Thoth
Thoth
GruGrulainn
Thoth
Level 125
God Stats
3W - 2L
1,597 SR
Queue Stats
45W - 46L
1,502 Elo+
Party 1
Neith
Neith
Rematch
Neith
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 47L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
Viktork15
Guan Yu
Level 15
God Stats
1W - 3L
1,208 SR
Queue Stats
6W - 9L
1,400 Elo+
Party 1
Lancelot
Lancelot
Wilsunny
Lancelot
Level 96
God Stats
9W - 8L
1,517 SR
Queue Stats
161W - 157L
1,503 Elo+
Party 1
Team Averages
Level 99
1,478 SR
1,480 Elo+

VS

Team Averages
Level 67
1,511 SR
1,458 Elo+
Fenrir
Fenrir
DIE7GO7
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,466 Elo+
Party 2
Artemis
Artemis
MiGray
Artemis
Level 68
God Stats
1W - 1L
1,614 SR
Queue Stats
40W - 49L
1,438 Elo+
Solo
Discordia
Discordia
Ongula
Discordia
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,498 Elo+
Solo
Bacchus
Bacchus
RamboKeisari
Bacchus
Level 89
God Stats
2W - 1L
1,438 SR
Queue Stats
50W - 62L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Ruben-R-G
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
3 / 0 / 16
10,733
767
6,263
13,211
17,264
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 3 / 9
10,709
765
12,887
12,466
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Rematch
Neith
19
9 / 3 / 8
11,872
848
18,263
16,165
9,590
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Viktork15
Guan Yu
17
4 / 5 / 10
10,599
757
7,241
13,222
11,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Wilsunny
Lancelot
18
5 / 2 / 9
11,127
795
14,493
14,247
12,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DIE7GO7
Fenrir
16
2 / 4 / 6
9,324
666
6,973
12,158
5,474
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
MiGray
Artemis
15
1 / 10 / 7
9,299
664
11,745
17,573
7,022
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Ongula
Discordia
16
0 / 4 / 8
9,578
684
11,445
6,686
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
RamboKeisari
Bacchus
17
6 / 4 / 2
10,144
725
12,725
17,436
14,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Ruben-R-G
Sun Wukong
17
4 / 3 / 8
10,394
742
9,258
13,883
13,225
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
44
25
Kills
13
13
Deaths
25
52
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Maui
3
0
16
11
L
Fenrir
DIE7GO7
Fenrir
2
4
6
1.25
W
4
3
9
2.83
L
Artemis
MiGray
Artemis
1
10
7
0.45
L
Discordia
Ongula
Discordia
0
4
8
1
L
Bacchus
RamboKeisari
Bacchus
6
4
2
1.75
W
Neith
Rematch
Neith
9
3
8
4.33
L
Sun Wukong
Ruben-R-G
Sun Wukong
4
3
8
2.67
W
Guan Yu
Viktork15
Guan Yu
4
5
10
1.8
W
Lancelot
Wilsunny
Lancelot
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,147
Damage
52,146
69,311
Taken
67,736
56,440
Mitigated
42,577
19,752
Healing
11,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
6,263
1,285
0
2,970
13,211
17,264
703
4,423
8,568
11,317
0
L
Fenrir
DIE7GO7
Fenrir
6,973
1,465
0
1,638
12,158
5,474
0
3,421
8,737
0
20,887
W
12,887
1,539
0
1,345
12,466
6,110
1,408
5,054
7,316
55,316
0
L
Artemis
MiGray
Artemis
11,745
4,718
584
1,718
17,573
7,022
1,176
3,010
14,518
0
26,710
L
Discordia
Ongula
Discordia
11,445
582
0
261
6,686
2,342
390
2,248
4,438
38,990
0
L
Bacchus
RamboKeisari
Bacchus
12,725
1,410
274
5,218
17,436
14,514
350
5,578
11,858
32,925
0
W
Neith
Rematch
Neith
18,263
9,405
0
7,956
16,165
9,590
5,229
5,531
10,432
0
60,295
L
Sun Wukong
Ruben-R-G
Sun Wukong
9,258
1,241
0
1,865
13,883
13,225
115
4,818
9,017
0
23,526
W
Guan Yu
Viktork15
Guan Yu
7,241
884
1,766
2,078
13,222
11,471
811
5,280
7,756
0
21,695
W
Lancelot
Wilsunny
Lancelot
14,493
2,989
0
3,637
14,247
12,005
671
3,015
11,069
0
48,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,040
Gold Earned
48,739
267
Minions Killed
218
0
Camps Cleared
0
1,497,496
Distance Traveled
1,357,696
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
10,733
767
10
1
0
301,708
4
L
Fenrir
9,324
666
35
3
0
300,558
0
W
Thoth
10,709
765
73
5
0
300,140
0
L
Artemis
9,299
664
42
3
0
231,379
0
L
Discordia
9,578
684
61
4
0
262,886
2
L
Bacchus
10,144
725
36
3
0
238,952
1
W
Neith
11,872
848
87
6
0
265,334
2
L
Sun Wukong
10,394
742
44
3
0
323,921
0
W
Guan Yu
10,599
757
39
3
0
296,977
1
W
Lancelot
11,127
795
58
4
0
333,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role